Lady_of_Ravens Posted November 4, 2015 Share Posted November 4, 2015 Ever go up to someone, try to talk with them, and then wait for a response for a while before figuring out they're AFK? Not actually fun. So my suggestion is to add a command which toggles your AFK status, and a visible tag (probably at the middle or bottom of the square so it doesn't interfere with the HUD) to display this. It'd be best if taking any action resulted in the tag going away... particularly movement, talking, and emoting (I realize it may be impractical to track down every possible action and make it remove AFK status). Link to comment
Gollee Posted November 4, 2015 Share Posted November 4, 2015 This is a really good idea, and would save a lot of awkward LOOC conversations with a bounceboard. Link to comment
Killerhurtz Posted November 4, 2015 Share Posted November 4, 2015 To be honest? The most reasonable mechanic for this is having an actual sprite difference (like a soggy face with an open mouth maybe?) that shows SSD, and allowing players to enable it at will. Link to comment
Lady_of_Ravens Posted November 4, 2015 Author Share Posted November 4, 2015 Would anyone even notice a different facial expression, though? Particularly if they're wearing a mask or facing so that you see the back of their head. Link to comment
LordFowl Posted November 4, 2015 Share Posted November 4, 2015 Don't add it to the HuD, add it to the examine bar. The last thing we need is bubbles clogging around every psychologist, librarian, and chaplain. Link to comment
jackfractal Posted November 4, 2015 Share Posted November 4, 2015 I don't know, adding a clear meta-level overlay to ssd / afk people could help. Link to comment
LetzShake Posted November 5, 2015 Share Posted November 5, 2015 You just use set pose, and write that your character's asleep at their desk or whatever. People don't use it, but the feature is there. Link to comment
TechnoKat Posted November 5, 2015 Share Posted November 5, 2015 Don't add it to the HuD, add it to the examine bar. The last thing we need is bubbles clogging around every psychologist, librarian, and chaplain. in heat of moments, nobody really uses examine. i was validhunted several times whilst afking, shot by antags whilst afking, because "play to win" is usually an option for people. Link to comment
LordFowl Posted November 5, 2015 Share Posted November 5, 2015 In heat of moments, people fail to notice an 8x8 sprite. If someone wants to ignore something to validhunt, they will do so, and they will succeed in doing so. "But the AFK symbol was obscured by the similarly coloured floor tilings!" Link to comment
TechnoKat Posted November 5, 2015 Share Posted November 5, 2015 In heat of moments, people fail to notice an 8x8 sprite. If someone wants to ignore something to validhunt, they will do so, and they will succeed in doing so. "But the AFK symbol was obscured by the similarly coloured floor tilings!" ..how is a big red text stating AFK able to be missed? unless of course talking about unrobust players, who aren't goon natives like most of us are, can't notice sprites(hell, i can notice if carbines quickly toggled to lethal, if its almost low on ammo or not from other players) Link to comment
DeezyJ Posted November 5, 2015 Share Posted November 5, 2015 As an alternative, you can use 'set pose' command in the menu, think about it So do i, if i need to go AFK for a while. When anyone examines my character, they could discover i am snoring peacefully on the dining table for example Link to comment
Lady_of_Ravens Posted November 5, 2015 Author Share Posted November 5, 2015 Yeah. If they examine you. Link to comment
Xelnagahunter Posted November 5, 2015 Share Posted November 5, 2015 I'm guilty of not examining people. I read kinda slow and it stalls my RP. If I have time to stand nearby, I'll click it up and give it a go while we conversate, but in general I just do what I can based on sprite and manifest memorization. Link to comment
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