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VTCobaltblood

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Everything posted by VTCobaltblood

  1. I don't think this is a good idea. The main gripe with having a lot of alternative titles is the manifest being confusing due to basically the same job being named a hundred different names. It would be much worse if we also introduced custom jobs - people can and will get confused and frustrated when searching for a detective only to discover he's actually on the manifest as a sleuth or something. The PR originally had more titles, and I removed most of them exactly because of this. Even then, having new job titles available for everyone could still be argued for with "people will get used to the new titles", but with titles available to only one person even that weak argument doesn't apply.
  2. That's what Fowl said to me, too. Except for Tourist, jobs listed have significantly different responsibilities than the base job, which is described in the main post.
  3. Janitors can be Custodial Technicians (lightbulb screwing people, idea is to have both a custodial technician and a janitor present on board when possible), Scientists can be Hardware Engineers (this is a bad title for R&D and circuits specialization, I'd LOVE to change it to something else to avoid confusion with engineering) and Toxins Researchers (toxins&chemistry), Quartermasters can be Supply Managers (focused on overseeing cargo rather than doing cargo themselves, intended to be taken on nearly full cargo manifest), Librarians can be Curators (interactions with xenoarcheology), Journalists can be Newscaster Maintainers (again, bad title for people who like putting riddles in the newscaster), Merchants can be Material Shippers and Arms Dealers, and finally Assistants can now be Tourists. If this gets approved, I would also like Hardware Engineers to spawn without a labcoat, but with a toolbelt, and Tourists to spawn with a camera. https://github.com/Aurorastation/Aurora.3/pull/5443 PR
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