Jump to content


  • Content Count

  • Joined

  • Last visited

1 Follower

About Aticius

  • Rank

Linked Accounts

  • Byond CKey

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. BYOND Key: Aticius Staff BYOND Key: SonicGotNuked Game ID: b6y-aRfP | b6y-av4h Reason for complaint: Conduct reasons; and what I believe was not sound judgement to render. The first round ID relates to the questioning of what happened after the round; to know if this was a sound idea to open a complaint. The Second was the round on which the judgement was passed, and I believe wrongly (given how he has refused to answer a simple question regarding gross behavior.) In short; It is Ninja. The Ninjas are of mostly irrelevant quality. The round is minutes from ending; one decides to kill me with zero escalation or hint of hostile activity beforehand, secures kill. I ahelp. Sonic takes the ticket; he closes it about five minutes later with "Handled". I go down to eat dinner, come back, new round. I ask how it was handled, I get told, essentially, to shut up and I don't need to know anything. Evidence below of both the ticket, and the associated pastebin log of the round prior. Did not collect the ticket from the round prior; as it ended shortly after I got back. Evidence/logs/etc: [04:36:52] aticius -> Adminhelp: Hi; would it be possible to know what administrative action was taken against Crawling Leopard last round? [04:37:47] aticius -> Adminhelp: I want to know if I need to open a player or staff complaint in regards to the events of last round; So I'd like to know if it was handled in a way I think was justified. [04:38:03] shadow7889 -> aticius: Who took the ticket? [04:38:07] aticius -> shadow7889: SonicGotNuked [04:38:20] aticius -> shadow7889: The only information I got was "It's handled" and nothing further. [04:38:20] sonicgotnuked -> aticius: I handled it already. [04:38:40] aticius -> sonicgotnuked: I want to know how it was handled; So I can know if I need to open a complaint about it. [04:39:07] sonicgotnuked -> aticius: It was handled. I'm not going to tell you how. Nothing else needs to be told. [04:39:17] aticius -> sonicgotnuked: Okay. Ticket associated above. Logs below for what is, essentially, the full interaction: https://pastebin.com/bcRVU54M Additional remarks: Thank you for your time; this is a really shitty way to end my evening.
  2. Sec does not dominate in any modes that are not Traitor or Rev; Mercenaries, Wizards and Ninjas are more than robust enough to handle security. Ninjas in particular are a violent offender in this.
  3. None of those fix the real killers; Arterial Bleeding, Blood Loss, Organ Damage or broken bones as readily as medbay does. Also; All those options are wildly expensive or time consuming; something you A. dont want to waste crystals on or B. have time for.
  4. Antagonists are not, should not, and should never be designed to win in any shape or fashion. They exist to make rounds interesting; nothing more. Winning is not interesting. Losing is not interesting. Security needs to be coordinated and well armed to ensure that there is balance in the force this delicate proceeding. From what I've seen; recent changes to Security want to move towards antag-winning play. This will not end well; as Bay has demonstrated. It will end up throwing the pendulum in the other way. To remain constructive, Security does have one tool that it absolutely needs to have taken away or rebalanced without a doubt: That fucking Ion. Lesser things include how ballistics work, and their balance. While ballistics make sense, ICly, Ballistics leave lasting wounds, whereas energy weapons are easily repaired with medicine. Perhaps a removal of ballistics, and implementing all-energy for Security is in order. Or maybe just give Antags the ability to readily heal themselves.
  5. The removal of security would be a chaotic, horrible, direction to go down if ever implemented, or even sneezed at jokingly. Security provides a counterplay to something deeply important to the server; rounds and SS13 in general; Antagonists. Unless Aurora wishes to remove them, too, Security must remain effective and coordinated; and people who legitimately bully or demean other members of this community need to be corrected. We're playing a game here to enjoy. If people are really saying shit like this; They need to stop.
  6. This seems like a play issue. People who play detective in any capacity that involves shooting the bad guys probably isn't doing something right. Giving them .45 Rubber, or even .45 Flash if you hate them to pieces seems more justified than this.
  7. While I still wholeheartedly believe that the IR system is the worst implemented feature on Aurora; I had hoped that this Application carried the underlying statement that I will happily endure this specific part of the server to play in a role that I'm interested in, in this particular environment. If it hasn't; then allow me to clarify: While I detest the IR system, interaction with the staff team is a core aspect to Head roles; which I have no issue with, and indeed, I think I'll end up enjoying due to their influence on the round and their value to the round's narrative or even beyond that. Evading consequences was never an intent of that outburst and while this I do not think this is the ideal place to talk about it, It was never my goal to evade consequences for that round in the slightest. If that is what happened, I certainly apologize.
  8. oh shit did i forget the tau ceti part? oh god oh fuck
  9. I'm going to skip formalities and jump to +1. Danse is regularly a good roleplayer; but his horizons have always been a bit narrow. I'm deeply interested in seeing where he will take Kot'zai and his not-a-joke concept to.
  10. BYOND key: Aticius Character names: Tzarka Ssarzi, Veetek Aseela-Resseri, Zaosor Asari, Sharah Guwan How long have you been playing on Aurora?: Two, three Months now, I think. Why do you wish to be on the whitelist?: I want to ride in the front of the shuttle to flex on people who can't. And to break my long hiatus from Chief Engineer and teach players the mysterious ways of Atmos and usher in a new age of robust engineering to overthrow all those below my power... Why did you come to Aurora?: A friend pushed me into it after a long hiatus away from SS13. You never quit; only take long breaks. Have you read the Aurora wiki on the head roles and qualifications you plan on playing?: Yes. Duh. Have you received any administrative actions? And how serious were they? Garnasacus yelled at me for throwing papers labeled "fragmentation grenade". Please provide well articulated answers to the following questions in a paragraph each. Give a definition of what you think roleplay is, and should be about: Roleplay is primarily about putting yourself in the shoes of someone else; perhaps in different setting all together, or as someone or something else. (I've seen someone RP a table.) Ideally, Roleplay should be focused on enriching both yours, and everyone you interact with's, experience. Fun for you, and Fun for all. What do you think the OOC purpose of a Head of Staff is, ingame?: OOCly, Heads of Staff are there to have additional access and manage the team to have a more coherent response to stressful situations, and to teach new players or delegate that teaching to someone else. This can be taken to be "Super Engineer" or "Super Doctor" (and, indeed, they have some mechanical encouragement for it.), though it is not the inherent (or should not be) the inherent job of the role. They also serve as characters to make gamemodes like Rev work, at all. What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them?: Whitelisted Players, both for those holding Species Whitelists and Command Whitelists should both be upstanding members of the community, ones held to a higher standard than others; and ones pointed to as good examples to follow. Such players should be exemplars of the community and ones that form the core of the community. Be friendly, be approachable, be kind. Could you give us the gist of what is currently happening in Tau ceti and how it affected your character and their career? Tau Ceti has been a hot point for racial and political tensions lately; Broiling tensions would cause issues at the workplace; given that Mendell City is going through several riots at time of writing. Tense times for all involved. Furthermore; past tensions from the Jargon Federation's Very Legal and Unsuspicious Visit (TM) have agitated and renewed new wounds against Skrell as a whole, or atleast on Aurora. What roles do you plan on playing after the application is accepted? Chief Engineer, Consular Officer for now. Then see what Ideas I get later. Characters you intend to use for command or have created for command. Include the job they will be taking.: As of writing, I do not have a formalized and finished command character; but Will make one before my trial. How would you rate your own roleplaying?: Depends on who you ask, I think. I don't think I'm amazing at roleplay; I think I'm atleast good and practiced, but people I'm close with swear up and down that I'm more than that. They're probably going to comment on this below. I don't like these questions! Do you understand your whitelist is not permanent, and may be stripped following continuous administrative action? Yup. Have you familiarize yourself with the wiki pages for the command roles? Yup. Extra notes: im calling shotgun and you cant stop me.
  11. i want cobalt to take me behind the bathroom airlock and get banned with me
  12. Removing Research all together is an alternative to this that i've considered as well; But I'm not so sure on how that would be recieved; as this seems like a much less controversial way to do it than to simply max out research and chucking in a general access analyzer somewhere which will be explored if this PR does not turn out to be well recieved.
  13. If you don't wish to read the PR and the stated goals; That's fine. Scientists are not being removed, not even close to it. The goal of this PR is to remove the busy work few, if anyone, seems to enjoy and giving it to the role that actually needs it done. If you enjoy the minigame, you could continue to play it as a Roboticist.
  14. Robotics is currently, totally unable to produce anything worthwhile for anyone other than Miners who want a specific RIG suit to save on points and slowdown. The only things of note that Robotics can make, that are currently viable, are Mechs with drills in case someone wants a blast door removed, EVA rigs for miners and Cleanbots to make the janitor upset. A "basic" level of functionality implies Robotics can handle any requests it might receive that are within reason. With sufficient research, Robotics can make a poor, but servicable mech for Security, make basic RIGs. Without RnD; Robotics cannot make the one robot worth a damn; The Farmbot; as they lack access to an Autolathe and Protolathe; unless Botany or Xenobotany hocks up the spare in their locker (meant for a player!) to get one.
  15. The former suggestion simply kicks the problem down the line, and fixes nothing. It would just be a bandaid. If Mining is still the limiting factor (It is.), then clearly game balance is not a concern, there. So what direction is harmed by making Robotics, the people who want and need it done more than anyone else, the people doing RnD? Can you elaborate?
  • Create New...