
Acetrea
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I have updated it to reflect Idris instead of PMCG! : )
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Thank you! Also, I did not know that, if that's true. I can definitely find a work around, I just chose PMCG because out of them, Idris, and Zavodski, they were the only ones with ties to Moghes via the Hegemony.
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BYOND Ckey: Acetrea Discord username: Acetrea Character names: Mae Lin, Terra Larimore, Cora Horvath Species you are applying to play: Dionae ------------------------------ General Whitelist Requirements What colour do you plan on making your first alien character?: A lighter color, like a soft blue-green. Have you read the lore pages for the species you wish to be whitelisted for?: Yes Why do you wish to play this species?: The main reason I want to play a Diona as my first whitelist is because I view Dionae as the most unique alien species available, yet so few players play as them. It’s neat to think that when talking to a Diona you are speaking to multiple nymphs, and those nymphs might all be speaking back to you at once, or just one speaking on its own or with the input of its fellow nymphs in the gestalt. That is all part of the mindtype, which gives all the nymphs a reason to be together and a common goal to work towards. Overall, I like the idea of being an organism controlled by multiple other sentient organisms. What makes role-playing this species different than role-playing a human?: The most major difference when role-playing a Dionae rather than a human would be the consideration of how all the nymphs in the Dionae are interacting with each other. In mind-types that favor democracy, each nymph hears each other and comes to a logical conclusion together, but in mind-types with one leader, the rest are just followers. On another level, they are completely different in terms of biology. Dionae are fungi-type aliens who get their nourishment from radiation. They do not need to go to medical for treatment like other humanoids would. Dionae love a radiation storm, while humans hate them. ------------------------------ Character Application Character Name: Pods Scattered Upon Sandy Dunes Write a backstory for your character. This may include their origin, education, personality, and how they arrived to the SCCV Horizon. Pods was formed on Moghes after the meteor shower in 2451 sprinkled seeds all over the planet's Wastelands. Formed from 7 nymphs, Pods has the mindset of Harmonious Hymn. This mindset formed from being nymphs in a new environment, unsure of their surroundings except for the glorious amount of radiation available to them. This mindtype was only solidified when meeting the Unathi, as Pods evaluated all their decisions in order to not be exploited in the Dionae trade, and instead be a part of the symbiotic relationship between Dionae and Wastelanders. Pods initially worked closely with the Oasis Clans, assisting in removing radiation from their crops, but soon developed a friendship with an investigator Unathi named Kahz’dan who, though initially unsure, decided to allow Pods to absorb their genetic material regularly through blood. Pods began to learn from the absorption how to properly investigate crimes and the tools used to do so. Soon enough, Pods was working with Kahz’dan in the clan’s security. Being with the Oasis Clans brought Pods up with a belief in Th’akh and the Ichor Eternal. Pods believes that the Dionae were put in the Wastelands to take the lands from their decay into their rebirth and that the harmony between the Wastelanders and the Dionae is enough for spiritual fulfillment. To learn and to evolve from the Unathi’s genetic material is the ultimate goal. Pods’ experience with the soldiers and security forces of their Oasis Clan put them on the path of the Code of the Sentinel. They seek the truth, wish to protect the innocent, believe in commitment, and are loyal to their Clan as well as their fellow Dionae. After 7 years of playing a part in the Oasis Clan, Pods was able to find a place for themselves with the help of the Clan Leader within the Izweski Hegemony as an Investigating Assistant to the Clan Lord’s primary Investigator, Raousaki. They worked closely together for two years until Raousaki got a job in Biesel through Idris Incorporated, and they did their best to keep close in touch. Without Raousaki, Pods was extremely wary of the possibility of being thrust into Dionae trade. Still, Pods showed exemplary work and continued to prove their abilities to be unbiased in investigations and adept at their analytical skills. Over the next six years, Pods made a name for themselves inside their Clan despite racism towards them, becoming a secondary Investigator to the Clan Lord and finally moving up to work for the Lord of the clan. From here, Raousaki helped Pods to get in touch with Idris and was eventually hired to work aboard the SCCV Horizon. Pods was ready to finally leave the Hegemony’s xenophobic environment and to stop constantly feeling like they needed to be looking over their shoulder. They are excited for the new diverse workplace they are about to enter and are curious about what they can learn from the various willing crewmembers through DNA absorption. How has the recent events of the Orion Spur impacted your character? Events such as the Phoron Scarcity, the Solarian Collapse or even the Invasions of Biesel for interstellar-wide affairs, while region-specific events such as the Peacekeeper Mandate, The Titan Rises or even Cold Dawn may impact your character. The Contact War, though a terrible event, is the reason Dionae like Pods were able to cultivate and thrive on Moghes. They are torn between detesting the Contact War completely and seeing it through the lens of their religion as a cycle that nurtures evolution and rebirth. The New Blades, Old Wounds arc impacted Pods’ workplace environment, as at first, Unathi they interacted with began to be less hostile and more open to the idea of outsiders assisting in the humanitarian efforts, but when Lord Izaku attacked Skrell in the Nralakk Federation as well as the SCCV Horizon crew, things took a turn for the worse. Irrationally, people began to see the situation as the outsider’s fault, claiming if they had never been on Moghes, none of this would’ve happened. After the execution of Lord Izaku (which Pods did not support), the situation did not seem to improve much. The Phoron Scarcity caused a large recession across the galaxy. Though the only sustenance Pods needs is light and radiation, they had to watch others in their clan struggle to make money, as their exports had been halted by the bankruptcy of the Merchants’ Guild. Overlord Hutay’zai’s speech about selling the Hegemony to alien corporations was a very dangerous time for Pods. His words were fuel to the fire of Unathi citizens’ frustrations, and these frustrations were taken out on any foreigners in sight. At this point, Pods had left the Oasis to work for their Lord in Skalamar. They had no friendly gestalts during the Phoron Scarcity, and all of Pods’ nymphs had come to a collective agreement: they were afraid for their life. Pods is glad that the Omnivirate is beginning to become involved in political affairs. Since Pods originated from Moghes’s Wastelands and Moghes is such a xenophobic planet riddled with Dionae trade, they hope the Omnivirate can become involved in this situation to assist Dionae rights within the Hegemony and Wastelands. Though Pods has never been there, they feel a special connection to Hieroaetheria. They constantly wonder how their people could’ve lost the knowledge of how they ended up there when it’s so important for knowledge not to be lost after a Diona dies. Pods worries that with the continued immigration of non-Dionae, even more knowledge will be lost forever. They are torn between wanting to advance and wanting to preserve their culture. How does your character view the megacorporation they work for? Overall, they are torn between liking Idris and hating Idris. On the plus side, Pods is grateful to have been given a job that gets them out of Moghes and gives good pay for their skills, but that doesn't stop their apprehension at how Idris runs things. Pods knows that Idris keeps strict contracts with their employees (specifically about speaking out against the corporation), are often brutal when following up debt collections (which Pods considers against their conditional pacifism), and have heard the rumors that they manipulate their organic employees and mistreat their synthetic employees, but Pods is willing to overlook these things, at least for now, and keep their vocal nymph shut in order to leave Moghes.
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accepted Jasorn's Command Application
Acetrea replied to Jasorn's topic in Whitelist Applications Archives
Jasorn is very knowledgeable when it comes to how different departments work. Though he is an operations main and dabbles in service, he also knows a great deal about Medical, Engineering, and Security-- and he is always open to advice and assistance with anything he doesn't know. Given that his IPC application was accepted with no qualms, I'd also say he is well-informed on basic lore. I have no doubt that Jasorn would be an excellent command player. +1 -
[Accepted] Jasorn - Moderator Application
Acetrea replied to Jasorn's topic in Moderator Applications Archives
Jasorn was one of the 2-3 people who taught me how to play SS13 a little over a year ago. He is very knowledgeable when it comes to this game and he is always willing to lend a helping hand. Even now, whether it's game mechanics or code diving, he's always interested in doing what he can. +1 -
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I didn't think anyone had found it...
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I think NM_ explains this perfectly: Hoverbeds and lockable crates are a solution to a self-created problem. On top of that, unless there are Scientists and Miners, the only ones getting the Hoverbeds are Paramedics, but it's not uncommon for Physicians and Surgeons to either play Paramedic in their absence, or also be out in the field assisting during bad scenarios. The frustration is still there. But then if there are Scientists and Miners, they can make enough of these Hoverbeds to give to everyone in Medical, circumventing this entire PR anyways. Wouldn't the better solution be to revert the PR and not have to spend time coding, bug fixing, and spriting hoverbeds and lockable crates that attempt to fix this PR, like Rabid Animal says?
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I want to preface saying this by first noting that a lot of the dislike comes from players who have to use roller beds or crates often. I understand some people really liked the realism this brought, and on paper it does sound great, but when put into practice by the jobs it affects, this PR becomes a pain in the ass. So, it's been a month. I want to list out a few things, first being major issues with this PR: Not allowing roller beds to traverse stairs adds a large time interval between when a patient is picked up to when they make it to medical. This time-delay issue outweighs the realism of how quickly someone can die. This was seen years ago, when we removed the need to strip someone down to perform surgery because of the time-delay it caused. The requirement the PR adds to constantly take elevators when not on the correct deck, usually being deck two for both Medical and Operations, pushes away Medical and Operations players, specifically Paramedics and Miners. Next are some annoying features that are created from this PR: If someone is picked up from Deck Three of Medical, they cannot simply be pulled down the stairs on a roller bed to deck two. They must leave medical, walk down the hallway, pass the holodecks, then wait for the elevator, then once again enter Medical by Engineering. This was attempted to be fixed with a remap, but it looked very awkward and was reverted. The bridge, the bar (if you don't go through maintenance, which doesn't happen) and the machine shop storage are all stair-locked. Bringing people and crates out of and into these areas is impossible without the crate breaking open or the person falling off the bed. This was attempted to be fixed with ramps, but they were unsatisfactory and they didn't fit the environment. I don't think a change in sprite would help ramps fit in better. The realism this PR attempts to provide is cancelled out by the amount of Medical players that opt to unbuckle a patient, pull them down the stairs, then rebuckle them. It would be more realistic to just allow roller beds to ICly be advanced enough to move up and down stairs, since we are 442 years in the future. Overall, this PR causes much frustration and inconvienence specifically to people who use roller-beds and crates.
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accepted I do this for pain: ATGiltspire's Command App
Acetrea replied to ATGiltspire's topic in Whitelist Applications Archives
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I wouldn't mind a remap of medical, like giving medical a lift to all decks I imagine is what people are thinking? The thing is we need to get someone to do it. I have no idea how to map, I barely know how to code very basic things, and I think it was Read who was doing a ton of remapping but they are on hiatus. Definitely worth a shot, I don't think that would be super hard to map in either.