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Wesmas

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Everything posted by Wesmas

  1. BYOND Key:Wesmas Game ID: baQXXf Player Byond Key: CommanderXor Staff involved:The Muncorn Reason for complaint: Various issues. Rules such as 'Dont be a dick', abusing the cross departmental knowlege system, ignoring pain, tendencies for power/meta gamey asspects and not doing his job in a way I consider satisfactory. I feel the need to explain what I have said in detail, because its not been one large breach of the rules here. Rather, I feel the overall effect of the character, Edward Cane, does not meet the standards the comunity expects. I feel Cane is played far too agressivly, and without propper balance of character. From what I have seen of his head app, he has three medical degrees, as well as working in security a great deal if the time. His IC explanation for this might cut it on a lower RP server, but I dont feel it makes sense in the universe we are supposed to play in. I have tried to mention these issues to the player in OOC before, when a discussion about Cane has been happening. But CommanderXor doesnt seem to change anything about his character. I also feel this behaviour is slowly getting worse. Personally, I feel a few steps could improve this situation and make him a character I dislike, rather than one that makes me want to leave the round. 1) Keep him to one department. 2) Tone back on the agressivness and general attitude of superiority. 3) Re-evaluation of how Cane responds to threats and pain. I have had cane at gun-point as an antag and he still tries to play hero. Ultimatly, I dont feel good about making this thread, but I dont think I can not any more. I find Cane toxic and he acticly makes me not want to play in my favorite department, security. Did you attempt to adminhelp the issue at the time? If so, what was the known action taken by administration/moderation? Yes, The Muncorn suggested I created a complaint, hence this thread. Approximate Date/Time: 11:00 AM GMT 05/11/2016.
  2. We want this to be slightly abuseable ICly, so people can commit fraud. You could make it so when the crate is ordered, an option for the department they work for or personal can be chosen. (ie, doctor has medical, engineer has engineering, captain has station, everybody has their own account as an option too.) That would then give the QM the job of checking orders from station accounts are for the station, and give security another crime to deal with, which could lead to more roleplay.
  3. Okay, time for me to weigh in on this. I was Conner Scott. I will admit some of my feelings come from how dull the ending was. Security very rarely gets to do the whole rushing hostages situation. You removed a chance for that RP, which is why someone and myself are unhappy. Ultimatly, I dont know if you did anything wrong, but it did make a lot of people unhappy. I kown at least 3 security people and 2 hostages were disapointed with how it ended. While I can see the IC justification, I dont think this makes up for the lack of RP. As was also stated yesterday, it is this kinda of action that leads to antags just killing people, rather than people comming up with interesting situations.
  4. Coalf is an OOC troll and I hate him. But RUR is one of my fovorite people. And while I do enjoy drugging RUR, more from Coalf sounds fun +1 from me.
  5. The thing with your new names is they start with the same thing, cryo. We all tend to shorten things, and we tend to use the begining, meaning I will still call both of them cryo. But it does make sense. Perhaps a slightly different name, but it needs to happen. +1
  6. Recently I was part of an ERT that had to get a cargo tech back from hostage takers. I negotiated the price from 100,000, to roughly 20,000. We got the crew member back, nobody else was hurt or caught, and we were sucsessful. I had to fight constantly though. Most of the security officers wanted to fight it, though the HoS was very sensible about it. Its about a sensible arangement though, you are not going to give the nuke disk, because it could endanger more lives.
  7. Wesmas

    Bridge Secretary

    I have a character who is almost entierly for doing this kinda thing. But a large number of Captains and HoPs dont understand it, so I get told to get a 'real' job. I know it may seem stupidly small, but just adding it in could make this a much smoother process.
  8. Okay, I like assisting Captains. I find it incredibly rewarding to do all the odd tasks. But its awkward to do. So, I suggest a new job, called something like the Bridge Secretary or General Secretary. They would need a small office located near the bridge, for doing paperwork. They would be responsible for managing the Captains time. RD wants the captain to check out something, the secretary organises the vist. Captain has a meeting, secretary takes notes. Peoples have messages for captain, secretary takes them. They would exist to screen the captain from all the non important infomation and to help keep them organised. This would also be a great way for people to get to grips with what a captain does, with less responsiblity.
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