theiguanaman2 Posted October 12, 2015 Posted October 12, 2015 Hello. I am theiguanaman2. As some of you know, my main character is Walter Keck, the chaplain. And I realized something. Every real life church has a piano and even an organ in there and they play music on there for worship. I wanted to start roleplaying better and maybe starting Sunday services as Keck, but what would make the roleplay better would be a piano or even better with an organ. This organ would only be able to be played by the chaplain, being put behind a door only the chaplain can access. However, one thing I noticed, as well, is that in the library of SS13 transcribed songs that work on the pianos in-game have no religion-related ones to make the chaplain roleplay better. So, my proposition is to have music transcribed for the chapel, as well. Let me know what you think. The feedback is fairly helpful.
SchubaDiver Posted October 12, 2015 Posted October 12, 2015 pls no, ss13 instrument music is so horrid.
spacevoidagent Posted October 12, 2015 Posted October 12, 2015 It IS Horrid. But it could be fun if used properly. Its a bit unoptimized, but, yeah. It has my support, as chaplain needs more love from the crew.
Conservatron Posted October 14, 2015 Posted October 14, 2015 i think the major issue is ss13 music code is laggy as all hell, especially when it has to deal with people moving in and out of the music radius
Dreamix Posted October 14, 2015 Posted October 14, 2015 Without a way to turn off the in-game music, a heavy -1 from me. I hate to have my own music overlap with the game music.
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