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EJJ

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Everything posted by EJJ

  1. Bobbob's always a treat to have a jaunt with. Maya is fun and the other characters that are theirs I've interacted with less but still enjoy. I enjoy interactions I have with their characters and AI overlord Maya has been fun to work with on the rounds I play with them. A definite +1 from myself.
  2. I feel I have less feedback than people who've interacted with you more would. When I hang around I tend to be on a role that requires me to be available to do stuff and it sometimes hurts my ability to have some CHILL RP TIME. Grayson is a treat in general, while I haven't had the time to sit down and bar RP with him yet or anything like that. I've gotten to have some fun exchanges with him as VARIANCE and my First Responder. I can't give any real negative feedback but you do a good job of engaging other people and making interesting conversations!
  3. BYOND key: EmperorJayJay Discord name/id: jiji#4283 Borg / AI names: VARIANCE Have you read the Aurora wiki page about the AI?: Yes! Why do you wish to be on the whitelist?: I love robot characters a ton and helping with actions/helping people learn the game. The ways that synthetics interact with the world has always been super interesting to me. You have synthetics that are anything from detatched and cold to at least competently simulating human emotions convincingly. AI is a great way to do all of the above and more. An AI can be anything from a quiet door opener to your cackling SHODAN to a therapist friend that hangs out and makes sure you're doing well at all times. AI metaphorically and literally opens the door to a ton of different forms of interaction as one can be within the office of one character and walking another through the basics of their job. Have you received any administrative actions? And how serious were they? No. Do you understand your whitelist is not permanent, and may be stripped following continuous administrative action? Yes
  4. This has the potential to be interesting, but a stowaway role needs a way to interact with the ship that isn't filching everything that isn't nailed down, never being seen or instead running around upping their access until they can get wherever they want. Without goals or rules as others have said this can easily just turn into the greytider role where the role just emphasizes smashing and grabbing whatever and distracting from the antag of the round/splitting security/command's focus. Perhaps it could be more interesting as an antag game mode where several players are picked as the stowaways and have to find some way to get themselves proper access to their assigned roles and do their jobs. Though that brings in the issue of stealth antagging where either you don't see the antag the entire game or the antag ends up discovered because of one or two inconsistencies sec/command picks up on and ends up brigged because of a single mistake. In the end a lot of this will require a lot of thought.
  5. Like many others have said, I love this idea. It sounds like a fantastic alternative to Extended. Some more non-combat gamemodes could be interesting! I do very much like the ones for Cargo as someone who tends to play Cargo to relax. Maybe another for Cargo would be something to the effect of an experimental drone being shipped into the warehouse and cargo being force to not destroy it and return it for a big paycheck. Make some use of those speed crate-closing skills.
  6. This might be a dumb question, but, how would one best phrase an IC warning from, say, upper management? I don't think something like "this human seems to naturally get more friendly with non-humans" makes sense in, say, medical or security. Should it perhaps be part of the general description of said character? "This is [name here] they are [x] and [x], etc. NOTE FROM NANOTRASEN: [name here] tends to be much more friendly with non-humans rather than humans, please report any odd behavior.
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