DronzTheWolf Posted December 15, 2018 Author Posted December 15, 2018 9 hours ago, LordFowl said: I don’t really know what PoZe is talking about. Implementing ricochet into a specific type of bullet is both possible and not even that difficult. I recall attempting something similar to this once and the only obstacle I ran into was the tricky ricochet math. Implementing ricochet itself was fairly simple. Then the concept lives on, albeit a bit convoluted.
Itanimulli Posted December 15, 2018 Posted December 15, 2018 Imo ricochet should be a feature of most weapons.
GreenBoi Posted February 24, 2019 Posted February 24, 2019 +1, I don't see anything wrong with this. It rewards players to think a lot about their actions and possible ricochets, also allows cool outplays. Starting to question why I didn't +1 this sooner.
Ornias Posted February 25, 2019 Posted February 25, 2019 Although I mimic the opinion that more reference items aren't a good idea, adding more layers to skill-based gameplay is always good. Personally, I'd prefer the skin to be more futuristic looking, but I suppose that's a matter of taste. Although, please don't add the trick emote option. That makes this too referential for my taste, and encourages a specific character mindset for using a specific weapon (encouraging them to play as a showoff rather than a smooth operator, neither of which should be encouraged more than the other). +1
TheFlyingMako Posted February 27, 2019 Posted February 27, 2019 Anything that allows me to be Revolver Ocelot gets a +1 from me. I LOVE TO RELOAD DURING A BATTLE!
DronzTheWolf Posted February 28, 2019 Author Posted February 28, 2019 On 24/02/2019 at 19:18, Ornias said: Although I mimic the opinion that more reference items aren't a good idea, adding more layers to skill-based gameplay is always good. Personally, I'd prefer the skin to be more futuristic looking, but I suppose that's a matter of taste. Although, please don't add the trick emote option. That makes this too referential for my taste, and encourages a specific character mindset for using a specific weapon (encouraging them to play as a showoff rather than a smooth operator, neither of which should be encouraged more than the other). +1 It's based on the Colt SAA, which is still being used ICly, as a sidearm of the Dominian military iirc. [Citation needed] Alongside that, this is still a loud and proud gun. No silencer, and it isn't a big hand cannon. It's a single-action army.
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