MattAtlas Posted December 19, 2020 Posted December 19, 2020 Hi. Recently, we merged the EMP rework PR that was testmerged for a week or so. Tell us how you've found the changes to EMPs and IPCs so far! The PR in question is: https://github.com/Aurorastation/Aurora.3/pull/10245 EMPs no longer deal permanent damage. Instead, they deal a temporary kind of damage called surge damage, that lasts for 10 seconds at maximum. Surge damage makes mechanical or assisted limbs count as broken and nonfunctional. Surge damage has special interactions with the mechanical heart and eyes. EMP damage is no longer randomized. It is now much more consistent. IPC battery is no longer represented as nutrition. Instead, the microbattery organ contains a super-capacity cell that is used for all their actions. This is represented with a new HUD icon. Hardsuits can now be charged in robot chargers if you are wearing them. Ion bolts now have a hit sound. Removed the ion rifle lethal mode. The ion rifle now has four shots.
The lancer Posted December 20, 2020 Posted December 20, 2020 Well I'm not sure about the ion changes since I haven't found myself into combat yet, but the new battery charge interface and the fact that I can see how much I have left is extremely better than what we had previously.
Faye <3 Posted December 20, 2020 Posted December 20, 2020 I haven't been EMP'd or fought someone with an ion rifle (yet) but I can speak for the battery rework! It's so so so nice. Playing the testmerge, and then playing the few rounds between the test merge and the release without the merge was like torture. It really is a huge improvement.
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