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[1 dismissal] Corporate punishment system reworked


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I've been asked to weigh in during Elliot's absence on regulations suggestions. 

 

A lot of how I feel about the suggestion has already been voiced so there's little extra I can add, but my opinion ultimately boils down to not supporting this suggestion. Brig time is a nice form of punishing players in a tangible way without completely removing them from the round. It gives them a small play area to inhabit for some tens of minutes in most cases and a stigma for being temporarily brigged for ending up there. The lack of serious mechanical consequence afterwards is good design since it doesn't completely inhibit the entire rest of their round. As it currently stands, I've never been HuT or seen someone HuT without getting solitary, so I'm very nervous about leaving fines for money no one cares about and holding someone indefinitely as the only recourse security would have for handling infractions. 

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