Snakebittenn July 7, 2019 8 of 9 members found this review helpful 8 / 9 members Share this review I would genuinely rather we stop running this event and politely forget xenomorphs ever existed. Every. Single. Xenomorph event is the same exact formula. Sit in your department for 2 hours, barricading the place. Fear RP. Go home after the admin-sent team kills everything that has a carapace. Nobody ever has fun in these except engineers and Security, as well as whoever got to be part of the admin-sent team. Xenomorphs are, as well, dated code that nobody is interested in maintaining. Please stop running these. Link to review
Coalf July 7, 2019 5 of 6 members found this review helpful 5 / 6 members Share this review Note, I am not evaluating this on my personal enjoyment or enjoyment of anyone else, I am confident people had a fun time in it and enjoyed it, I will judge it objectively as the event itself. It was a Xeno round, a completely boring, forgettable and samey xeno round, the fact these are classified as events is frankly, a joke. There was no real effort put into the event itself, a random shuttle bangs into the station and xenos run out, that was it. Due to the fact, the xenos were compromised of last-minute volunteers, the xenos didn't have any script or anything to go off of besides "be xenos", this resulted in basically anyone who wasn't near security/cargo/engineering to hide in their forts was doomed. Legion was called instead of ERT, not sure why, I guess it was explained to the command characters? I seriously struggle to rate this event, there was not much of an event at all. Honestly, there would be no difference if a xenoarch found a random xeno egg in an extended round to this. None of this was really an "Event", it was just a rare gamemode. So tl;dr one star, it was another generic xeno round with a barebones IC justification and no real flavor or creative spin to it, ending with a legion summon so the dead upset ghosts stop being AS upset. The only real comment I saw on it from staff was from Yonni that "The expectation was that a lot of people get facehugged roundstart and the survivors RP", but honestly I could just play cult and get the same result. But in cult the people who are trying to kill me, actually talk to me. Link to review
Rosetango July 7, 2019 4 of 5 members found this review helpful 4 / 5 members Share this review Paradox has stated everything I would have said. Xenomorphs suffer from the same formula problem. They are a mob that was never made for HRP. They cannot even engage in RP, only the Queen can. You sit in a barricaded place for two hours and wait for: death, or to be saved. It's the same base formula. If xenomorphs were to receive a massive overhaul, like CM scale overhaul, then maybe we could implement them but that level of an overhaul is literally impossible with our current dev team. Link to review