NerdyVampire Posted Monday at 20:32 Posted Monday at 20:32 Hey guys! If you ever had brain damage in Aurora, you know that this includes loss of motor functions, maybe headbanging an airlock every now and again, or being unable to use certain things. However whenever we have reasonably severe brain damage, we could really use an HUD indicator to tell us, because otherwise we can't know exactly how brain damaged we are until someone tells us, or we scan ourselves - and we can't really roleplay it appropriately. I imagine a changing icon on the HUD for every 20% of brain damage, and a tooltip that shows on clicking this icon giving hints on appropriate roleplay behavior, such as; overattachment to objects, slurred speech, infantilization, loss of sense of direction, violent outbursts, etc. It makes sense that we can react to having massive brain damage, and can track it more easily, without having to ask in looc about it. 6 Quote
FlamingLily Posted yesterday at 11:12 Posted yesterday at 11:12 I totally agree with this. Except maybe the roleplay prompts- or at least not ones that specific. Quote
NerdyVampire Posted yesterday at 15:55 Author Posted yesterday at 15:55 4 hours ago, FlamingLily said: I totally agree with this. Except maybe the roleplay prompts- or at least not ones that specific. I would just appreciate it myself, knowing what is reasonable for having 40% brain activity versus having 80% brain activity 😆 Quote
evandorf Posted 20 hours ago Posted 20 hours ago I'd be hesitant about giving out too much information that's not available ICly. There are a number of contextual clues as to how brain damaged you are and the more medical knowledge you have the more accurately you can use them to gauge your damage. Roughly it goes: Lesser messages about pain begins somewhere under 95% Your vision blurs. Your walking slows. You start falling over and dropping items. (this is likely because of blood oxy loss and not just brain damage but generally the two go hand in hand) The messages about pain become more severe at higher damage levels. Inability to use doors and buttons. Right before death you get the pop up saying you won't remember the preceding events followed by the big three: Where am I? What's going on? What happened? There are probably others that I'm forgetting but my question is what would knowing more precise numbers about your BA give you beyond the context clues that already exist? The only things I can think of border on meta/powergaming since if your character would know where the above symptoms fall into the spectrum of brain damage then they would likely be in medical with access to a scanner. Otherwise ICly your character is only guessing.  Quote
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