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About GreenBoi

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    Plasma Researcher

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  2. My main gripe with this is similar to Cobalt's with radically changing suit-dreg to traditionalist-expansionist. I don't think the big change would be great as a WHOLE, but would be best as a smaller part for inner-suit stuff. We already know enough about dregs and can infer what their lives are like, but we don't have much for suits past surface level things. Moving it to be an inner-suit thing would also make it so it's just an option for a faction, and all eris don't suddenly have to be super-political corpies.
  3. If you give people a week to prepare, they can think of a potential alternate version of the character that fits the NEW stuff better instead of leaving them in a limbo until they can think of something once it drops or stop referencing their past until they can see how they can fit with the retcon. So this would be nice. I honestly thought we already had this in place.
  4. i see you, doxx, soul, butter, tbear, and everyone else who is irrelevant because I didn't mention them

    1. Show previous comments  1 more
    2. JamOfBoy



    3. Soultheif96
    4. Scheveningen
  5. GreenBoi

    Record Generator

    this is on the wiki, butter
  6. This makes me want to play Clown or Mime.
  7. Don't forget. Do your part and vote today



    1. Show previous comments  1 more
    2. GreenBoi


      hi doxx coxx

    3. Alberyk


      Nice powercreep/bloat/metagame/shitcode.

    4. Doxxmedearly


      Reduce bloat by removing 50% of code at random

  8. BYOND Key: diggiez Character Names: Josuke Houstani, Jyar'Qoin Abuii, Oraa Nul'kyx, Ron Roids, [about 5 drones here], Ka'Akaix'Wxkrii C'thur, Ka'Akaix'Tunz K'lax, HEPH-MOVER 345 Species you are applying to play: Dionaea What color do you plan on making your first alien character: exempt for now Have you read our lore section's page on this species?: This was actually the first lorepage I read, unironically, before anything even human, I read about the trees Why do you wish to play this specific race: I've always wanted to play this species, literally from when I first saw them as an option. I wanted to play as them, my first goddamn forum post here was a dionae application. I like the concept of a species who bundle together to form cluster-organisms because there's a lot of small fluff things you can do with it- is there someone who tries to be a leader in it? Is every single decision in there democratic from what letter they write on a paper to how they water themselves? Identify what makes role-playing this species different than role-playing a Human: Dionae are entirely different from humans in mindset and mechanics. They have no real government or anything, and have been found in a bunch of different parts of the galaxy. They're also unique in the fact that they can be your pet, then your literal friend, and then a planet in its entire lifespan. The dionae crew encounter on the Aurora are more-than-likely gestalts, made of about six nymphs; these gestalts and how they act are the embodied unity of the nymphs that make them up. Their actions are each a consensus among each other and if even one nymph feels uncomfortable, the gestalt becomes chaotic and broken and might take longer to do things because of in-gestalt bicker. Character Name: Whom Ventures As We Record Please provide a short backstory for this character Grown and kept as a pet in Mendell City, Whom Ventures Never was typically restricted to the apartment its owner lived in. The nymph had just the knowledge of Ceti Basic and a vague understanding of fruits, but was kept intrigued with television and newspapers. From the news, it heard sensationalist stories that entertained the animal like fiction and from the papers, it learned about statistics, the world of science, and other species. Having literally growing up with, and almost only, the media, the nymph began to desire making what it loved most. It would practice small songs, mimicking broadcasts heard before, but as its owner would note, these songs meant nothing if it had nothing to go off, no real experience with the world. It would become a goal for the nymph, so it ate and used all the biomass it would store to make more nymphs to assist in its plans. With each new nymph, the original Whom Ventures Never (which had now renamed itself to Head Editor, as it had the most 'experience' with media) saw each new nymph as a helper to a grand studio. They named themselves like they were parts of a news company and when there was a proper gestalt formed, the gestalt adopted a moniker that noted them all: Whom Ventures As We Record, referencing the fact that one of them would often run around, looking for things to report as the gestalt wrote it on paper, like a journalist. Each nymph marks an aspect of the media the original nymph loved, and they all took a different part of the harmonic body that would form when all united. These are the names of the nymphs and what they marked: Head Editor (Head), Eye That Is Also Camera (Chest), Whom Ventures of Drama and Passion (Sensationalist Left Grasper), Whom Ventures of Logic and Grace (Ethical Journalist Right Grasper), Left News Van (feet), Right News Van (feet) What do you like about this character? I like the strange innocence of this gestalt. All of the nymphs came from Head Editor and were all brought into the world it knew and told about the wonders and ambitions it thought were so cool and important. I also think this will make Journalist not boring (it can be boring already, and it'll be harder to get interaction as a hard-to-fully-relate-to tree alien) given that (literally), on one hand, the gestalt might write a super sensationalist article about antag events, rallying up different emotions in the crew...but it can also just do a normal, factual and ethical piece. How would you rate your roleplaying ability? In comparison to my past self for when I first applied? Infinitely better. In a general sense? Average, because I don't know how to rate myself any differently without feeling like it's some dumb flex. Notes: Well, haven't I come full circle? Start with dionae, get rejected, go through squid, bug, and fucking robot, and now I'm back where I started. ok so I want to thank sleepy for existing because if I never saw those drawings, I would have never remembered what made me initially want to get whitelisted for trees all that time ago. And the ideas I read gave me the concept for this gestalt that is orderly, yet disjointed.
  9. So from a round that just ended [b3z-cula], and from several disjointed observations I've seen from previous rounds. Kirsi doesn't really do much fear rp, is inexperienced in practically everything they play, and jobhops whenever. I don't feel like they've fully read the rules, and their psych-play has been pretty subpar. They don't know much about how to treat even basic mental traumas newbie psychs understand, and seem to treat the role more as EMT/MD (which they are also bad at), given they seem to hover around sensors and help treat people instead of trying to get any evals or roleplay going. It seems like the classic case of a newbie going/overstepping their boundaries and jumping to more complex/important roles without knowing what to do and being incredibly confused once their knowledge is put to the test.
  10. Night vision doesn't work unless you use mesons so this would be pointless unless someone made night vision work without mesons. And it already stops killing you once you reach the final stage.
  11. People say it's criminal to cryo from what they believe is bad gimmicks, but I never understood that. Unless you are a truly important factor to it and how it may end, your attendance is practically not necessary. The most I could see a single person being able to do is spread rumors, honestly.
  12. borya is always wrong lol

    1. BoryaTheSlayer
    2. Mofo1995



    3. BoryaTheSlayer


      that's the point

  13. Can't you just hold the bullets in a magazine? Also, can we have it so clicking a tile with an empty gun will take in any compatible bullets? The worst thing in the world is accidentally unloading all your bullets and spending a minute and a half individually clicking all those casings.
  14. I think Security should have reduced chances for Loyalist, but have their rev chances stay the same. Most security personnel don't have rev enabled and it'd be nice to see the Guys with the Guns not be on the company side all the time
  15. Merc headsets just spawn w/ syndicate encryption keys. If they don't want to hear all comms, they can just screwdriver it out. Sadly, it removes their merc frequency, but I really don't think this is needed all that much. Not all Raiders/Mercs are constantly hearing radio and they do miss some things, as any normal player would. All Security has to do to combat this is change their headset frequency or get a SBR which inconveniences them, yes, but that's good and they still have communication. Another thing could just be people stop taking 'comms compromised' as a reason to stop saying everything on radio. All you have to do is cut out important bits....or make codewords.
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