Jump to content

Jenners' Tajaran App


Recommended Posts

BYOND Key: Jennalele

Character Names: Too many. Eira Yates/Asher, Ananda Santana, Avelak Nirisha, Jade Ravera, Barry Miles, Crista Miles, Chenmo de Xiaochou/Carton, Sillouette, SIGRUN, A Rose Amidst Gunpowder, Glowing Embers Drifting, Gazing Upon a Field, Artifact...

How long have you been playing on Aurora: Since July or August sometime methinks.

Species you are applying to play: Tajara

What color do you plan on making your first alien character (Dionaea & IPCs exempt): Slightly darker than standard silver, maybe with stripes if the mechanic is implemented.

Have you read our lore section's page on this species?: Tajara, Adhomai, Great War, everything I could.



Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question


Why do you wish to play this specific race: I’ve had an urge to play Tajara for a while, to be honest, but I never had a good, solid character idea until recently. The Tajara are incredibly dynamic in terms of what’s capable for a character, and I’m almost embarrassed at how long it took me to come up with a character as a result.


Identify what makes role-playing this species different than role-playing a Human: The Tajara are odd. Simultaneously very proud, yet also considered lesser or not as valuable or smart. Their history is rich and in-depth, and as a result of their experiences on Adhomai and off, some react with hostilities, while some would more likely shy away from the conflict.

 



Character Name: Isra Alakiv

Please provide a short backstory for this character, approximately 2 paragraphs

In 2431, ten years after the end of a bloody and grueling revolution, in a remote village in Adhomai, a child is born. She is named Isra, born to a tight-knit family of seven. Or, at least, this is what she is told. In truth, the silvery-furred Tajaran child was taken in by Bodhi and Rashj Alakiv, old friends of the couple that had been her parents. She will likely never be told what happened to them- Not simply because they don’t want to, but more because not even they are fully certain.


In 2440, the Alakivs must abandon their home in the thick of a grueling, long winter, and make way for the distant cities in hopes of refuge. A mining and logging operation has overtaken their village. The eldest, 17, dies before they can reach respite.


In 2442, Isra turns 11. She lives with her family still, but it is not the same as it was. Life is no longer quite as simple or serene, and she can’t tell if it’s because their home is now a quarry pit, or something else.


In 2449, Isra has grown up. She has visited the city frequently, the lights and fast pace start drawing her in. She has learned that the city is not like their village. People are not as kind or as patient, and you must act fast, think fast, and always be alert. She doesn’t like it. She wonders and marvels at the stories told by those that have ventured off-planet, and soon after she bids farewell to her family to pursue these stories.


In 2449, she realizes that in comparison, the biggest cities on Adhomai are more welcoming than the ones she has seen now. When they manage contact, her mother assures her to be strong and proud, but Isra avoids the conflict quietly regardless.


In 2450, Isra decides to pursue a career with a company she has heard much about; both good and bad. She applies in an apprenticeship program for Engineering. A career that always captivated her. She watched builders and fixers work so quickly, and bringing up or taking down massive structures seemingly with ease. She doesn’t excel at a marvelous pace, but she does well and tries hard. In 2457, Isra’s qualifications check out, and she is drafted aboard the NSS Aurora. She is set to begin work as soon as her travel documents allow.


What do you like about this character?

I like Isra for a number of reasons. She’s ambitious and, at first, seems dead set on her goals, but can be easily intimidated, as she avoids conflict- It’s not that it simply isn’t in her nature, but rather, that she simply isn’t used to it. I see a lot of potential for her development over time with the timeline we have on Aurora.


How would you rate your role-playing ability?

CENTRAL COMMAND RATES THIS PLASMA-BASED ROLEPLAY DEVICE ON A SCALE OF

TWO HUNDRED AND THREE ANGRY FERRETS

OUT OF

THERMO-NUCLEAR WARHEAD.



Notes: Hi mom

Edited by Guest
Link to comment
Guest
This topic is now closed to further replies.
×
×
  • Create New...