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Acetrea

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  1. BYOND Key: Acetrea Game ID: cp5-cNIS Player Byond Key/Character name: RDM - Robotic Assistant Staff involved: N/A Reason for complaint: RDM does not follow orders. Did you attempt to adminhelp the issue at the time? If so, what was the known action taken by administration/moderation? No, the round was near end. I ahelped on a different issue with RDM weeks back around round end and was told nothing could be done since it was round end. Approximate Date/Time: 2465-10-1 RDM had the medical module online and Amelia Dresden had asked him to fill someone's prescription. Then we got a call that the Intrepid came back and someone had some brain damage (59%) that couldn't be healed with Inaprovaline. Amelia and I told RDM multiple times to make Alkysine and stop making the prescription, but RDM refused to listen. I have also been told that RDM will get upset when getting kicked out of the OR because they have a history of messing up surgeries.
  2. Currently, there is no distinction between whether an organ labeled as "severe - necrotic and decaying" can be fixed with an ATK and debrided using a scalpel or not. Sometimes, an organ that cannot be fixed like that can take in some organ regeneratives to get to the point where it can be fixed. It would be incredibly helpful to surgeons if there was a distinction on the scans between these three stages of necrosis, such as: Lightly Necrotic - can be healed with an ATK and debrided with a scalpel Heavily Necrotic - cannot be healed with ATK/scalpel BUT can be brought to "Lightly Necrotic" via organ regeneratives (peridaxon, adipemcina, pneumalin, etc) Necrotic and Decaying - cannot be healed with ATK/scalpel, cannot be helped with organ regens, and the only option here would be a transplant It has been brought up that the "Decaying" of "Necrotic and Decaying" is a misnomer if the organ can still be saved.
  3. Currently, there is no medical drug for stopping organ rejection. On the WIKI it says that there is a 2% chance of organ rejection curing itself with inaprovaline, but there was a conversation in the department hub discord of this not actually working. In 2015 there was a suggestion to add something like this called Amonozine. It was suggested to have acted as a: "Light immunosuppressant -- A drug which, when administered, starts messing with the receiving organism and the transplanted organ. It outright combats rejection, and also, eventually, makes the organ fully fitting for the receiving organism. The only limitation is that the drug only works when the donor species is the same as the receiving species. If the species do not match, this will have no effect whatsoever. Otherwise, should have no real side-effects." In the code under: code/modules/organs/organ.dm line 243, 244, and 245 say: /obj/item/organ/proc/handle_rejection() // Process unsuitable transplants. TODO: consider some kind of // immunosuppressant that changes transplant data to make it match. Showing that it was meant to be considered but since it was suggested back in 2015, I think it never actually made it to the code and was forgotten about. I think medical should have an immunosuppressant to combat organ rejection with same-species organs. Characters who are fully against robot organs in their person have no other option but the monkey organ. Since all monkeys are A+ blood type, I don't think this drug should be unusable on donor organs given to different blood types than the donor body. Here is the 2015 suggestion.
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