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Trinvo's IPC Application


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BYOND Key: Trinvo
Character Names: Garry Nikkelson, KLARk, hIOS
Species you are applying to play: IPC
What color do you plan on making your first alien character: Standard baseline Idris Inc. IPC 
Have you read our lore section's page on this species?: Yes.


Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question.


Why do you wish to play this specific race: I see this as a good option to spice up my roleplay, Being a terminator like TV head sounds interesting to me, Overall sci-fi feel is my soft spot, I just love robots. I also see it as a good first step into species, Slowly learning how to play TV head, then Tajara's, etc.It would simply be fun, A lot of dumb fun. Running around as an IPC, asking people about dumb stuff. Pure fun. On the other side of the coin, I would be interested in recieving half of that hate which IPCs are getting, It looks like a nice thing to roleplay with. 

Identify what makes role-playing this species different than role-playing a Human: 

Pretty much it's entire health system, You're unable to treat yourself without using nanopaste, Instead you'd have to find someone who's able to repair you. You're a machine (pretty obvious) which doesn't recieve emotions like humans, You simulate them in a pretty poor manner which might make your job or speech harder to understand. I guess that's all for all of the mechanical things related to IPC, On a different note. IPCs also have a much different look, Putting it all together, IPCs are much more different, their mannerisms, feelings, health and look. It's all different than human. Thus making IPCs, as well as different races an additional experience for both individuals, For example, Most of species like off-world humans and normal humans don't seem to hate each other, meanwhile when it comes to IPCs, there should be atleast some difference in their relations. It is proved that not every human accepts IPCs. Those relations will depend on IPC's reactions, overall attitude and his interest in helping the other side, making him a harder role to play than just an old plain human. Let's also not forget that if you wish to play as an IPC. You need to act properly, act like a machine.

Character Name: IRU-Barnabey
Please provide a short backstory for this character: 

Positronic brain that Barnabey was eguipped with was created in Mendell City, Biesel, Republic of Biesel on 21.10.2457 later sold and shipped off to The NSS Aurora, Republic of Biesel on 13.11.2457. Barnabey was created by Idris Incorporated as IRU Unit, Specialised in serving and (rarely) returning customer's unpaid debt, Barnabey's positronic brain has been learning and trained to do it's tasks with ease, It's frame has been finished five days before being shipped. It's first movement tests were failures, Barnabey was unable to hold straight and walk properly, falling all over the place. It has learned how to walk after some time, Being even able to run. Later on, It's knowledge tests were successful, Barnabey has learned everything he had and was immediately prepared for his actual frame, Later that day Barnabey has been shipped off to The NSS Aurora, One of NanoTrasen's stations.

Barnabey has been seen commenting on his current situation with other workers, His personality seems like curious one, Wanting to know everything and how to do something, This was found troublemaking while tests were ran on him. Other thing about Barnabey that has been asked all the time was his motivation, He always stated that his motivation was simply "customer's satisfaction." He always prefers to serve customers than anything else, Doesn't seem to have any important hobbies than just working, which is rather confusing for us. His overall personality consists of simple satisfaction from working, assisting as much as he's capable of and learning new things. We were unable to ask him more questions since his personality is rather talkative, making it harder to ask.

Upon being delivered, Barnabey has begun it's further learning process, learning station's layout, it's crew's members and roots of NT. Week after being deployed, Barnabey already knew most of it's crew, NanoTrasen's history and where what is. Barnabey has been then pushed towards assisting their current bartender. Positronic brain has learned most if it's required information, leaving few blank spots for further learning process. After three weeks, Barnabey has been assigned to work at the bar by himself without any assistance, It was partially successful, Barnabey has done it's tasks correctly though was unable to take care of aggresive customer, He was shut down and later his positronic brain has been adjusted to fix the lack of usage of it's information. Upon being assigned at the bar once again, He was working correctly and with ease, making himself one of the current IPCs units seen on The NSS Aurora.


What do you like about this character? 

I'm excited about playing it, learning how to interact with people as this new AI, Serving them and assisting them in their future stories, It just seems fun being a machine playing among the humans.

How would you rate your role-playing ability? Being honest, 6/10 I'd say it's pretty good but my grammar and lack of professional knowledge in english vocabulary might be a pain in the back.

Edited by Trinvo
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Hello, thank you for applying! Are you able to expand on this portion here?:

19 hours ago, Trinvo said:

Identify what makes role-playing this species different than role-playing a Human: 

Additionally, what do you mean by this?: 

19 hours ago, Trinvo said:

Running around as an IPC, asking people about dumb stuff.

Lastly are you able to expand on the backstory? And what is the information that belongs to Nanotrasen?

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Hi Trinvo!

I'm curious about this character. It looks like you've written them to be a sort of "blank slate" character in terms of things they know, people they associate with, etc. This is absolutely fine, and I'm personally a big fan of naïve IPCs. However, I feel like you could expand a little on Barnabey's personal opinion on its situation. You've expanded a lot on what this character is (thank you for that!) but you've not touched on who they are, which I always argue is more important.

Don't feel like you have to limit yourself to two paragraphs in the character description; that's just a minimum. If you could go into who this character is, what they think, how they think, their opinions on others and what they think of their assignment with NT - Do they like the corporation? Do they like working in the bar? Do they dream for something more or are they content? Go into as much detail as you can!

So far you've demonstrated that you can come up with a concept for a character, so please could you develop the character into someone I might find myself interacting with in future? Motivations, personal objectives, hobbies and things that bring them joy. Things they like and hate. These are what make a character interesting. People are a product of their past experiences, and I would argue that by making your character extremely young you've given yourself a difficult job of defining a personality, as there's not much of a past to draw from, so I'm interested in what you come up with.

Looking forward to your response!

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Thank you for answering our questions. I want to say the current state of the application is a lot better and the synth team feels you're on the right track.

There are however a few questions and concerns that come to mind with the application.

Is Barnabey currently owned by Idris, or Nanotrasen? What will be their job on station? A Bartender?

IRUs (which are shell frames only) are made for debt reclaiming and are loaned out as security on station. ISUs (which can be any other frame except shells) are made for either high risk debtors or are loaned out as security on station. If Barnabey is an IRU, they wouldn't be working in the bar or a baseline. If you want to make them a service unit for Idris, I recommend dropping the IRU prefix.

You could potentially have it that Barnabey was an IRU or an ISU in the past and possesses the memories of that time. However if you do, I think it's important that you try to embrace the seedy corporate dealings that make up the IRU aesthetic. Barnabey would have had to use varying levels of force on people to reclaim debts and that may have shaped their outlook. If you use this character backstory, you should consider why they were forced to change jobs as well. All of the IRU/ISU lore can be read here: https://wiki.aurorastation.org/index.php?title=Idris_Incorporated 

Due to the issues present, we've decided to deny you for now however we strongly encourage you to reapply. If you need any help, myself, @The Strykerand @Tailson are available. I believe your current character can be reworked but there are enough issues that we believe addressing the above issues and reapplying is the best course of action. You're welcome to reapply in 3 days at the minimum.

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