As a medical main, I am also in support of this PR being reversed. I don’t enjoy the way it feels like I’m having to choose between player creativity and potentially my characters life. Uniforms being the only piece of clothing with the sensor puts my character at risk, as she looks terrible in scrubs, and instead I opt for a dress shirt and pants. Same with Captain Artemis Grey, who loves to wear business professional with heals, skirts, dress shirts, and blazers. It puts countless other characters in risk as well. If actual organized Crew member outfits are wanted, then make it law like for Security. I don’t see why a ship who hopefully gives a smidgen of care for their crew would not give all access to Suit Sensors to protect them.
Antags have access to many things to stop suit sensors from showing, either from their tools or by wearing a mask, holding a gun against the guy in maintenence, and manually turning them off. Having them code locked seems an unnecessary nerf. Being able to see sensors on green helps those who struggle with simplemobs (including myself, I’m not a good fighter. Ask Sparta how long it takes me to chase her and tap her).
Limiting the suit sensor program to consoles forces someone to sit in the box, which isn’t fun. Also there are a lot of times in Medical when it is all hands on deck and on code red we just cannot spare a person to sit in the box. Interns need to bandage, watch meds, do scans with the physicians, FRs are out at the scene, Surgeons are fixing broken bones, saving a Sec from near brain death, all so they can go out into the field again and try and win against whatever we’re in red for.