Jump to content

Noble Row

Whitelisted Players
  • Posts

    175
  • Joined

  • Last visited

1 Follower

Linked Accounts

  • Byond CKey
    noblerow

Recent Profile Visitors

2,189 profile views

Noble Row's Achievements

Plasma Researcher

Plasma Researcher (22/37)

  1. Happy Birthday Gabby!

     

  2. Isn't Matt making a whole skills thing that's going to solve all of these issues by making everyone not good at everything? So why not wait for that, so it won't matter how many engineers there are? Right now I can't play an entire character because engineering is constantly full. Cutting down the slots seems like backwards thinking when dev time could be put into something like more systems or just waiting for Matt to make the skills system.
  3. The real antag: And our hero:
  4. +1 While obviously a little new to commanding, Rookie approaches leadership and administration challenges with a mature and level head. It's honestly refreshing to see. The only aspects I'd say Rookie needs more practice on is handling antag related actions, which honestly isn't that bad since they're doing a good job as is currently and it's difficult to learn when first starting out. I'd love to see them get their full whitelist.
  5. SOL SOL SOL SOL SOL SOL SOL SOL SOL SOL SOL SOL

  6. That's my bad, I had a poor understanding of the aging system and was having difficulty making comparisons so lets age them up some 20 years? BUT I also do like the idea of them being more of a workaholic and an unintentional recluse due to such nature. I would say they keep a small group of friends, mostly colleagues that they compete with so they seem them often enough, but otherwise are consumed by the competition and research like you suggest, which delves them more into being more of a recluse-like character. That's just the thing! This demonstrates my point perfectly. Kall-api has no interest in AI and the point of their research into the chassis itself is for a skrell to be able to remote pilot a body into things such as hazardous environments, so there is no need to put a skrell directly into harm's way. The suspicion that it might involve AI due to the nature of studying the empty chassis is where the rumors abound. But there is no AI, they are just being harmed by association with the chassis that is being studied. 1. They are a Xiiori Skrell as it helps diversify the character through references to a mixed house/cultures and additionally would play to add more metaphor to the character as they are a little odd. 2. Kall-api is a little unsure about welcoming the corporations even more into Federation, thinking that the corporations are a little backwards compared to the Federation. They've chosen to view the exchange as the Federation pitying the Republic of Biesel, especially in the light of Biesel's invasion from the Solarian Alliance, and the TCFL's failures during the Peacekeeper mandate. Otherwise they hold out hope that Jrugl and the Council know what they are doing, and this grand scheme would help increase the Federation's benevolent influence across the spur proper. 3. I find this question a little odd, because as far as I can tell psionics are to skrell like breathing is to any living being. You're born with it, your community is engrossed with it, it is part of the very foundations of your life unless you're particularly unfortunate. I'd say Kall-api has a healthy relationship with their psionics, and despite their Axiori heritage, they don't shine like a star psionically, but equally so aren't dim. I would consider them average, above average at the very best but not by a good margin. With their established reclusive nature they find themselves taking more comfort in the presence of the Nlom/Wake despite not actively participating it. Though they much enjoy engaging with the Srom more. The encouraged clear, concise, communication leads to excellent brainstorming sessions with the people Kall-api does interact with. Although their audience probably loathes some of their more eccentric ideas.
  7. Honestly you can just make it where Consulars spawn with the gun and then give the gun to the bodyguard. Since the bodyguard is an optional slot, then giving the gun to them should also be optional, and typically if you're summoning a bodyguard to begin with, you're probably also down to give them the gun. Giving the gun to them in round, I mean. I feel like this is a good compromise. People who don't want a bodyguard get to keep their gun, and people who want a bodyguard can just give the gun to the bodyguard when the bodyguard shows up.
  8. BYOND Ckey: Noble Row Discord username: Noble Row Character names: Eliza Trin Chimaera Kaiser L-1N3 Ichor 1-4 Faraday Ja'Hadem Penri Relizos Species you are applying to play: Skrell What color do you plan on making your first alien character?: Red with purple accents Have you read the lore pages for the species you wish to be whitelisted for?: A good bit of them but good god the amount of them... Why do you wish to play this species?: Small tiny cute squid/frog people who have such a grip on the spur that they have equal footing to humans is a bit funny. What makes role-playing this species different than role-playing a human?: Playing a Skrell lets you into a large and powerful culture of surveillance, conformity, and innovation, but this time incorporating psionics. Playing a Skrell means you get immersed in interacting with a culture who have existed for an incredible amount of time, seen their own apocalypse, and have developed technology unique to their physical and mental capabilities. It's a fun mix of things to interact with, and due to the trials and tribulations these small squid guys have gone through, they hold one of the more power positions in our setting. Character Application Character Name: Kall-api Suel’fune Write a backstory for your character. This may include their origin, education, personality and how they arrived to the SCCV Horizon. Growing up on Qerr'Malic on its capital city of Zuvl'Qlip, Kall-api was immersed in its engineering culture. Earning degrees in both Electrical and Mechanical Engineering and thriving in the aspiration of scientific advancement, Kall-api grew their first 77 years enthralled in the mechanics of the world around them and saw themselves as the next big inventor. Tinkering with reactors, exosuits, engines, transportation, you name it, they've studied it, and wanted to apply their own twist to make their inventions really 'wow' their community! Unfortunately... Kall-api gets ahead of themselves. Most of their inventions were a success! It was just they were a success for niche audiences, or were only hazardously successful, meaning they had a pension for breaking down or detonating outright. Despite it all, however, they were still respected by their local government for their scientific achievement, even if their peers never considered them serious competition. Boasting a wonderful SCI score of 6.38, Kall-api prides their achievements for their country. Despite it all, they hold an overall positive outlook over the Federation at large, considering them the best hope this troubled section of the galaxy has to offer, even if they aren't perfect (this imperfection stems from a personal jaded stance that the Federation doesn't fully respect Kall-api's GENIUS inventions). Their SCI score would admittedly be larger if most of their inventions were more widespread in application, and didn't have the off-chance of detonating and harming a would-be evaluator to begin with. Additionally, due to Kall-api's penchant for curiosity, bad-faith rumors have spread among some jealous competitors implying that Kall-api has an undue interest in synthetics. Which, after any official investigation, would turn up as just that. Rumors. Kall-api has investigated robotics and IPCs alike, but it was purely for an understanding them on a chassis level, with hopes that maybe the chassis might be a good target for potential Srom-Device integration for remote Skrellian usage. Kall-api has a keen interest in expanding the application in the burgeoning technology of Srom-Devices anyhow, and is always actively seeking a new frontier to apply them in. Other pressure for their SCI score comes from a sense of wanderlust, but is actively combatted that that wanderlust for the stars beyond the federation comes from an inner sense of doing the spur good because only the Federation are the ones capable of doing so, having been accepted into the Work Initiative Programme in order to prove this very ideal to the spur at large. As for the aliens beyond and within the Federation themselves, Kall-api has a healthy curiosity. Within the Federation Kall-api is happy to work with the likes of Dionae, and finds the makeup of several smaller beings to makeup a whole being an apt metaphor of the Skrell's community as a whole, especially with the aspects of the psionic wake encompassing communities to help bond Skrell closer together. Inversely however, Kall'api sees Vaurca more indifferently, if not coldly. They feel that the Vaurca as a whole are a soulless version of the Skell, where very few individuals that have any sort of a soul control masses of husks, all under a greater will. Such an idea seems incredibly constrictive to Kall'api, and they certainly don't consider themselves living in similar circumstances in the wonderfully free-thinking Nralakk Federation. Though for the aliens beyond the Federation, Kall-api respects their ability to think, do science, and enjoy life, and loves learning about how each individual culture formed and practices. They just see each of them as a little bit.. underdeveloped. Pitiable. You can't be upset with someone just because they were born in the wrong place and didn't have the same luxuries you do, especially when you live in the best country in the Spur. A similar idea that they have for Skrell born outside of Federation space. You don't get to choose where you're born. But their parents though? Those who fled? ...Why would they do that? Crazy? Criminals? Kall-api prefers not to think about it. Otherwise, Kall-api is a casual follower of Qeblak, mainly for its scientific properties complimenting their inventive mind, and often contribute their abundant misfortunes to their own personal miscalculations of their cosmic mathematics. They make these calculations so often, and so incorrectly, they often do it for even small things, like if they would enjoy a meal. They see themselves to be a good follower in any event however, contributing this assumption to their continuous studying and striving for knowledge. Additionally, Kall-api was born a psionic receiver like much of the population, but had a brief rebellious stint in their youth where they fancied themselves "different" and "misunderstood" and claimed they were a Listener. This phase was short lived, however, and they fell back in line as they grew. How has the recent events of the Orion Spur impacted your character? With a rise in impending economic collapse comes a call for heroes to solve it! There's many issues and atrocities that plague the spur regularly, and with the rise and fall of Phoron being a life event in which many Skrell can view the entirety of, this is an even in which the most learned of us can brace for, overcome, and come out on top! Kall'api is using the sense of impending doom to be the light of hope for their peers, and more importantly, the spur, with the aim that this downturn would be the time to put the Federation back on top and make themselves a local hero. How does your character view the megacorporation they work for? Working for Hephaestus they hold an intense indifference towards the Corporation. Kall-api would be happy working for any corporation within the SCC, but this is where they were put, this is where they will be. They enjoy the background, enjoy the benefits, despise the uniform colors, but oh well, they let them tinker, and tinker they shall.
  9. In all seriousness I personally don't like the idea of shoe-horning these mechanics in. I think some things could work, like a Changeling can take the form of an IPC, but it suddenly being metal or absorbing an IPC is kinda.. well.. stupid. It's metal. It's a robot. Robots being run on blood like a vampire is cool, but a vampire sucking the oil from an IPC is similarly stupid. Having psionic implements for IPCs would be cool though, and having psionics be able to interact with the advanceness of a positronic I think is a neat idea that can be interacted with and even built upon. But in my honest opinion, some of these things are way too far a stretch for already depreciated and arguably LRP in some cases gamemodes. Some of them are hard to take seriously as is.
  10. bababooey

    1. UltraNumeron

      UltraNumeron

      True and real?

  11. Yeah PLEASE just have it start off. I turn it off almost the instant someone talks on it if I'm not apart of an expedition.
×
×
  • Create New...