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Split away site spawns into ghost spawns and other away sites


Confused rock

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Pretty simple. Currently there's an away site budget (horizon's budget is 3, I think?) that it spends on asteroids, ruins, planets,(I think? not sure how the system works, they might be seperate) and ghost roles, like the FSF ship, Tajara safehouse, etc. sometimes we get no ghost roles at all, but sometimes we could get a lot more; more than 2 is questionable, no rounds are going to be able to fill more than 3 ghost roles, and the more ghost roles we have, the fewer other away sites can spawn. If there was a budget for ghost role sites and a budget for non-ghost role sites, we could avoid clogging the site lists so there are never any worth exploring. There might be some merit to the great fluctuation in ghost roles as it is now, though.

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Honestly literally anything other than the current system would be better. We seem to be getting lots of new third parties, I basically hear almost every day about a new one being mapped in or discussed or proposed or suggested, so the chance for an away site is lower with each new third party.

Imo as Sparky says would be better, if we don't want to change the limit. 1+1, with remaining one either away site or third party.

If we want to change the limit, I'd love 2+2.

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Personally I think ghost roles work off each other really well cause they're able to have more diverse interactions with each other than they are able to have with the Horizon. (where it mostly comes down to trading) I had a round where the tramp ship's captain got taken hostage by ti'rakqi, and some peacekeepers tried to resolve it. Recently I feel a lot more people have been starting to try out ghostroles to the point where on a high pop round, its not impossible for three separate ghostrole ships to have people in them and have neat and unique interactions with each other. 

I can understand the desire to always have a mix of ghostships and away sites guaranteed, especially for people like xenoarchelogists. But if you'd ask me I'd say I enjoy the variety we currently have.

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On 27/11/2022 at 22:20, 4000daniel1 said:

Personally I think ghost roles work off each other really well cause they're able to have more diverse interactions with each other than they are able to have with the Horizon. (where it mostly comes down to trading) I had a round where the tramp ship's captain got taken hostage by ti'rakqi, and some peacekeepers tried to resolve it. Recently I feel a lot more people have been starting to try out ghostroles to the point where on a high pop round, its not impossible for three separate ghostrole ships to have people in them and have neat and unique interactions with each other. 

I can understand the desire to always have a mix of ghostships and away sites guaranteed, especially for people like xenoarchelogists. But if you'd ask me I'd say I enjoy the variety we currently have.

I get this, and I do quite like that people can play a round that is largely independent of the Horizon, as strange as that may be. However, with the current system we can have 3 or more away-sites (I think) with no 3rd parties. At most the Horizon will visit one or two away sites a round, normally only with one or two xenoarchs, a FR, Sec Officer and maybe an Engineer. There's a waste in my eyes in allowing excess away sites to eat into the number of 3rd parties in the round.

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On 28/11/2022 at 09:20, 4000daniel1 said:

Personally I think ghost roles work off each other really well cause they're able to have more diverse interactions with each other than they are able to have with the Horizon. (where it mostly comes down to trading) I had a round where the tramp ship's captain got taken hostage by ti'rakqi, and some peacekeepers tried to resolve it. Recently I feel a lot more people have been starting to try out ghostroles to the point where on a high pop round, its not impossible for three separate ghostrole ships to have people in them and have neat and unique interactions with each other. 

I can understand the desire to always have a mix of ghostships and away sites guaranteed, especially for people like xenoarchelogists. But if you'd ask me I'd say I enjoy the variety we currently have.

I think its personally very frustrating to have some fun and interesting ghostships spawn, then have no away site or anything interesting to go to, and with many of the third party ships having little to no reason to go interact with the horizon besides the super ultra rare instance of acting as a mini ERT, it just leads to you sitting around doing not a whole lot for a whole round, it isnt fun or engaging. The proposed system means that we can get a good number of ghost ships AND a varied number of away sites for them to actually work with. Rather than having three ghost ships spawn and literally no away sites to go to.

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I agree and support this idea!

As a Xenoarch main, it's actually very interesting to see meet Ghostroles during your adventures outside, and having a mix of sites and ghostships definitely encourages this, besides also, you know... Actually letting Xenoarchs avoid the "no sites" kind of rounds, and give us variety in ghostroles.

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