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maxspells

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  1. The messhall was dark. Overhead lights flickered as the ballast pumps kicked on, emptying the tanks. The vessel surged upward, and the sudden shift in inertia pressed the two crewmen deeper into their chairs. Beer bottles clinked against the metal table as the men steadied them, bracing for the change in direction. “Fockin’ Gainsbloom’s lost it, mate! He ain’t makin’ it to Trelenje! We oughta take charge now - ’fore he starts screamin’ or tries to drown us all,” said Bassiv, the skinnier of the two. “He’s been standin’ in there fer hours. Ain’t gonna make it twelve more.” He took a swig from his bottle. The man called Emmy just nodded, grunted, and drank in turn. “Fuckin’ hell… ain’t like this one bit. Who’s- y’know- who’s gonna…” Bassiv muttered, before being cut off by the vessel lurching again. The lights flickered as the ballast tanks refilled. The engine whirred, and the submarine shifted, now moving forward. The men steadied their bottles again. Emmy broke the silence. “It’s gonna be Cecil. Ain’t no discussin’ that. Daniil’s runnin’ the helm, and tides know it ain’t gonna be you.” Bassiv stared blankly at the table as Emmy drained the rest of his beer and gave another grunt. “It don’t matter anyway. Ship ain’t ours- it’s Gainsbloom’s. We’s all gonna need new crews. All o’ us.” “And what about the girl? It’s hers now, right? What if she-” “Fockin’ hell, Bas… she’s twelve. She ain’t no hydronaut. And it ain’t goin’ to her anyway. Jim’s ex-, or the dockyard’ll claim it - pawn it off fer dockyard fees after we get our cut. Or… somethin’,” Emmy said, tossing the empty bottle into the disposal unit with a hollow clunk. “Then what about the girl?” Bassiv repeated, whining. “We just… droppin’ her off at the dockyard, then?” The bulkhead whined and swung open. A tall, bearded man stepped into the messhall, wearing a striped shirt and bandana. Slung over his shoulder was the small, curled figure of a crying girl. “Cecil! Welcome back. We were just talkin’ about who’s gonna-” “Not in front of the girl, you fuckin’ halfwit,” Cecil snapped, his glare cutting into Bassiv like a blade. He gently lowered the shivering bundle into a chair and crossed over to the foodstock, retrieving a wafer of hardtack and an apple. He set them on the table in front of her. She had stopped sobbing but didn’t touch the food. Instead, she pulled her legs up into the chair and buried her face in her knees.
  2. A loud creaking rumbled through the hull as the vessel plunged into the black abyss. The man stood in front of the porthole, gazing into the endless dark. He did not stir. It had been six hours now. The vessel pressed onward, beginning its slow ascent. Twelve hours to go until Trelenje. Footsteps echoed faintly as the crew shuffled about belowdecks. Hushed, frantic whispers floated up from the lower levels, occasionally drowned out by the sharp pinging of rhythmic sonar. Still, the man did not move. His eyes never left the glass. His pupils were fully dilated now - coin-sized black circles swallowing the flaking hazel of irises once vibrant and filled with joy. He was tall, lanky, and stringy in build from years of malnutrition and the moon’s low gravity. His mariner’s coat, thick and warm despite being stained with soot and salt, helped conceal the corpse of a man he had become. He had ashed his bone-pipe hours ago but still occasionally drew on the tip, a habitual remnant of the man he used to be. A young girl clung to his leg, sobbing quietly. She shivered, soaking his trousers with tears. Her grip tightened as the footsteps below grew louder. Eventually, a voice broke the silence. “Bloody ‘ell… There you are, Tess,” said a head peeking through the open bulkhead. “Yuh ain’t s’posed t’be here, child. It’s…” He didn’t finish. His eyes found the hollow man standing at the window. “It’s bad luck, aye? Come with me-” he added gently, as he pried the girl loose from the man’s leg. Her sobs grew louder, swelling from a muffled groan into full wailing as he lifted her into his arms and carried her away. The man at the window still did not stir.
  3. ate a cheeseburger

  4. Hi. So, after a lot of deliberation, and reading over the logs that were provided, as well as the full chat logs of the incident, we have decided to action Acetrea and Coolsortiebro and the matter will be resolved in 24 hours. We think it’s very clear from what we’ve observed that both Mae Lin and Liam Knight made the round worse for another player over what was essentially a minuscule thing (A paramedic holding an extra bloodbag.) We believe this crossed the line into toxicity, whether intended or not, when the characters in question continuously, throughout the round, accused Adzi of stealing/hoarding the bloodbag that was returned when asked, called security to force them to give up one of its blood bags, got the HoS involved, got the captain involved, and when neither of those worked out, followed through with an IR on the command members and Adzi itself. We believe this is a valid complaint, and it’s of our opinion that most players would feel targeted and micromanaged in this scenario, especially during a special canon event round. In addition, we would like to address the overstepping of the characters involved, particularly Mae Lin and Liam Knight as they were the main ones pushing the issue with command and the IR. Neither of the characters involved were acting CMOs or command members, and as such had no authority to restrict the equipment of an FR. Arbitrarily restricting the equipment of subordinates is something only command staff should be doing. Roleplay or not, the implication that a physician, surgeon, or pharmacist could restrict a responders equipment simply due to “Being a medical professional” or that a character “used to be a paramedic” is not something we want to entertain, as we believe that only command staff should be the ones able to make such calls.
  5. @Nol4 Hello! What sort of steps, if any, did you take to sort of mitigate the incident with the team? Can you expand a bit on the discussion that happened after you returned the bloodbag from the paramedic office to OR storage a bit so we have some context of how that conversation went before and during the meeting with the captain?
  6. @Acetrea Were you, or any of the other medical staff involved a CMO or acting CMO?
  7. @Cash7800 Hi hello, who was it that PDA'd/reached out to Mania to get involved with the incident in medical?
  8. Basic Information Byond Account: maxspells Character Name(s): Josie Joy Quinn Everly Tesset Gainsbloom AI Name(s): No thank you Discord username + tag: maxspells Age: 32 Timezone: EST When are you on Aurora?: Usually during highpop during the week, and whenever on the weekends Experience How long have you played SS13?: Four years How long have you played on Aurora: Like a year How much do you know about SS13 (Baystation build) game mechanics?: Eh about average. I don't know combat that well but I learn bits here and there from the roles I frequent. Do you have any experience moderating for an SS13 server?: Yes LOL a lot Have you read through the criteria thread and believe that you mark off all the criteria?: Yeah Have you ever been banned, and if so, how long and why?: Never been banned Personality Why do you play SS13?: I like the in depth mechanics, even with the thousands on hours I've put in this game there's still new things to learn or do. I've met some of my best friends through this game, so the community always keeps me logging in as well. Why do you play on Aurora?: The community is awesome Getting into story arcs with your characters is awesome, as opposed to the other servers I came from where there's no continuity between rounds. I really like the rules here too, so when I was looking around at HRP servers to try out, I settled on this one mostly due to the rules. I also really like the lore, and it's really fun to create and roleplay a character in this universe. It really allows you the freedom to make whoever, whether it be a serious character or a silly one. Overall, it's been a blast, and while I originally came here just to dip my toes into HRP, it was the setting and the community that kept me coming back over and over. What do moderators do?: Enforce rules and roleplay standards in and out of game. What does it mean to be a moderator for our server?: In addition to the above, mods here help with questions people might have about mechanics or help drive gimmicks forward during antagonist rounds. Why do you want to be a moderator?: I've been doing it a long time, figured I could throw my hat in here too. What qualities do you possess that would make you a good moderator?: I have good insight and experience from doing this kind of thing already. I'm good at sifting logs and I also don't care about 'winning' so I don't care about metaknowledge. I'm also really laid back and don't really get upset at the game, and the few times where I do get a bit overwhelmed I just take a step back rather than making bad calls while I'm upset. I'm not going to be the most experienced moderater here with the codebase, and I can see things run a lot different here than what I'm used to, but I'm not afraid to be assertive in asking other staff for help with things I don't know until I learn things. How well do you handle stress, anger, or insults?: Very well, I'm good at handling things under pressure and I'm used to being called slurs or insulted from my experience elsewhere. I don't really let it get to me. Anything Else You Want to Add: Hi
  9. POV you're in interrogation being questioned about someone who just tried to murder you
  10. Josie Joy Gaslight Gatekeep Girlboss
  11. Can I move my trial from February 24th (Monday) through March 3rd? I am currently in the middle of a temporary arc on a temporary character that is wrapping up Sunday for a friend and would like to wrap that up first so I can focus on command fully for my trial if that's alright.
  12. BYOND key: maxspells Discord Username: maxspells Character names: Tesset Gainsbloom Josie Joy Quinn Everly Calden Zhao Ivy Brooks a lot of other but those are the four I focus on right now How long have you been playing on Aurora? Uhhh almost a year or something. Eight months maybe? Have you received any administrative actions? And how serious were they? Nah I'm a good egg Please provide well articulated answers to the following questions in a paragraph each. What do you think the OOC purpose of a Head of Staff is, ingame? I think command is there to provide structure for and push forward the roleplay of their given department. They have the power and the means to move things forward in ways that other characters normally can't, whether this be through restricting things or opening up possibilities through action, such as asking service to charge for their services, or putting together an away mission to a nearby point of interest. I understand that this is a whitelisted priveledge due to the trust needed to use this power responsibly, as to not restrict roleplay or pidgeonhole a department, but rather to create unique circumstances that create roleplay for others rather than for yourself. Obviously this carries into interactions with antagonists as well, as you should also wield this power responsibly to not shut down a gimmick outright, but instead slowly provide a believable antagonistic response that starts off slowly before escalating as the antagonist raises the stakes in turn. It's something I haven't had personally much experience with due to primarily avoiding antagonist gimmicks, but this is mostly due to enjoying the roleplay aspects of the server and tending to drift towards the less mechanics focused roles, such as my bartender or psychiatrist. What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them? I think it's to both create and maintain a believable and immersive atmosphere that fits into the lore, and also be model player for others to look out for and to to feel safe to ask questions to. Whitelists require a higher expectation of lore continuity and also the roleplay expectations are higher, so I believe being a good player and being open and helpful to lesser experienced players who might be struggling with mechanics or lore is expected as well. I have never had a ticket and already enjoy helping new faces in my departments get acclimated with the lore and the mechanics, so it's something I feel I already do well and would like to continue doing. I feel like I'm already fairly good at 'reading the room' and that I can handle a little more responsibility without worrying I'm going to restrict someone else too much or ruin anyones gimmick prematurely. And if I do, I know I would be able to learn, adapt, and make adjustments if needed. Mainly, I have a lot of fun here, and I want to help other people have fun too. Explain how the recent events in the Spur changed your character and how they came to be employed on the SCCV Horizon. Aiden Powell grew up on Europa. Not the rich lavish spaceports of Korormansk, not even the sprawling slums of the Trelenje Dockyards. Aiden was a Hydronaut. For fourteen years, Aiden ran cargo for Zeng-Hu from Korormansk to Phumanus, and everywhere in between as an independant contractor. He and his crew lived on their submarines, usually sleeping in shifts to minimalize downtime to maximize their runs each year. Credits came slowly as they normally do for most people on Europa, and hull repairs were frequent and expensive. Over the years the repairs became less frequent as he and his crew grew more experienced. They, as most Hydronauts do, chalked this up to Aiden having extraordinary good luck. Though not a celebrity by any means, the rumors and superstitions started flowing nonetheless and it wasn't long until many hydronauts knew of at least heard of him. It was understandable, his crew was pulling in record margins at the time. While not making nearly as much as Zeng scientists would on Phumanus, it was quite a lot for a Hydronaut. His vessel hardly ever got lost in an ice cavern, hardly ever broke down, and his crew worked like clockwork. He was good luck, and signing up with him was easy credits. Easy for a hydronaut, at least. It wasn't long after his name started getting around that Zeng-Hu offered him work captaining their research vessels into the nearby abyssal zones. It was good, at first. The credits came in even faster, as he no longer had to pay for repairs and supplies out of pocket. The issue this time came with the work itself, something he saw in the Abyssal zone changed him. His beloved crew of forty, some whom had sailed with him for years, started succumbing to the Deep. His crew was nearly half it's previous number within the first year, and only after two years did he finally put his foot down and quit. Zeng-Hu wouldn't let him leave that easily. Knowing the importance of keeping what he saw in the Abyssal zones locked into an NDA, Zeng-Hu made him an offer he couldn't refuse: A free ticket off Europa. A captain position was currently vacant on the SCC's flagship. At the time, this was merely a bluff, with the corporation planning on being able to adjust the deal retroactively at a later date after Aiden had came to his senses. Maybe they would move him in a lower position, perhaps the engineering sector. Despite their many attempts at trying to adjust their end of the deal, Aiden persisted. Eventually he took Command & Leadership classes, Astronavigation, Systems Management... while not scoring relatively high, he was still passible. Their hands were tied, and with the contracts signed and finalized, he boarded a shuttle to the Horizon. What roles do you plan on playing after the application is accepted? Maybe XO, Corporate rep also seems fun. Have you familiarized yourself with the wiki pages for the command roles? Yeah I have. Characters you intend to use for command or have created for command. Include the job they will be taking: Aiden Powell, Captain Do you understand your whitelist is not permanent, and may be stripped following continuous administrative action? Yes I do Have you linked your BYOND account to the Forums? Yeah Extra notes: hi ty
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