Snakebittenn Posted September 11, 2018 Posted September 11, 2018 Generally, stealing things from people should be a little easier. Some inventory slots (I'm thinking mostly like, opening someone's backpack, or rifling through their pockets) should only have a chance of proccing the giant red 'URIST IS ATTEMPTING TO EMPTY YOUR POCKETS', maybe include some antag gloves that can make the process even quieter. Addendum: It'd be neat if stripping certain items was faster. You mean it really takes me like 15 seconds just to remove the hat from a man? Really?
BurgerBB Posted September 11, 2018 Posted September 11, 2018 Pickpocking mechanics need to be a thing, I agree. It's also a bit silly how slow it takes to remove some items, or add them. It shouldn't take 30 seconds to remove a top hat from someone's head.
Butterrobber202 Posted September 11, 2018 Posted September 11, 2018 I’d fully support adding a thief system. As long as it’s realistic. For example, I’d notice someone stealing the mag boots off my feet more than I’d notice something slipping out of my pockets. I believe the way TG handled this was they added a traitor item, which were basically pickpocket gloves that wouldnt scream the red message when you went to remove something
shaggygieco Posted September 11, 2018 Posted September 11, 2018 pick pocketing used to work if you were quick enough. If you emptied someone's pockets and if they didn't move it wouldn't give them a message. This mechanic was pretty good I don't remember when or why it was changed. I might be thinking of the wrong server
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