Valkrae Posted September 8, 2020 Posted September 8, 2020 5 hours ago, Zundy said: We could have a ghost spawn where it's a person(s) who has been diverted to the aurora for emergancy medical treatement. More ghost roles would be a positive, even without this in mind.
StationCrab Posted September 9, 2020 Posted September 9, 2020 (edited) I would hate to see the ion law event go away (if it is even still a thing, haven't had it in awhile.) I also like the Carp infestations, but I wish we had more variety in creatures that can show up and their locations. Scrubber event is fine, but the paint one is a bit annoying. My general thought is removing them entirely is too severe, there are some worth saving/evolving. I say we find the ones that can be fun/provide evolving rp (Ion law giving borgs/ai interesting laws to play with for example) and keep those, and toss the rest. That way the fun ones show up more. Edited September 9, 2020 by StationCrab more thoughts
NerdyVampire Posted September 10, 2020 Posted September 10, 2020 On 09/09/2020 at 08:16, StationCrab said: I would hate to see the ion law event go away (if it is even still a thing, haven't had it in awhile.) It's my favorite and its still around, I got it just a few days ago. "You must question everything" opens up some interesting interpretations. And I agree that rework is better than removal, I generally just want more surprises with the events, which is why I suggested turning off announcements for a chunk of them. Knowing immediately what's going on ruins the surprise, and not all of them makes sense for central to keep tabs on.
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