-
Posts
450 -
Joined
-
Last visited
Linked Accounts
-
Byond CKey
evandorf
Recent Profile Visitors
3,195 profile views
Evandorf's Achievements

Research Director (27/37)
1
Community Answers
-
Suvek Tokash Canonically the most loyal medical rewards program cardholder Advocate for the Hegemon or unrepentant war criminal? Terrorized by small kzlth women Avoids Socialization like the Plague Retired SecMain
- 6 replies
-
- 10
-
-
Regardless of if we retool for Odyssey or normal game modes, I feel like making antags more versatile and less dependent on specific abilities/tropes should be our goal. Ling has already benefited from giving you a 10 point loadout from the start and moving away from a need to drain people. The ability to change your voice, manifest clothing, ect lends itself well to being able to switch identities on the fly and I’ve used it to pretty decent effect in the past. Vamp is probably the least flexible role at the moment due to the need to drink blood and their abilities being largely combat related. A shift in abilities to be more utilitarian and the ability to get normal blood from animals would be a good place to start imo. I also agree with Dreamy that most people are hesitant to play onship antags and screw with their relationships, even if it’s not canon. Even when I play a character like Shaw who is supposed to be unlikable and regularly an antag it gets stale after a while and I can’t truly change things like fingerprints or DNA without admin bus. Some mechanic to allow for antags to truly change their character when they roll antag but remain onship would be good.
-
Addition of an Energy Dagger to the Antag Uplink
Evandorf replied to Bolbos's topic in Suggestions & Ideas
I think another problem we run into is that aside from stabbing an officer who might be onto you, there are few situations in which going from 0 to ‘mauling a bitch’ fall within our expectations for escalation. If you’re providing sufficient RP and escalating properly I don’t think the tiny amount of time saved matters too much. -
Addition of an Energy Dagger to the Antag Uplink
Evandorf replied to Bolbos's topic in Suggestions & Ideas
I guess what I’m getting at, and touching a bit on what Fluffy said, is that depending on what you mean by concealed there are a lot of options currently available. You can hide quite a number of deadly weapons in your bag or pocket that only take a second to activate. Maybe if you described your intended use or maybe an ideal scenario for the concealed energy dagger it might help me understand the need it’s trying to fill. If you’re simply wanting a wider variety of melee options I think that’s less a symptom of the items not existing and simply them not being available on the uplink. -
Addition of an Energy Dagger to the Antag Uplink
Evandorf replied to Bolbos's topic in Suggestions & Ideas
I’m always up for new toys but beyond the aesthetics of a Bond-esque gadget is there a significant change in what this provides over other options? I have to imagine that damage and utility would be lower than an esword to balance for the size reduction since a pen can be hidden more easily and in more places. Ganking is generally frowned upon so in practice I can’t imagine it would be much different than pulling a knife from your boot or even just a screwdriver from behind your ear. I can only really think a primary benefit would be passing a security search. All that said, I don’t see many downsides to having it aside from uplink bloat. -
[Denied] GregorySmash - AI whitelist attempt 3
Evandorf replied to Gregory's topic in Whitelist Applications Archives
I appreciate your interest in the AI role and also appreciate you putting in the time to apply but unfortunately we will have to deny this for the same previous reasons. There's no problem with having to leave a round early, but we need to ensure that people will store and ghost properly and not simply disconnect in limited roles, including AI. In your app you acknowledge that you were again given a recent warning for this and we would need to see an extended amount of playtime without the issue repeating before we could reconsider. If you have any concerns or questions please feel free to reach out to myself or @Lmwevil here or on discord. -
For most ghost ships I agree, but we do have some beefy ones floating around out there. I'm not saying this is a deal breaker, just something to consider.
-
At the end of the day this is an OOC consideration, but would reducing the Horizon's profile unbalance the need to have 3rd party ghost ships avoid conflict with it? We obviously don't want ghost ships fucking up a round just because they can but one of the main IC reasons for it was because of the Horizon's size, armament, and status. With the removal of the Levi and now a sort of downgrade in status it seems like that justification is getting thinner.
-
Part One of Interview with Mae Lin, Pharmacist, speaking of events during the humanitarian mission to Izilukh Approximate Date of Events - 29062466