Fire and Glory Posted June 1, 2016 Posted June 1, 2016 So, currently if I really wanted to then I could break into the HoP's office and eat his prized Corgi, Ian, as muh lizard-man, the entire corgi. ((This is a lie, Corgis are classified as too big, but it makes a decent example.)) Now, aside from getting me lynched by the crew and beaten by a grief-stricken HoP/Captain, this would not provide me any benefits, eating a bag of jerky provides more nutrition than eating a chicken, corgi, or crab, obviously this makes no sense. So I propose getting nutriment from devouring stuff, although I don't into code this could perhaps be done by giving Unathi a set amount of nutriment after completing a "devour" action, but they should get food off the action one way or another anyways.
Nanako Posted June 1, 2016 Posted June 1, 2016 You mean they don't gain nutrition from it? This is a bug, ill fix it i'm giving nymphs devouring anyways, ill reuse the same code and improve it
Fire and Glory Posted June 1, 2016 Author Posted June 1, 2016 I also say we return the ability to eat monkies. No pls that's a separate suggestion make your own thread this one is mine. You mean they don't gain nutrition from it? Last night I ate a chicken from cargo, aside from making the Quartermaster upset until I paid him for it it didn't give me anything.
Kaed Posted June 2, 2016 Posted June 2, 2016 Currently the only thing eating does or unathi is put the mob inside your body. Like, treats your body as a container for the mob, which is impossible to get out. No nutriment, just a bunch of mice you ate appearing whenever you try to use the give command.
Guest Complete Garbage Posted June 2, 2016 Posted June 2, 2016 Wait, devoured mobs really pop out when using 'give?' "Here, take thisssssss." *50 mice plop out*
Jboy2000000 Posted June 2, 2016 Posted June 2, 2016 The other way. When you use the "Give" command from the task bar or IC tab, the mice/crabs/etc will show up.
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