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Crozarius

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Everything posted by Crozarius

  1. Charging a Cultist with a Stunbaton and Beanbag shotgun is a pretty good way to get stabbed to death, especially after you try to get back up and punch the people who disabled you in the face. It's hard to engage in roleplay when you get shot in the head with a Beanbag mid-emote. I got tired of trying to sit there and deal with you so I decided to just off you so the people with more sense and ultimately patience would potentially decide to roleplay. The bold face lie that is this post just makes me dislike you even more. I never carried a stun baton that entire round -You already had a stun baton. Furthermore, you chased ME down in the medbay, repeatedly following me while I backed up. F U R T H E R M O R E, when I did get back up after being critted, I ran two tiles away from you, then typed /rest and tried to emote, and you ran over and started stabbing me. Don't try to spread lies to defend yourself at my expense.
  2. My first and only experience with awesomeguy002 was some pretty serious murderboning as a cultist IPC. He wordlessly stabbed me to death even after I was disarmed and helpless, and immediately upon shoving me into a Juggernaut, his only order was to "Kill them all" I think it displayed a pretty clear lack of RP tact, as even when all the cards lay in his hands and he held the power in the situation, he didn't stop to engage in any kind of RP and just lunged for valids and objectives. -1 from me.
  3. BYOND Key: Crozarius Character Names: Tlazo Svydia (I have a couple others who have seen less than 5 rounds combined) Species you are applying to play: Industrial Frame What color do you plan on making your first alien character (Dionaea & IPCs exempt): IPC Exemption Have you read our lore section's page on this species?: Yes Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question Why do you wish to play this specific race: I want to play an IPC because I've always had a penchant for playing synthetic races. I used to main AI waybackwhen on /tg/station and for a while on Unbound Travel before that particular tyre-fire came crashing down. I love working within the limitations of a specific lawset, and the implications intended or not that that can cause. I got a flair for robotic writing styles and during my brief forays into playing Cyborgs, I got into the weird, unnatural side of cyborgs, describing all the strangeness and weirdness that makes them different from playing your normal Human. I want to extend that to a high RP server like Aurora, and get into the more open ended area of IPCs as opposed to Cyborgs, who are powerful, yet limited in RP capabilities. I don't want to be a metal person. I want to be a machine that just got rolled off of a production line, custom fit and tooled to code, ready to pursue its purpose with single minded intensity. But you know, not a Cyborg. Identify what makes role-playing this species different than role-playing a Human: It really is a lot of things. I think that the most important thing for me would be how they act. A Human moves in a very organic way, which may seem quite silly to say, but think about it. Humans move the way that they do because of their physical limitations, the extent of their fleshy connectors, the gait of their step. An IPC is a tool, a tool with a absolutely VAST array of different designs and schematics. Even if the general design is Humanoid, an IPC would move in an utterly unnatural way. They have absolutely NO frame of reference for how not to move their bodies save for the essential knowledge of what they absolutely cannot do. There's absolutely nothing stopping them from twisting their torsos around in a complete one-eighty. There's nothing stopping them from contorting their bodies into strange, unnatural postures for no reason other than pure convenience. I imagine that they would move with single minded determination, unfaltering, unblinkingly. But it's not JUST the jerky, uncanny economy of motion that a machine might employ, it's also other, tiny things that really nails the character. It's the noises that they make, like the soft hum of an electric engine or the throaty grunt of a powerful servo whining and ticking against the stress it's pushing back against. It's the thrust of hot air pouring from its coolant exhaust, the scent of hot oil permeating the air around them, the ticking of metal as it contracts and expands in cold and heat. Furthermore, there's no reason that an IPC need be strictly Human in shape. Whomever designed and manufactured that IPC would be the single determiner of what exactly that machine looked like. What if it was a machine designed to carry large objects? Would such a machine not have immense arms capable of lifting heavy loads, with a massive, wide set of legs for maximum leverage and low centre of mass? Or an IPC designed specifically for combat a sublime amalgamation of ballistic weave bound around artificial muscle fibres and an exoskeleton? . Character Name: CRUSH VECTOR Model O8 Leslie Please provide a short backstory for this character, approximately 2 paragraphs The CRUSH VECTOR Model O8, an outstanding example of ubiquitous design that lent to the great financial success of the Crush Vector Mining Corporation. Model O8 was originally intended as a generic industrial android to supplement their already existing specialist mining models and co-pilots. It was, at its core, a standard endoskeleton graded for industrial stress values, full range of movement on every limb and complete spinal rotation. An Industrial PPE sheath was slapped on, and the standard model was born. It was designed to be modular, adaptable to a whole host of industrial disciplines from light mining to hazardous spill management. To supplement this modular design choice, it was only afforded a primitive AI module for basic, efficient operations as standard, but included a revolutionary system of module loading slots inside the back of its cranium, into which holotapes containing specialist AI modules could be loaded. When the design was released, it sold almost frighteningly well. People discovered that it could be re-purposed for almost any task. More AI Modules were introduced, both by Crush Vector, third parties or black market pirates looking to make a quick buck by selling roughshod or illegal AI modules to the open market. Of course, all gravy trains eventually run their course, and Crush Vector eventually moved on to other specialist models and branched out into their exclusive line of Mining Hardsuits and PDWs. However, the Model O8 remains a workhorse of many organisations who appreciate it for its reliability, modular design and now cheap price point as a second, soon to be third generation IPC chassis. "Leslie", as denoted by the scratched nametag on this particular unit's chassis, is one such Model O8, stripped back and re-purposed for the role of Corporate Security. Well, at least on paper. What appears to be an old Model O8 with a CorpSec lick of paint is in actuality a serious piece of hardware. Concealed beneath the normal bulk and heft of an industrial android are retrofitted combat-grade actuators, cooling systems and advanced Tac-link processors mashed into its normal, dull AI brain. Its normal, industrial boxy sheath has been replaced with a sleek impact-gel bodyglove that winds taut across its endoskeleton. Its AI Module system remains intact, despite hidden augmentation, and only one slot lies occupied - It's crudely soldered in, and bears a peeled label with the words: Leslie scrawled upon it. Leslie itself could hardly care about all this secret squirrel business, of course. Sure, that Tac-link and enhanced processors have its reflexes buzzing along at quite a clip, but in the end it is still just as... Simple as your standard Model O8. You know, for now. Until whoever took such pains to get such a nifty piece of combat hardware aboard decides otherwise. What do you like about this character? I'm excited to have a go at playing this character because I've always wanted to play a quite... Basic character. A character of focus and determination, one that can take orders from its crew members and carry them out with brutal, frightening precision. On its own, Leslie lacks initiative in spades. In many cases, without given a problem to solve or a THING to DO, Leslie lacks a purpose. But with people around to provide external stimuli, and instructions for Leslie to follow, I feel like it can provide a whole host of great RP opportunities. How would you rate your role-playing ability? I have four years of solid RP and storytelling experience under my belt. Forgive me for tooting my own horn, but I would consider myself a very advanced roleplayer. Granted, SS13 is only a small piece of the outlets of creativity that I enjoy, and I have taken a break from mid-2016 onward. but I haven't ever stopped writing. Notes: I understand that Leslie's combat augmentations may be a point of contention for this application, regardless of how I intend to roleplay it, and I'm fully willing to discuss that aspect of the character should you guys feel that it should be tweaked.
  4. BYOND Key: Crozarius Character Names: None yet. Species you are applying to play: Unathi What color do you plan on making your first alien character (Dionaea & IPCs exempt): Sandy/Tan. Somewhere in that range. Have you read our lore section's page on this species?: Yes. Please provide well-articulated answers to the following questions in a paragraph format. One paragraph minimum per question Why do you wish to play this specific race: I want to play Unathi because I have gotten used to playing them on my prior server, Unbound Travels. I took a look at the Wiki for Aurora and much of the basic characteristics such as mannerisms, diet and body are essentially the same and the culture only looks to be slightly tweaked. The biggest difference I can see is the History. I like the Unathi because of their aesthetic and the fact that they’re physically powerful and intimidating whilst also being flawed. Identify what makes role-playing this species different than role-playing a Human: Well, it’s a lot of things, really. First and foremost would probably be speech, given the different oral anatomy like tongue and jaw structure (Also possibly a lack of li ps?) would cause a hissing sound when speaking Tau-Ceti Common. I asked about this on OOC chat because I could not find a definitive answer on the wiki and Alberyk told me that this does happen. Next, in general terms, would be the way that Unathi interact with other people. Unathi are generally somewhat formal in their dealings, especially with members of their own race. Superiors have to be addressed in the proper manner and peers or lowers must still be addressed by their family name rather than their given name, unless express permission is given. Again, I could not figure out how this is handled in terms of Unathi speaking to other races, such as Human, but I imagine that the habit would carry over and an Unathi would offer the same courtesy. Next comes the expression of emotion which differs significantly from Humans due to physical differences. Specifically the tail, the scales and the tongue are the main ways that Unathi express themselves. Character Name: Tlazo Svydia Please provide a short backstory for this character, approximately 2 paragraphs Tlazo was among the first generation of children hatched on Ouerea. Her childhood years were generally unremarkable other than the fact that her early years were spent in the fledgling years of the colony. During her education, she received a mixture of the traditional Moghes cultural education and the tempered views of the Colonial Government funded and sponsored schools. She grew up with a healthy respect for her own people’s culture and customs, but her education schooled her thoroughly in the acceptance of different races and cultures. Tlazo was physically unremarkable among her peers (Which, in the context of Unathi, meant that she grew to be somewhat thicker and taller than the average Human), though she exceled in academic work. She failed to receive Dux of the grade when she graduated secondary education, but regardless went on to apply for a Colonial Government run University to pursue a 4 year Medical Degree at the age of 18. Now, Tlazo’s immediate family and clan was never particularly rich and quite honestly, the burden of University fees were something that they could not bear. However, Tlazo was offered a NanoTrasen incentive program that offered to pay every cent of her University fees provided she sign a contract obligating her to work for them. Naturally, Tlazo accepted. Tlazo’s academic aptitude served her well through the four years of her University degree and she completed it without a hitch. By the time her degree was nearing completion, she was well aware of the current diplomatic climate on Ouerea. It was all well and good that the world was coming under the control of the Unathi, she feared what might happen when the conflicting cultures of the Mogheans and the moderately liberal Ouerrians collided. When the time came for Tlazo to leave Ouerea and take on her obligation to NanoTrasen, she was all too eager to leave. What do you like about this character? What I like about Tlazo and the previous incarnation that I played back on Unbound Travels was the novelty of having an Unathi character who abided by the traditional cultural norms of the Unathi whilst remaining an intelligent character. On Unbound Travels, there were many Unathi who were somewhat… Meatheaded. It also allows me to get into Medbay however I like, considering that I’ll be playing as a Medical Intern. I figure that after a while of playing the station and once I get some experience of how the Medical System works around there, I can upgrade her character to an EMT or some such. How would you rate your role-playing ability? How would I rate my own ability? Well, I think that I’m pretty good. “Fuck I’m Good, Just Ask Me”, aside, I try and be reasonable with all the IC decisions I make. In roleplay, one of my favourite things to do is try and accurately react to pain as much as possible. On Unbound Travels, I found that often I was the only one who roleplayed out dropping to the ground and clutching their face when my character took a laser carbine shot directly to her unprotected face. I feel like that kind of stuff as well as things like fear open up a lot of opportunity for RP. Another one of my hobbies is to write elaborate *setpose for my character if I get killed to set the scene if/when someone finds the body. Stuff like obvious injuries, facial expression, position of the body and other such things, but nothing metagame-y. I feel like it adds a lot more gravity to the situation. Notes: I could not find a guide for proper naming conventions for Unathi, so I decided to keep my old name from a previous server. If that name is inappropriate for Unathi on this server, I'll change it.
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