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Stack Individual Bullets Like Credits


EvilBrage

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Posted

Pretty much what the title says.

It's a pain in the ass that I can't keep more than one bullet in my pocket at a time, so let the bullets stack to an arbitrary number and just subtract one every time you load them into a revolver or whatever.

Posted

Can't you just hold the bullets in a magazine?

 

Also, can we have it so clicking a tile with an empty gun will take in any compatible bullets? The worst thing in the world is accidentally unloading all your bullets and spending a minute and a half individually clicking all those casings.

Posted

I think it's dumb that a 9mm rubber round is the same "size" as a fragmentation grenade, as far as the game is concerned.

Allowing us to hold a set-size pile of bullets is not dumb. Implement this. I imagine it could use a similar code as the way item sheets stack, but I'm not a coder.

Posted
1 hour ago, GreenBoi said:

Can't you just hold the bullets in a magazine?

Depends. Some weapons, however, take loose bullets rather than magazines (the derringer comes to mind.) In order to reload a derringer, you essentially have two options:

  1. Keep individual loose bullets in your inventory and reload them individually; they'd have to be in your backpack or a carrier that does not have a set number of slots, else you'll find your entire webbing consumed by five individual bullets. This is obviously less than ideal.
  2. Keep the .357 in a speed loader. The issue there is that you must dig the speed loader out of your pocket, remove a round from the speed loader, then place it in your derringer - also a very slow process.

Stacking bullets together is just a little "quality of life" thing; magazines will obviously always be the speedier way to load a weapon, but managing many tiny items of the same kind should not be as arduous as it is right now.

  • 3 weeks later...
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