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[arrow768] Make Cargo great for once


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Posted

this is based on my old cargo suggestion which suggested we replace supply points with credits. this suggestion aims to turn cargo into a capitalist haven, a re-work aimed at making ordering from cargo better, even as a traitor it would be a viable choice.


the main point of this suggestion is:


  • Your supplier is not Nanotrasen(at least not most of the time).
  • Cargo will become more like space amazon.
  • Supply points will be removed, and replaced with credits.
  • Items ordered by crewmembers will be owned by crewmembers, and cargo will not be able to deny orders, unless they want cargo to pay from the department funds.
  • instead of different categories, we have different companies and suppliers, some from the lore too. (zeng-hu for medical supplies, hephaestus for engineering supplies etc etc)

 

How ordering will go:

 

  • You come to the console, choose your supplier
  • Choose product
  • Choose privacy and security, each option will increase the price, the first is an option for higher priced equipment, like weapons and surgery crates(very expensive), while the second adds a lock on the crate that is only unlocked by an ID linked to your fund account, so those cargo techs cant go snooping on your equipment.
  • Crates ordered by department funds will have a department access lock on it
  • For obvious reasons, weapon crates cant be ordered by individual accounts, and only by department funds or heads of staff/warden. applies to big ass engines too (singolu/SM)
  • Crate arrives in special wrapping that comes from supplier, if the cargo techs messed with your shit you can sue them for neglect of duty/theft.
  • You sign a form to make sure you received your order, if you don't sign it, you can sue cargo for theft and get paid the price of the crate.
  • Cargo get a percentage of the order's price for their services (goes to the department funds)

 


this will also require a new machine, something that would allow the HoP and other heads of staff to dispense credit cards with funds from the department account, that would allow them to order items that are department locked. It can also be used to give out raises for extra work.



what this will accomplish is turn cargo from a bureaucratic nightmare to a successful capitalist establishment, where ordering things for people will directly benefit them and trying to fuck someone over will have them brigged.




disclaimer: this is not the full idea, there are still parts that would need discussion but this is the general idea. I'm also thinking of disallowing people from making orders when they're set to arrest.

Posted

I like it. This is how it would be idealistically, you order, you pay, and you receive. It would work a lot like the postal system we have today.


Also, the traitors might have a special order where they could mail someone a bomb of sorts, but, the target might have suspicions, considering they didn't order it, they might alert authorities and it would be like suspect packages today. bomb squad checking it out and such.

Posted

Alright, I spoke about this on Discord, ATM the economy is rubbish and this won't make much of an impact, but it is an AWESOME concept. Let me add onto it some; I think it would be great if Departmental purchases would get discounts with NanoTrasen, but the main problem with the discount is that it would only apply to NT goods, basic Supplies like Watertanks and up to Phoron Canisters, that NT itself would keep in stock, and only because NanoTrasen would have a vested interest in suppling their Station without a profit, since the Stations operation itself will turn a profit. So, you pay for the good to make NT not make a netloss, and then the costs stop there. This would allow Cargo to use the money they make from individual purchases to continue to supply departments, and give them reason to try to sell things, especially NT gear, to people. Head authorised orders might also get this discount in the vein of NT shaving off some of the price. That's my idea.

Posted

this will also require a new machine, something that would allow the HoP and other heads of staff to dispense credit cards with funds from the department account, that would allow them to order items that are department locked. It can also be used to give out raises for extra work.

 

Unnecessary. The HoP can already easily link ID cards to station accounts.

Posted

this will also require a new machine, something that would allow the HoP and other heads of staff to dispense credit cards with funds from the department account, that would allow them to order items that are department locked. It can also be used to give out raises for extra work.

 

Unnecessary. The HoP can already easily link ID cards to station accounts.

 

it seems a bit useless to use up a whole ID over one/two transaction, but then again, heads of staff can use an ATM for this, provided they have the station fund pin number, so maybe we can give the HoP the pin number of all 5k department fund accounts? along with an ATM in his office.

Posted

this will also require a new machine, something that would allow the HoP and other heads of staff to dispense credit cards with funds from the department account, that would allow them to order items that are department locked. It can also be used to give out raises for extra work.

 

Unnecessary. The HoP can already easily link ID cards to station accounts.

 

it seems a bit useless to use up a whole ID over one/two transaction, but then again, heads of staff can use an ATM for this, provided they have the station fund pin number, so maybe we can give the HoP the pin number of all 5k department fund accounts? along with an ATM in his office.

 

The HoP has the PIN of every account on station. A credit card is literally the same thing as an ID card, and the HoP spawns with a box on his person and a box in his locker full of ID cards.

Posted

Some thoughts:

I'm definitely onboard with allowing ordering stuff from other places, but only as a supplement, not a replacement, to ordering supplies from central command.


Ordering personal items is a good idea but it doesn't make sense to be the only usage of cargo. For most basic supplies it can be reasonably expected that NT would provide them. Ordering from third parties only really makes sense for some exotic items, like advanced weaponry, armor, hats and pizzas


As for the whole money aspect, thats more of a longterm project which we currently don't have anyone working on

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