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Xenoarcheology Body Cameras and Locker Changes


Doggie666

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The locater devices/tracking beacons in the xenoarch lockers are pretty dang useless. We already have GPSes and sensors.

Instead, how about shoulder cameras with a live feed that are mountable on the excavation suits and a monitoring console in anomaly isolation? It would make interactions between the anomalist and the xenoarcheologist a lot more interesting if the anomalist chooses to not go EVA or if there is more than one anomalist.

That laptop in isolation could be a lot more functional than just to look at the air alarms. You could look at the cameras from there.

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Already possible; ask R&D to make you body cameras (which is literally 1 circuit if you know what you're doing), then they can watch it from their modular laptops and tablets. I don't support cutting away more interaction between sci subdepartments. This is like asking to get xenoarcheology KAs/drills in their lockers. Go out of the sublevel and ask for stuff. You'd be surprised what R&D can do.

Edited by VTCobaltblood
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7 minutes ago, VTCobaltblood said:

Already possible; ask R&D to make you body cameras (which is literally 1 circuit if you know what you're doing), then they can watch it from their modular laptops and tablets. I don't support cutting away more interaction between sci subdepartments. This is like asking to get xenoarcheology KAs/drills in their lockers. Go out of the sublevel and ask for stuff. You'd be surprised what R&D can do.

I've never seen anybody ask for body cameras. Seems like a slippery slope to think that it means we should have everything that will make the job easier or that it will severely limit the interactions between parts of the science department. Anomalies often involves the skills of everybody in the department. 

A console in general would be fantastic in anomaly isolation.

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On 17/02/2019 at 03:01, KingOfThePing said:

How about some tape, to seal up the digging site? It's purely flavour, but it could work similar to engineering/security tape. Only RP, but what isnt with Xenoarcheology. I would suggest more, but I can't find the list I wrote and would wait until after the science remap to whine about more.

That's a really good idea. Would also come in handy on sci-heavy events.

Edited by VTCobaltblood
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