Lent23 Posted September 11, 2023 Posted September 11, 2023 Ckey/BYOND Username: Lent23 Position Being Applied For: Unathi Deputy Lore Developer Have you read the Lore Team Rules and Regulations wiki page?: Yes, they're very informative and give a strong sense of expectations. Past Experiences/Knowledge: I have been roleplaying for about twelve years on various platforms (Garry's Mod/SS13 mostly) and writing for almost as long as that. I usually end up playing DM/GM whenever I play things like tabletop games because I just really enjoy worldbuilding and Examples of Past Work: OG version of my clan lore: https://docs.google.com/document/d/e/2PACX-1vQXUgz7RxOsFIMwzDPmaur89C5Rb5-a7wTLh1nrqR3x4OlWmXJAHE2bhmOqtQp7WONlioGAUDyJfD09/pub - This was a joint effort between myself and another collaborator who no longer plays. WIP clan lore update: https://docs.google.com/document/d/1BIy1TgHJYq4BfFBHMCa7IuGVSN3Liz43UaYUbOf_c_Y - This is an effort to modernize the older bits of lore to share with newer collaborators who have joined the clan in-game. My Personal D&D World): https://www.worldanvil.com/w/damalor-lent23 - This has been under maintenance for a little bit, but I do have some pages that are still openly available for reference. Additional Questions 1. How do you feel about the current state of Unathi lore? Are there any areas that you particularly want to expand on?: I've been very happy with the current state of Unathi lore. I think that Trio and his team have done very well to expand upon what I consider the strongest, most well-written race. I'd like to expand a bit more outside of the hegemony's direct influence. A gripe that I've always had with fantasy/sci-fi non-humans is the fact that they're almost always a mono-planet, nearly homogenous cultured species. The Tajara get away from this by having their three distinct factions, but the distinction between Hegemonists and Traditionalists has blurred in recent years to be a near-homogenous "Unathi Culture." As a contrast, looking at humans: They have the Solarian Alliance, Republic of Biesel, Empire of Dominia (Majority), Coalition of Colonies, Eridani Federation, Republic of Elyra. There are simply so many factions of humans, and Unathi simply don't have anything similar to stand on. I would like to see the rise of some other faction(s), nation(s) or otherwise groups of Unathi. There are plenty of Unathi in these other places, but they're still extremely Human-dominated. I know that Unathi are a relatively young species, but I want to see them cement a more diverse place in the galaxy. A long-time goal of mine has been to see a more centralized grouping of Unathi in Tau Ceti. There is a huge potential for Traditionalists who have fled / are willing to flee away from Hegemonic influence to a newer Unathi-based planet in Biesel or even the Coalition of Colonies. There are so many opportunities outside of the dying Moghes that could provide so many Unathi with new chances in life. 2. Propose an Unathi-centric event arc to be run on the Horizon. You don't need to go super in-depth, just a summary will do: One comes to mind immediately: An expansion to the Hephaestus acquisitions. I have long thought that Unathi are the only real viable position to expand the captainship of SCC vessels - Vaurca are not fit for command for multiple reasons, and all three factions of tajara are deep into their kool-aid. I could potentially see IPCs or Dionae, but IPCs are still commonly viewed as tools by many and Dionae are commonly viewed as too fragmented for true leadership, outside of maybe a Singular Sound or Tyrannical Tune mind types, though I don't see the megacorporations incorporating either of them eny time soon. The potentially large implications of the Hephaestus acquisitions could propel Unathi into the third captainship slot behind Humans and Skrell - They're not as fragmented as any other species, and are already inherently being integrated into the megacorporation culture. As for the arc itself: Hephaestus, with a significant workforce of Unathi under its belt (now including the entirety of the Moghean guilds) opens negotiations with the Hegemon himself, who requests that Hephaestus push Unathi leadership in a bid to expand the hegemony's influence. Hephaestus experiments with Unathi leadership on a few of their own vessels, shortly thereafter Unathi leadership is proven strong after a newly appointed Captain makes a split-second decision leading to a very favorable outcome for Hephaestus. Hephaestus uses this event to lobby the Hegemony with more pro-corporate sentiment. Hephaestus then incentivizes transfers off-world for workers who are willing to work aboard Hephaestus and Chainlink vessels. Another event happens that is supported by Unathi leadership, and the Hegemon himself comes out in strong support of the company - a vessel was saved by Unathi leadership again. Hephaestus opens negotiations with the rest of the chainlink, stating behind closed doors that the Hegemony has a significant potential to be utilized by the chainlink as a whole if the Hegemon is appeased with Unathi figureheads. This is a win/win for all involved, as the chainlink gets access to resources and a loyal nation, the Hegemony gains influential Unathi aboard vessels like the SCCV Horizon and Hephaestus gets more individuals from their company in command with the chainlink. This arc serves a few purposes: It connects with a previous arc (The Titan Rises), it allows the relations between a faction and a corporation to be expanded, and it allows for a (relatively low-stakes) change to the server, which is what people actually get to experience. I find that events that have no stakes or relation to the goings-on of the server itself are more-or-less moot. There's a lot of fun in fluff, but I feel that most events need to have some impact felt server-side. Alternative arc: Underground traditionalist factions on Moghes have finally had enough - the selling off of all guilds to Hephaestus has shown that the Hegemon does not care about the average sinta. Nobles who feel that the Hegemony has lost its way have come to an agreement: Migrating their clans off the planet. Moghes has been mistreated for far too long - the deserts are a sad sight for those who knew the glory that was pre-contact Moghes. A planet has been surveyed within the borders of the Republic of Biesel over the last few months that has a similar layout to pre-contact Moghes - Grasslands, temperate forests, chaparrals, and desert. Mountains with alpine forests. It gives a sense of extreme nostalgia to sinta who lived through the contact war. These surveys were done by a joint effort between the Republic of Biesel and the traditionalist factions on Moghes and abroad. Biesel has a huge potential for this planet - They have a huge group of people looking to move to this completely untouched resource-heavy planet. Industrious Unathi, who want nothing more than to recreate the greatness that was lost by their home. Deals between the two are negotiated over time, and the planet is agreed to be absorbed into the greater umbrella of the Republic of Biesel, but given enough autonomy to ensure that the Unathi feel as if they are creating their own future. They are to utilize the democratic system of the Republic, but are allowed explicit exceptions, such as appointed bureaucrats and exclusive unathi immigration rights for the first year. This arc is the opposite end of the spectrum: though it connects with the same previous arc (The Titan Rises), it creates a new relation between two factions. The stakes are even lower with this advancement on the server's end, as no changes would have to be made, though with most citizens (and the SCC itself) coming from the Republic of Biesel, the news would be a bit close-to-home. A lot of Unathi I've seen on the server have been counter-culture/traditionalist/wastelander, so the idea of being able to move your clan to a new location would be a distinct choice that would actually impact many Unathi players on a server level. The exclusive colonization rights are also both contentious and short-lived enough that we could see ramifications played out in real time. A year is just long enough that players will be able to watch a callback to this happen when the colonization is lifted. As for being contentious, the non-unathi crewmembers may have something to say about the Republic openly promoting a discriminatory planet, and stark hegemonists would perhaps see issue with the Republic promoting an anti-hegemony faction to such an extent. Realistically, you could push through both of these arcs simultaneously - Hephaestus working to secure the hegemony while Nanotrasen works to secure their direct opposition benefits both companies and is on-brand, since Nanotrasen had a falling out with the Hegemony a few years back. This benefits the chainlink as a whole - even moreso than hiring NKA and PRA tajara would be. In this double-arc, the chainlink gets loyal Unathi on both sides of the aisle, keeps them away from eachother, both planets benefit and become a purer version of themselves, and the resources from the planet begin to get extracted. Additional Comments: I haven't had a lot of impact in the past with regards to lore on this server, but I've been hoping for an opportunity to get myself an entry-level lore development position for a while now. There is literally no team I would want to join more than the Unathi team - they're by far my favorite species, and from what I've seen, Unathi players are generally some of the most welcoming, smart, interesting and thoughtful players I've seen out of all the species. Despite any lack of direct experience on Aurora, I am willing and excited to learn under such a strong lore team, and I want to get anything going that the team itself needs me to work on. 3
RustingWithYou Posted September 11, 2023 Posted September 11, 2023 Hi, thank you for applying. I have a few questions I'd like to ask. 1. How patient would you say you are when waiting on other people? Specifically, waiting on other people to finish their responsibilities in a collective project? 2. How well do you take criticism? Do you struggle with anything specific when it comes to your work being criticised? 3. As a lore writer, you'll be expected to contribute to things that are a team-wide or multi-team responsibility - corporations, Biesel, other multi-species locations such as Gakal'zaal. Do you feel comfortable doing this? 4. Lastly, when it comes to writing, how do you feel about writing things you don't enjoy in the moment or aren't personally passionate about? 1
Lent23 Posted September 12, 2023 Author Posted September 12, 2023 44 minutes ago, RustingWithYou said: 1. How patient would you say you are when waiting on other people? Specifically, waiting on other people to finish their responsibilities in a collective project? I don't have any issues waiting on other people. While I prefer a decently paced workflow, I wouldn't get bothered or annoyed if someone else falls behind on something - especially if I have a secondary project that I could be working on. 1 hour ago, RustingWithYou said: 2. How well do you take criticism? Do you struggle with anything specific when it comes to your work being criticized? While criticism always stings, I've found throughout my life that as long as criticism is constructive, it's never something I take personally. I like to think I'm able to kill my darlings as they say - especially when something is overall too oversaturated or harmful to the overall narrative. As long as my work is not used to level personal attacks against myself, I won't have any issues. There is always a decent amount of acclimation in the beginning of integration into a new team with anything, and there's simply nothing to be taken personally there, either. 1 hour ago, RustingWithYou said: 3. As a lore writer, you'll be expected to contribute to things that are a team-wide or multi-team responsibility - corporations, Biesel, other multi-species locations such as Gakal'zaal. Do you feel comfortable doing this? I am comfortable working in teams of any size. While I generally prefer smaller projects that would be centralized with two or three people, I have no issues working within a larger team. I find that locations like Gakal'zaal or Mictlan are more interesting, as they get access to a huge benefit both ICly and OOCly: Diversity. My ideas will, in some way or another, be biased for Unathi - that's who I write for. There is, however, an unmatched feeling of working with people who are equally interested in their own species, like the Tajara team, for instance. On the IC perspective, it's much more compelling to write about how Unathi interact with differing cultures - my main character herself is a noble steeped in human / corporate culture, and it's been exciting writing how her upbringing changes her viewpoints on many things being so far away from home. 1 hour ago, RustingWithYou said: 4. Lastly, when it comes to writing, how do you feel about writing things you don't enjoy in the moment or aren't personally passionate about? While not everything is going to be something I'm passionate about, I try to find the portions of things that I do enjoy. The passion for me comes from writing things that other people will get to experience. Even in the worst case scenario, if I abhor the thing I'm writing about completely, I can always get through it knowing that there's going to be another project that I can look for positives in. 1
dessysalta Posted September 14, 2023 Posted September 14, 2023 Putting out a long heartfelt paragraph doesn't do justice when it comes to what I think about Lent as a writer. A lot of his ideas are rooted in fundamentals but not such that they're oversaturated or overdone with nonsense we've seen a hundred times over. I think the proposed arcs above also demonstrate his ability to create and connect other parts of lore in a meaningful fashion. I'm a little biased because he told me my clan is cool, but I really can't think of a better addition to the lore team. Tl;dr Man, it sure would suck if you made the Drek'za and Tau'ha'nor clans canon. +1! 1
Noble Row Posted September 20, 2023 Posted September 20, 2023 (edited) Not sure if I can comment, but I've had the privilege to watch Lent pitch and come up with ideas, and to observe their enthusiasm when it comes to Unathi lore is nothing short of refreshing. I do not know a single player on this server besides the current devs themselves who is as energized and knowledgeable about these nuked out lizards as Lent is. His dedication is unparalleled and it's honestly become a bit of a joke between us when questions on Unathi lore are brought up. Not only does he have the prowess, he himself is a very mature and well-rounded person. He seeks out ideas, takes feedback professionally, is constructive in his debates, and knows when to concede and when to push. This man's research is akin to scholars researching ancient history. It's not just someone wanting to make something their own, it is real passion I see in his work, real dedication, and if he were to become part of the lore team, you would find yourself an incredibly valuable member. +1 Best wishes to him, hope he does well. Edited September 20, 2023 by Noble Row fixing typos 1
Triogenix Posted September 20, 2023 Posted September 20, 2023 (edited) Hi! I have a few questions for you. On 11/09/2023 at 01:39, Lent23 said: A long-time goal of mine has been to see a more centralized grouping of Unathi in Tau Ceti. There is a huge potential for Traditionalists who have fled / are willing to flee away from Hegemonic influence to a newer Unathi-based planet in Biesel or even the Coalition of Colonies. There are so many opportunities outside of the dying Moghes that could provide so many Unathi with new chances in life. Starting with this. Is there anything else you'd write before actually writing this more centralized faction in Tau Ceti? On 11/09/2023 at 01:39, Lent23 said: The Tajara get away from this by having their three distinct factions, but the distinction between Hegemonists and Traditionalists has blurred in recent years to be a near-homogenous "Unathi Culture." That first question also ties into this. Beyond that, how would you show the distinction between Hegemonic and Traditionalist Unathi Culture? On 11/09/2023 at 01:39, Lent23 said: Hephaestus opens negotiations with the rest of the chainlink, stating behind closed doors that the Hegemony has a significant potential to be utilized by the chainlink as a whole if the Hegemon is appeased with Unathi figureheads. This is a win/win for all involved, as the chainlink gets access to resources and a loyal nation, the Hegemony gains influential Unathi aboard vessels like the SCCV Horizon and Hephaestus gets more individuals from their company in command with the chainlink. Last of the direct app questions; Why do you see Hephaestus opening it's doors to allow the rest of the chainlink access to the resources of the Hegemony? You say it's a win-win, but I don't see what the Win for Hephaestus is here, trading something incredibly valuable for something very minor. As for more general questions: 1) What's your writing style in terms of speed and spread? As an example; I tend to write everything I'm going for all at once very quickly, before taking a break, then moving on to the next project. 2) What do you feel is your biggest drawback, or issue in regards to writing lore? 3) Writing lore is obviously a team effort, and a part of being on the team means having your species suffer at the hands of others from time to time. Do you see any issues arising if you're assigned to write lore about such as situation, or if another team wishes to write an arc like that? 4) Lastly, what role do you see Unathi, and by extension their factions, playing in the greater spur? Good luck with your application! DM me if you need any clarification on the questions I've posted here. Edited September 20, 2023 by Triogenix 1
Lent23 Posted September 20, 2023 Author Posted September 20, 2023 7 minutes ago, Triogenix said: Starting with this. Is there anything else you'd write before actually writing this more centralized faction in Tau Ceti? I'm partial to traditionalist remnants, personally. Sinta that trace their lineages back - whether involved in the contact war or not - who may be putting up a front with the Hegemon to stay in good graces or simply hiding for a potential future without Not'zar or any other Izweski. Sinta who have stayed devout Th'akh as their ancestors since time immemorial. Wasteland clans who, if you look far enough in the past, would find themselves in a much more noble position than they do now. The sinta the Hegemon doesn't want you to know about - these are the sinta I enjoy writing stories about. I'm particularly interested in Uueoa-Esa. The fact that we have two inhabited planets in the same solar system is such an interesting aspect that I don't believe any other planets seem to share. I would enjoy writing about the relations between things that are geologically close yet ideologically far from each other - like the relationship between Moghes & Ouerea or the Hegemony & the Queendom. I want to see the Hegemony act more aggressively now that their internal issues are (seemingly) resolved. Now that the good™️ sinta have enough food, what is stopping the Hegemon from seeking conquests - be it unoccupied planets or lowly-inhabited planets. They could even try to scoop up some leftover human colonies. Their Kataphracts have been out exploring, but now it's time to call them home to fight for the Hegemon properly, something that many of the new-blood haven't been able to truly see - the horrors of war aren't the same as bandit-hunting, you know. They could even kill some Tajara on their warpath. Think World of Warcraft: Battle for Azeroth('s premise, at least) - one side is more-or-less clearly in the wrong, but has their reasons to fight; the Hegemony is stagnating, it needs resources, it can protect the people of X better. There are surely some planets worth taking in the Badlands or the Sparring Sea, for example. Even some clashes with Dominia or the PRA are possible - but overall, I want to see the Hegemony expand out of Uueoa-Esa - there is a lot of empty space on the starmap around the Hegemony that could be utilized. Adding onto the above, I would like to see the Hegemony's relationship with vaurca expanded - particularly the K'lax. The vassalage of the K'lax could finally be tested by a true war-call from the Hegemon - the K'lax auxiliaries could prove themselves to be a formidable fighting force. Similar racial relations could be expanded with Moghresian dionae, with the Hegemon calling for Dionae to support the Hegemony in any way they can, such as supplying replacement limbs to injured warriors, for example. 53 minutes ago, Triogenix said: That first question also ties into this. Beyond that, how would you show the distinction between Hegemonic and Traditionalist Unathi Culture? As touched on slightly above, there are some clans that hold to Th'akh at the detriment of their image, as practicing Sk'akh shows the Hegemon that you're willing to bow to his religion. Wasteland clans that found themselves stripped of their noble lineages to wander the wastes like guwandi. I find it hard to believe that there wouldn't be a secret plot to either depose the Hegemon or leave Moghes. There are sinta still alive who had friends and family executed by the Hegemon for seeking a sinta-centric life for Moghes. Survivorship bias would logically indicate that those best hiding their intent would have been the ones to survive. As for the distinctions themselves, there's two parts to this: lore-wise and in-game, which I'll tackle one at a time. Lore-wise, we have no better example to look at: Tajara and the distinctions between the PRA/DPRA/NKA - with the former and latter being particularly pertinent here. Essentially, the PRA as a faction is open to cooperation with other species on a galactic level, as the Hegemony seems to be. They are both (relatively) radical factions led by dictatorial rulers who impose a certain way of life on their people. In opposition to this, the NKA and what's left of the traditionalists are more reactionary groups, who seek to return to the "old ways" of their species. The stark difference between the NKA and the traditionalists is that the traditionalists have been driven underground, where the NKA have been allowed to remain as an active nation on Adhomai. I don't think that the traditionalists necessarily need to openly rebel, but should the Hegemon do something hasty such as start an aggressive land-grab, I could see traditionalists plotting to depose him, utilizing the general strife and stresses that wartime would bring upon the average sinta. In-game, we could do with some more factionalized loadout items. Comparing the Unathi to the Tajara once again - the Tajara have some starkly differential items in their loadouts. Some examples include: PRA uniforms, tesla spines DPRA uniforms, party pins for each party of the DPRA NKA noble uniforms, Faction cards, badges, pins and manifestos for all 3 factions There are already things that are restricted to sinta nobility, such as the rockstone cape, jeweled bracers, but I think some variety between those that consider themselves true Hegemony nobles - those that live in the Heartlands and swear complete loyalty to Not'zar - and traditionalists that live outside the immediate heartland area, like the Th'akh heartland, the Zazalai mountains, the immediate wastelanders that could still visit the heartland itself. I want to see Zazalai clothing options, Wastelander-specific uniforms, a Sezk-Hakh manifesto, conservative traditionalist clothing that looks distinct from the newer Izweski style clothing. Should the traditionalists ever fully rise up again, we could have pins that show support for particular factions. Should the Hegemony declare all-out war, we could have pins that stand against the Hegemon - the Horizon is far enough away from Hegemony space that people could feel confident wearing these sorts of items openly (or even carrying them privately). 1 hour ago, Triogenix said: Last of the direct app questions; Why do you see Hephaestus opening it's doors to allow the rest of the chainlink access to the resources of the Hegemony? You say it's a win-win, but I don't see what the Win for Hephaestus is here, trading something incredibly valuable for something very minor. While the chainlink gains access to the Hegemony's resources through Hephaestus, Hephaestus becomes one of two of the chainlink's members that essentially owns a nation. While Biesel is essentially a corporate dreamscape, it is, for all intents and purposes, owed by Nanotrasen (and by extension the chainlink) in essence if not name. The next closest thing to a powerful link could arguably be the relation that Zavodskoi has with Sol and especially Dominia. Hephaestus could essentially establish itself as the second strongest link behind Nanotrasen itself with the backing of the Hegemony. Their buyout has secured them an insane amount of leverage within the chainlink itself. It's not like Hephaestus is giving Hegemony land to the other members of the chainlink - it's more that the chainlink is going to see a large influx of workers who are loyal to Hephaestus. There are specific kinks that I could see needing to be worked out with the exact deals being struck, but the most important part to me personally about the situation is seeing some sort of on-station effect. How we get there exactly can always be smoothed over as a team - I'd be very interested to see what Rusting thinks of the idea, personally. 1 hour ago, Triogenix said: 1) What's your writing style in terms of speed and spread? As an example; I tend to write everything I'm going for all at once very quickly, before taking a break, then moving on to the next project. I think generally I would be more similar to an everything-all-at-once sort of deal, though it's more of a suggestion than a rule. I find that sometimes I can get too into an idea being one way, and the best way to re-focus yourself is to put it aside for a short time - be it a few hours or a few days, just to get back into it, understand where you were coming from, make re-writes as needed, etc. For the most part, however, my writing comes in the bursts between the waiting. If I have a project I'm working on, I'll usually keep it open in the downtime so I can add to it if I think of it while I'm in the middle of something else. I tend to create small lists of to-do's that I would also think about during the course of my day as well, and then add them all during a burst of writing. 1 hour ago, Triogenix said: 2) What do you feel is your biggest drawback, or issue in regards to writing lore? I tend to over-analyze stuff and can unintentionally stall myself if I get too stuck-up on certain things. My biggest problem with my own personal projects in the past has been creating too big of a scope and trying to make everything fit into the big scope, rather than trying to focus on smaller aspects of a project. In my personal D&D world for example, I have worked so much on grand-scheme things such as multiple worlds, how magic works, etc - that it becomes hard to write the smaller-scale things like towns, animals in an area, etc. My biggest gripe with myself is that I often find the most joy in writing about those small things. I had a conversation with a few friends on what kinds of animals are present on Biesel, because it would change the way of life that the people of the planet would have. It's such a small, asinine feature but I feel like small things like this would have pretty drastic impacts on society. The animals on Biesel were limited to small gopher-like animals called Barks, and they were more-or-less killed off to make room for a cheap way to explain away only having earth animals on the planet colonists. 1 hour ago, Triogenix said: 3) Writing lore is obviously a team effort, and a part of being on the team means having your species suffer at the hands of others from time to time. Do you see any issues arising if you're assigned to write lore about such as situation, or if another team wishes to write an arc like that? Absolutely not. As much as I want to see the Unathi as a species thrive, I know that every other writer for every other species cares just as much about the species they write for. As much as I would love to write about the Hegemon killing Tajara on Gakal'zal and taking the planet over for themselves, I would equally love to collaborate with other lore writers on why Ouerea should be bombed. Genuinely, I think the most enticing portion of the position itself is the collaboration. I want to experience how Alberyk writes Tajara, how Caelphon expands Dionae, etc. There is literally nothing more exciting to me than working with other passionate people. Sinta deserve to suffer anyways. 1 hour ago, Triogenix said: 4) Lastly, what role do you see Unathi, and by extension their factions, playing in the greater spur? Currently? I see them as a nation with a very strong potential. As I've stated earlier in this post - most of their issues have been solved, and the Hegemon could look to make big moves in the future. The titan has risen, so to speak - the rationing is over, Sk'akh and Th'akh devouts are making peace and reparations, Hephaestus has united most of the guilds, which are being overseen by a sinta - the Hegemony is doing very well for itself right now. Whether it's expansion, hostile acts, or simply working more on themselves, I think the Hegemony is due for some big action in the future. Maybe we could even see the Hegemon push to unite (or take-over) some pirate groups in the Sparring Sea! The Horizon could visit a now-(outwardly)-thriving Hegemony. We could see first-hand the ever-growing disparity between the nobility and the workers. We could see Hephaestus intervention in the chainlink through the Hegemony, or even a Hephaestus-backed takeover of the Hegemony itself. There is simply so much potential that the Hegemony has, and I would love to be a part of what's to come. 1
NM_ Posted September 20, 2023 Posted September 20, 2023 I'll admit I have little intimate lore knowledge regarding the Unathi. Thankfully, the applicant in question does. Lent has been a stellar example of what a wonderful writer can accomplish when given the tools in hand from a team with clear, vivid passion in their work. As lore writers, the greatest sense of satisfaction beyond completing a piece is seeing how it can be brought to life in compelling, authentic portrayal. I've seen a variety of Unathi characters that excel at this, and one of the more engaging, contributing concept comes from Lent himself. The dedication to cultivating his own clan, the efforts he puts into Alsina, and the clear investment to not only fulfill the idea of what a living, breathing Unathi would look like but add his own dynamics to an immersing experience is commendable. Given his recent answers to Trio's questions and my own interactions with him, I feel more than comfortable to give a glowing +1. I hope the team takes a hard look at Lent because I've yet to see a player that has the chops to create, the drive to contribute, and the level head needed for collaborative work specifically for Unathi. 1
ATGiltspire Posted September 20, 2023 Posted September 20, 2023 So, I will honestly say, without Lent, I wouldn't have the Unathi WL. Lent helped me understand the lore well enough to have both the drive and understanding to create a character, and has helped me figure out the lore surrounding the Sinta. From his detailed work in his clanmaking to the interactions between Alsina and Kuri, he has always impressed me, Reading through his application and responses makes me feel really optimistic. I will admit, I was unsure of the direction the Sinta had been taking as we approached the end of the Titan Rises arc, but Lent helped me understand why things were going the way they were. I feel like being able to help explain the lore, as well as current events, is one of the highest requirements of any lore deputy. I think he would help the lore team in many ways, and would help grow the server as a whole! +1 from me! Mine's just blue because Blue is better, and Sathiss > Alsina 1
RustingWithYou Posted September 25, 2023 Posted September 25, 2023 This application has been accepted, and the team looks forward to working with you. 2
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