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Warbidon

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Everything posted by Warbidon

  1. I would support Flamingos implementation of it, as this would prevent people from hitting three buttons and knowing SOl-COmm without any real backstory reason why. It also supports Conspiir's discussion of how a language isn't an object to be owned, but a collective resource. perhaps its a little difficult for one species to gain access to it than another, but it should still be possible. It keeps the "house" relatively clean of alien speakers while still allowing a chance for one or two fo them to pop up.
  2. Ioh is very quiet. although in my play i generally ascribe to the "great men" theory of play where its a couple of people that really push dramatic events ot happen, thats not Ioh. Ioh is quiet, I don't think I've ever encountered them flatfooted in a situation or actually in transit to a job. It's either standing by or in the medical bay treating a person. I guess that eans mechanically, they are alright playing the game. they are a perfect machine.
  3. I've deliberately left their age out, mostly because I honestly wasn't sure the number I wanted to put in. now that I think about it, I would say they are 43 years old. the main reason I say this is because they are at the precipice of a change, not quite really into humanity just yet, still struggling, but they are closing in on it. If they are too old, I would have to give a reason why they are in the situation they are in and why they haven't "solved" the dream issue. EDIT: I miss-mathed and now its 47.
  4. BYOND Key: Warbidon Character Names: Reginald Sparrow, Catherine Mills, Hanira Yishu Species you are applying to play: Skrell What color do you plan on making your first alien character (Dionaea & IPCs exempt): A softer, paler shade, as the Skrell lived in a spaceship all its life. (spaceships are cold I think) Maybe lavender. Have you read our lore section's page on this species?: Bold of you to assume I actually know how to read is one example of a meme that a Skrell would make in the modern day, with their deadpan sarcasm. Please provide well-articulated answers to the following questions in a paragraph format. One paragraph minimum per question Why do you wish to play this specific race: First and foremost; comfort. I feel like I can better craft characters and stories with a “base” alien mindset. It just comes more naturally to me, I feel. Second; nostalgia. Having played Skrellian characters in the past, I simply like playing in the Skrellian format. Being in the know so to speak, means I get too maybe get at the chance of playing one or two of my really fun characters, but better™, and I get to make new characters. I guess the new people are alright are alright to interact with. Identify what makes role-playing this species different than role-playing a Human: First and foremost, they have got that whimsical sort of “An end of an Era” vibe to them. Glorsh waffle stomped them down the drain and impossible technologies were lost after Glorsh badonk-a-donked into hell. This combined with the fact that Skrell had an advanced technological base that was knocked down to merely “superior” in comparison to Humanity means you can often get a sort of wistfulness to the older Skrell, and whenever Skrellian technology is mentioned (we could be better…). They, the older Skrell (we don't count the Glorsh likers), hate the thinking Machines with a passion. Why will humanity in their great insolence, ignore the tragedy the Skrell had faced? Besides their interaction with the Machine God, I think they also have a neat interaction regarding the topic of Telepathy, inferior organic life, and their alien diet/way of thinking. They don't do violence as much as humanity, or at least they don't do it in such a way that it is alike to humanity. Character Name: Arielle Auriel-Qerk (AIR-E-EL AUR-E-EL -QERK) Please provide a short backstory for this character, approximately 2 paragraphs Arielle Auriel was born among the stars, in a large station in the orbit of a world known for its agriculture. Her first name was nonsensical, as her father thought it reminded him of a song he liked. Auriel was the name of an engineer who was one of the scientists in the team that worked to create the Skrells first fusion reactor. Auriel has come to mean something along the lines of “combination, assimilation” in its most literal format, but the meaning her Qu’Draa chose was closer to “to have joined a greater whole”. Her parents were the equivalent of maintenance technicians, who kept the various complex systems of many incoming ships coming to port functioning. The money they made kept them in comfort, with how lucrative and dangerous the maintenance was. Despite the many precautions, a terrible accident resulted in her mother's loss at Arielle turned fifteen. It can be said that Arielle never really recovered from the loss of her mother. She barely managed to pass the equivalent of high school and would’ve spent the rest of her life in some sort of pseudo void if not for a brief introspective discovery. Arielle was always a poor telepath, barely able to state a sentence without straining herself, and she thinks this is connected to the fact that she dreamt vividly one night. She fell into an abyss instead of Srom and landed into an ocean without a surface. Or at least, she would claim she had done so; Ever since, she deeply wishes to repeat the experience and has researched thoroughly into Srom, the land of the dream. Arielle worked steadfastly, but felt that her research should not be shared with others for fear of taboo, and learned the secret of how to suppress sharing of information in Srom through a master (who knows some of her interest in SROM). The only evidence of her ever looking into Srom is the fact that she chose to add -Qerk to her last name, based on a famous philosopher who hinted at the possibility of an otherness to Srom, and the existence of an alternative reality to enter through his many books, hidden in code-speak and rhetorical questions. She had entered the equivalent of college and left it with a degree in astroengineering, just like her parents. Interested in further Srom-bound studies with less risk in her pursuit of a dream, she moved to Tau Ceti and obtained a job as a station-Engineer. She is simply fascinated with humanity due to the simple fact that they have the “other half” of the dream equation; They dream but do not do so deeply. Skrell “not-dream”, but do so deeply. She barely managed to make it through college equivalent, and moving to human space has accrued several debts to banks, money lenders, and rumor has it, some less than wholesome elements in criminal society. She essentially lives paycheck to paycheck. She carries a little book with her, of drawings from every single remembered moment of her time in the deepest dream. Is there more to the story? I don’t know. Not yet. What do you like about this character?: Did they really enter a place that wasn't SROM, or did they do something else anomalous? Was this interaction with some sort of deity, telepathic or otherwise? What happens when they can’t get paid? Is her pursuance of this dream because she felt that it was more restful then anything she ever had before (like opium), or is it something else, something Glorshier? The character is simple to play, be a Skrell that is always tired, an engineer, and do the wonderful, absolutely brilliant conversation of Philosophy to the people who need it most; dirt licking fucking engineers. What is it like to dream? Why do you forget? how could you let yourself do it? Life isn’t fair, I would a hundred percent trade my damned deep dreaming for the ability to always dream, it just isn’t fair… (I like this character because it will be interesting to roleplay.) How would you rate your role-playing ability? I can be better. Notes: Thank you for the wonderful chance. It was a bane. I like to dance
  5. Thank you, Pratepresidenten. I won't make this situation into something like the Farmer and the Viper.
  6. BYOND Key: Warbidon Total Ban Length: Permanent Banning staff member's Key: Pratepresidenten Reason of Ban: Rushing a rogue mining drone equipped with a thermal drill despite being lit on fire twice, deeming it weak. Having preventative medication in your system does not excuse your action to blatantly put yourself, especially as a doctor. Reason for Appeal: I’d like to think that if I were unbanned, I’d follow the rules, make interesting characters, and be an overall positive player, now that I have had some time to think on how to properly play in the sandbox without tossing sand into other peoples faces. I haven't seen nor really remember my notes before my permanent banning, but I’d probably agree that the events leading up to it (The Murder-Melon incident in particular, and then the absolutely mad cyanide apple incident just before it was both my doing.) justifies the ban. I’d also agree that at some point before the ban, my characters believability and roleplay effectiveness went down, and I won't have an excuse for that besides that at the time I was getting burned out from SS13. I took a break from SS13 and took up some mostly unrelated hobbies in its stead, and for about 3 months, I was happy. Recently, however, the siren call has come again and I have been lured back into the dank depths. I cannot stop, won't stop, won't stop. I played on another server, it doesn't matter what server it is, only that because of an agreement between me and the original account owner of Dreamseeker account “Wer6”, I made a new account, a new name and all that it entails (this one, its name is Warbidon). The original account holder hasn’t really played Aurora since 2015-2016, and they let me piggyback off of their whitelist applications to make my head of staffs and Skrell characters. I’d prefer if something about those notable events is transferred over to this account as a point of clarity between myself and any moderation inquisitions I come to contact with. I would prefer if I would get the chance to play my Skrellian characters again, but I also understand if I have to apply again for a Skrell Whitelist and that the antagonist ban present on Wer6’s account be copied or transferred over to my account. To clarify, I can no longer access Wer6’s account due the email/password being changed. I'd also prefer that the actions I had done be put to this account, they still deserve a chance to play on the server when/if they come back to Aurora even if I do not. When I made my “new” account, I logged onto Aurora and briefly observed for 15 minutes and I clunked around before logging off, switching to the “Wer6” account, attempted to log onto Aurora and then switched back again, so I essentially multi-keyed from another place on another computer and I apologize for that. To save any confusion I was the one that perpetrated the actions behind the appeals and applications below. Even now, I cringe at this and I would like to apologize for the actions I perpetuated. If any questions on whether I did or did not do something come up, I would be happy to answer. https://forums.aurorastation.org/topic/7424-denied-wer6s-head-of-staff-whitelist/?tab=comments#comment-75108 https://forums.aurorastation.org/topic/7245-denied-wer6-unban-appeal/?tab=comments#comment-73747 https://forums.aurorastation.org/topic/6970-accepted-wer6s-unban-request/?tab=comments#comment-71424 Why have I made this appeal? I honestly like Aurora, I like the people I played with, even if I can't put names to the ghostly memories I have. I’d like to begin again, and I am willing to compromise. I’ve been having some issues lately that I’m not gonna name that I felt needed time to mend, but I am excited, awfully so for a chance to meet some old friends and play some second dimension spacemen again.
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