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minor simple bioweapon


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the minor bioweapon is the same idea of vitnam punji sticks, coat sharp objects(knifes, butterfly knifes, cleavers, spears) with poop from the toilets. when the weapon is used against a living blood typed creature it increases the chance of infection and a very fast rapid proggresion of the infection, deadly if left untreated.

the mechnical aspect :

  coating the object: take sharp object and click on the toilet, the object loses its coat after 20 minutes or 3 stabs

the intrudction of the disease to the body: per skin broken a 40%-60% chance the body part infected( please note the chance might not be blanced) the more skin been broken the more there is chance for infection

creatures able to be infected: warm blooded creatures like : tajara,human,vox.

infection: use the infection system(found it on the wiki) with an added speed boost to the infection proggresion (getting gangrene on the 45 minute mark or less)

treatment: treated as reguler infection

why should this weapon be added: first of all, it is not normal for people to suddnly coat knifes in toilets and would be extreamly suspcioues, it is although a great assassination tool for antags if there are no medical personal or the person being assassinated cannot seek medical help from anyone, the target dies even if the antag dies, also it could make a revolution get an upper hand against an already powerful scecuity.

Edited by trick of the trade
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one part of me wants to support this as a real gritty weapon. another part:

44 minutes ago, trick of the trade said:

poop from the toilets

no

kind of immature but somehow people hanging themself and engineering the perfect bioweapon is so much more acceptable then... this.
so im 50/50

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Perhaps a better application of this would be the ability to coat bladed weapons (swords, spears, pikes, knives and glass shards) with poison in general. Applying a beaker or vial to a bladed weapon applies the poison, and holds the metabolism effects of the poison to a lesser degree.

This would open the way to new types of poisons that keep wounds open, cause infections, or just do flat toxin damage over time, making it harder for the victim to be saved by medical without the correct treatment, similar to a snake's bite. You could give vials of such poison to the traitor menu for a decent TC cost, increasing the utility of dart guns and bladed weapons such as the shuriken ten-fold.

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21 hours ago, IAmCrystalClear said:

 You could give vials of such poison to the traitor menu for a decent TC cost, increasing the utility of dart guns and bladed weapons such as the shuriken ten-fold.

This feature already exists. However it's kind of lame because the poison is entirely random, and also because poisons are extremely difficult to administer in a stealthy fashion, both due to having to use a syringe to apply it to anything, and the fact that all poisons immediately telegraph that you've been poisoned due to toxloss causing your health HUD to change.

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  • 4 weeks later...

Poison can be good too and instead of applying through a syringe( which doesn't make much sense to me) how about putting it in a rag and wiping the blade( assassin's coated blades like that in the rennasins era) with a chance to either cut yourself or what crystal said,having it have a lesser impact.

But I still stand with my origeonal suggestion, poop knifes is extreamly deadly to the ignorent and poor, its the most easy thing to aquire then some high tech deadly poison.

A dev should really consider this and not brush it please( I was surprised this topic is still open when I was about to make it again with a few more added details)

Edited by trick of the trade
adding some more info
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