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Tau Ceti's New Gibson: Life of a Gibsonite
MarauderW replied to MarauderW's topic in Lore Canonization Applications Archive
Hello everyone, as I had received good feedback on my last attempt to introduce lore to NG, today I present to you the daily life of a New Gibsonite. A relatively small take on what it is like to live in an Arcology, stuck on an icy planet. I currently have many other descriptions to add to the above application. But I thought that it is at least relatively ready to be given a first view and of course to get feedback from you all on the above. Let your thoughts, good or bad, be heard and I shall modify the above post haste, thank you very much for reading everything and I profoundly apologize for the weird formatting. Edit 1: I have added a paragraph to the music section describing a more minimalist industrial music track that I believe fits the lore of gibsonites. I have also fixed the formatting issues plaguing the app, apologies for the eyesore. Edit 2: I have added a criminal elements description, referencing the future chapter on The Trident criminal organization, a small but elite crime organization working within the bowels of Hengsha's massive Industrial Complex. Edit 3: After some consideration, I decided to see if I can come up with a flag for New Gibson's planet. The above attached flag represents the blue and black twilight that envelops New Gibson, together with the semi-circular Mount Tian, upon which the Hengsha Arcology is built. To give more personality and to truly complete the flag, a cog representing both industry and a sort of "steering wheel" (from the ship that brought the colonists initially on NG) was added. Please let me know your thoughts on the design! -
Type (Species/Company/History/Other): History Relevant Dates: 2167 'till 246x (current year) Basic Description: A description of the lives of New Gibsonites on New Gibson. A short history of their generations culminating with the most recent one and their daily lives described. This description is done specifically for Humans, if it is accepted, I wholeheartedly invite any lore expert to expand the description of other aliens and their daily lives in Hengsha and NG in general. Long Description: Life of New Gibsonites ~We all lift, we're all adrift together, through the cold storm, 'till we're lifeless together.~ Overview New Gibson is the second exoplanet to be colonized by humanity, shortly after the initial success of Biesel's colonization attempt, in 2167. For information on New Gibson, please see New Gibson. The following daily life descriptions revolve around a particular generation of the New Gibsonite residents, the most recent one. Generations on New Gibson are described after events on the interstellar stage and not through biological constitution. Each generation had built upon what the other has constructed, and in true fashion of daring stubbornness and hard work, New Gibson now booms with life. Demonstrating to the universe that its children can flourish even on this insufferably cold and lifeless planet, always surprising her with their zest for life. New Gibsonite Generations Generation "Planet-fall": 2167-2275 The first generation of Gibsonites came from the Límíng (Dawn) Colonial ship, it made planet-fall on a large plain next to what is now known as Mount Tian, on a side of the mountain where the sun perpetually "shines" under the twilight that envelops the planet. The EXS's (Exploratory Xeno-Scouts) established a forward operating base that would one day form the foundations of Hengsha Arcology, at the base of the mountain. The people who started raising and creating the basic infrastructure and foundation of Hengsha Arcology were not privy to even the most basic of amenities that their future children would benefit from, but they worked knowing that besides the profit they would make from mining this frozen wasteland, their children would also profit from a greater and more stable life in a universe on the brink of collapse (due to the second Trans-stellar Great Depression). Initially, everyone was living on the landed ship, where the main levels were transformed in living quarters for the first families setting foot on New Gibson. In time, the ship would be completely stripped and integrated in the infrastructure of Hengsha. From time to time, people still find signs of the old ship that brought their ancestors to this planet, a lot of them ending up in the Civilian Memorial Institute of Hengsha. This generation marked the rise of prominent families of middle-income hardy workers, where a focus on family life, hard work and "keeping busy" kept them from going relatively insane due to the harsh environment they lived in. Generation "War": 2276-2345 The second generation of New Gibsonites marked the end of their long years of work on creating the foundations of Hengsha, now rising several kilometers high on Mount Tian. This generation focused on improving their living conditions, raising many of the now culturally acclaimed institutions including: ⦁ The Civilian Memorial Institute of Hengsha, a museum centered around the memory of each families ancestors and their achievements on New Gibson. ⦁ The H.A. Wallace Space Academy, a prominent academy focused on teaching EVA operations, many industrial based studies, and also offering many cultural programs specific to New Gibson. Once the children of their first forefathers, now grown engineers, taught and tempered through their work and family culture, the second generation installed the many amenities that make Hengsha a livable (and relatively happy) place to live, such as: ⦁ A variety of parks, small and large, containing many ancient fruit trees from Earth such as or-ange and bana trees. ⦁ A multitude of waterfalls and fountains dotted throughout the station. ⦁ Wildlife, both real and simulated, mostly located within the parks and nature enclosures. ⦁ VR dome weather implemented in the many domes and ceilings of the Arcology, where each month the entirety of the citizens vote for the next month's weather pattern (going from sunny to rain to overcast or even more exotic types such as the aurora borealis). They still function to this day. Unfortunately, the name of this generation comes from the now infamous First Interstellar War. Although New Gibsonites were spared in some capacity, their fledgling naval industry capacity and prolific EVA-trained operators made them a target for both Sol and Coalition recruitment attempts. Generation "Liberty": 2346-2460 The current generation lives under the wing of "freedom" known as the Tau Ceti Assembly. Starting with the creation of Nanotransen and going into the expansion of the industrial complex on Hensha after the discovery of Phoron in the system, this generation has the most freedom, liberty and quality of life of any of its previous generations beforehand. With the Hengsha Arcology established as the planets capital and major industrial complex, the gibsonites started to finally explore their surroundings. This lead to the creation of a number of small outposts, which include the Blue Mesa Research Facility and the Xerxes outpost. New Gibson's expansion into unknown territory continues, with brave explorers continuing to risk their lives for fortune and fame to this day. Generation Liberty The following is a description of all of the different species living in Hengsha Arcology. Humans ⦁ Living in Hengsha Arcology People live in very modest conditions in Hengsha, they live in 4 to 6 storied high apartment complexes where everyone knows everyone, promoting a sense of "togetherness". Their apartments have 3 to 4 rooms (bathroom, kitchen, 2 dormitories and one sufrajery (dining room). For more information on architectural subjects, please see Hengsha's Architectural Layout and Descriptions. The families stuck in these apartments help each other any way they can, being naturally handy many of the residents fix their own problems, such as broken lights, a water pipe that need replacing and so on. Throughout the generations, this bond seems to have only deepened. The buildings usually also play games based on the district names, where each district has a team that represents them in an age old game known as Ais-Kating-Hokay or simply AKH. The AKH is almost a tradition, every resident, young and old, participate in the many matches that play throughout the year. Every apartment has access to water, food and heating, each apartment also receives presents from Hengsha's Helman (the leader of the Arcology, a position named after the Captain that first landed on New Gibson) each year to remind them that even he is grateful for their hard labor in keeping the station functional and going strong. Life is hard, but fair, in Hengsha... for the most part. ⦁ Culture The architecture of gibsonites is often utilitarian, with steel and composite metals used in their floors and infrastructures. Yet despite this, their buildings are bright and colorful, not to mention well maintained. Each sector has a distinct color combination (blue/yellow or white/green), representing also the flags and emblems of each district's AKH teams. The color came out of necessity, the first generation did not have the luxury of a VR dome, and to improve their surroundings they had to... brighten the place up! Their grandchildren kept the tradition and integrated it in their culture. However, even the most utilitarian looking structure, no matter the paint, still looks utilitarian. This was also necessary because, as Hengsha is an Arcology, the structure is worked upwards. To save space, they had to build small and compact. Only recently the gibsonites had started to expand into the reaches of the cold, deep snow of New Gibson. The cuisine of gibsonites is constituted by hefty, large pieces of meat and a hefty amount of vegetables as well. Some memorable mentions found in an apartment (at any time of day, it can be cooked up relatively fast) are: - Gup-sub, a soup made out of 3 pieces of pork (usually belly) cubed, mixed with 3 vegetables and a good amount of salt and pepper. A traditional meal that is made quickly and efficiently. - Mando, a plate of warm and spicy pieces of meat (of diverse off-world locales), together with a sauce which, depending on the family, might be salty, spicy or (Tian forbid) sweet. - Lemy and Sin Sup, soups ment to be drank by both engineers in EVA missions and residents. One contains vegetables with only one piece of veal meat, the other many pieces of veal meat and only one vegetable, but it has a secret ingredient that raises the body temperature of a human in the frozen nights if left working outside. The secret ingredient is an old earth herb named Ghost-per. - Lion, a very easy to make bread, usually hollowed out a bit and filled with one of the above soups. - Fleica, a large piece of pork belly, fried over the grill or put in the oven, served with any type of vegetable imaginable. - Gibsonite, a cold ice-cream made of a nutri-paste vegetable mix with a hefty amount of sugar or sweet syrup. There are also many places on the corner of the streets where at least one family provides nourishment in the form of tightly packed small bits of Fleica wrapped in a thin bun. They are extremely delicious and well received, having spread to most districts and street corners across Hengsha. The gibsonite cuisine, while not really sophisticated, is similar to their infrastructure. Quick to make and very fulfilling in one sitting. Necessary due to the low amount of supplies that they once had. Currently though, several chefs strive to get the attention of Biesel's Chef Stars to come to Hangsha in an effort to promote their cuisine throughout Tau Ceti. On another cultural note, the music of gibsonites is mostly up with the times. However, there are many bands that have discovered the interesting concept of Roak-Roll from Earth. As such, each bar and most nights you can hear a couple of bands attempting to reinvent this old earth tradition. The most used instruments (shared evenly between the apartments), are a guitaar, a soxo and many industrial sounding instruments (wrenches, crowbars or pings from a GPS locator). Standard instruments, but when the guita-ar is plugged into an electrical outlet, its tunes are extremely comforting for gibsonites. The young bands are met with a surprising warm success from their younger and older audiences in Hengsha. Another simpler musical type, similarly popular throughout the station that is tried and true, are songs close to the sounds you'd hear in a machine shop. This type of music resonates deeply with its residents, and an example of how it sounds like can be found here. ⦁ Work The work culture improved greatly once Nanotransen started to buy out the local industries, however, gibsonites were serious about their health and work ethics even before the corporate firm came to the industrial complex. Their industrial work comes with a very high possibility of death or dismemberment, leading to harsh safety procedures once they enter the industrial complex, and even harsher punishments if procedures are not followed to ensure the safety of you or your coworkers. Generally however, incidents are few, and the ones that do appear are resolved quickly by the highly professional and well trained EMT's that surround the complex. People work in the Hengsha Industrial Complex on welding, construction and EVA testing of different parts of a project's ship. It is hard work and very necessary as the entirety of Tau Ceti depends on the work the engineers do in their shipyards and the repairs they complete in they workshops. Generally, 1/4th of the work is done for Nanotransen, while the other 3/4ths of the workers work mostly "independently", but they move in-between corporations after their contract expires enough that the idea of "loyalty" is translated to whomever pays better and has more days off, gets the most workers. Nanotransen... still has a ways to go in that department of offers. ⦁ Family Life Each gibsonite holds their family very closely, and each gibsonite respects their elders, even outside of their families. Indeed, the whole reason they work and strive to do better is to provide their sons and daughters a good future and start in life. Almost half of the residents are traditionalists that place family first. Most of the residents are accepting of the plethora of alien races that are spread throughout Hengsha and New Gibson. This is because, from their early landfall to their now exploration of the planet, they always relied on themselves and the blood working beside them, times have changed this and the current generation learned to be more accepting to newcomers. Conversely because of this newfound acceptance, their family life is promoted to be good when in reality many families are just overly ambitious and may seem often impolite due to their outgoing nature. Their children are taught that cooperation and a strong family life is what you need to survive, the idea is reinforced both at home and at school. Once you step inside a gibsonite's home, you can be struck with an immense sense of belonging, of people working together for a common goal, of children helping their mothers to cook and fathers fixing their children's toys. Truly, a family is all a gibsonite has, however, do not get dissuaded if they act very brash as they do not really understand that well the meaning of personal space or individual space. ⦁ Criminal Elements Even though New Gibson is forced to accept many races and species (by Biesel's leadership), there have been subversive elements that try to profit from the poor, downtrodden and unlucky enough to seek for help in the wrong places. This criminal organization has been established since the first generation's landfall, once the initial construction for Hengsha was well underway. They preyed on the people to further their agenda of embezzlement, illegal armament and slavery of synthetics. The organization works within the bowels of Hengsha's Industrial Complex, beneath the forgotten maintenance halls, pipes and waste distribution centers that create a maze-like environment in the underground. Though relatively small, the organization has alluded the authorities for hundreds of years, they are called: The Trident. For more information on The Trident criminal organization, please see New Gibson's Trident Criminal Organization history. ⦁ Ouside of Hengsha Arcology Outside of Hengsha, there are still many smaller settlements that have expanded due to the recent influx of Nanotransen "funds". This includes the following two settlements: - The Blue Mesa Research Facility, it undertakes research in various fields from standard scientific research to spacial radiation, space rocketry, theoretical physics, lasers, experimental propulsion, arcological hydraulics, cyber-robotics, cryoelectricity, xenogenetics, xenozoology, applied mathematics, and a very wide spectrum of research into chemistry and all manner of physics research. The research is mostly conducted in the Blue Mesa Research Facility and includes both pure research and applied science. - Xerxes Dome, which contains the larges portion of the Scay’extiih’aur workers, housing the New Gibson hive-net relay. For more information on Scay’extiih’aur and her brood, please see Scay'extiih'aur's history. Other minor settlements exist, however they are not large enough to warrant a mention, yet. The people living in these stations usually are provided help, materials and supplies through two ways. - The Underground, a series of underground railways dug through the hardened ice that lead to the two settlements above. They are extremely useful to quickly go in and out of the settlements. - The Airstrips, used only if the weather conditions permit, they are used to send emergency supplies, high-ranking officials or emergency response units in special cases. ⦁ Future New Gibson continues to rise on the intergalactic scene, both because of its unique culture and style of life but also for its ever expanding industrial (and now research) complex. One can only wait and see what will become of the Gibsonites, for all of their flaws, they seem to take on the future and its hardships with a brave stubbornness. Contact Details (Discord Preferably): MarauderW#9617 New Gibson Flags.dmi
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BYOND Key: MarauderW (marauderw) Character Names: Dragos Andriciuc, Aurora Azsharizelle (yet to play). Species you are applying to play: Vaurca What color do you plan on making your first alien character: Ta'Akaix'Scay'extiih'aur Zo'ra unbound worker RGB 51, 158, 11. Have you read our lore section's page on this species?: Yes Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question. Why do you wish to play this specific race: When playing games, I always loved the idea of playing a hive mind. From the Zerg to the Starship Troopers bugs and many other similar creatures (Stellaris, Endless Space, SoTS), I found the idea of striving to do good for the good of the colony / others a really good example of a true space faring species. The many ways to roleplay them is amazing. Identify what makes role-playing this species different than role-playing a Human: Oh where to start? I guess the most obvious one is how they speak, the way they function mechanically and their view on the world. They form bonds based on something us human's can't comprehend (which is why I want her to work in botany, due to the "smells" that she can... smell, and the perogative of her mother to... evolve), they have a religion which is practically their love for their hive, reimagined, and the relationship between their hive and other hives are so complex and liberating that anything can happen! Character Name: Ka'Akaix'Tyrane Zo'ra Please provide a short backstory for this character Ka'Akaix'Tyrane Zo'ra, born on New Gibson to Ta'Akaix'Scay'extiih'aur Zo'ra, is a recent addition to the hive. This worker showed great promise in gene weaving, and had gotten the attention of Ka’Akaix’Nolnz Zo’ra. Early in her development in the VR world, Ka’Akaix’Nolnz Zo’ra noticed that Tyrane had grown attracted to the gene weaving of plants, specifically going to the VR's many environments not to test species, but the basic compositions of the world that surrounds her. The smell of the trees, the taste of their fruits, the different biological compositions that, if shifted by only one DNA strand, could create something so enriching, so enticing to the senses, that other Vaurca would gather and share in her newly found spice. Eventually, she left the promised safety of her VR world to explore, identify and bring back as many of the universes different biological flora as she could, striving to improve her hive's well being through genemapping and genemanipulation of flora. She shifted from serving the hive to employment well. Initially confused at the complicated process of the simple act of going to work, once clarified, she is now eager to bring her specialised knowledge and pragmatism into the Botany/Hydroponics department aboard the N.S.S. Aurora. What do you like about this character? Tyrane has a fascination with plants, which I can't wait to explore in Botany! I never played botany and I think her connection to nature as well as her unique biology, hive type and the loyalty to her queen will provide some interesting interactions! Every one of my characters is focused on one job and one job only, it's why I decided to try a different take with the biology department and move away from playing a human. Botany is remote enough and quiet enough to ease me into playing a Vaurca. How would you rate your role-playing ability? I am middle-upperish. 7/10, possibly more but there is always room for improvement. I know for a fact that I rush to respond and don't really have a lot of patience to wait for others to respond, and I am working hard on improving that! Notes: This is the first time I apply for something like this, please do not hesitate to provide as much feedback as you can! I will strive to improve as I go on!
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[Accepted] Tau Ceti's New Gibson
MarauderW replied to MarauderW's topic in Lore Canonization Applications Archive
Hi VT, thank you very much for the feedback! I still have a lot more information to add, and I am glad you like it. I also wanted to say the following: There are some minor paragraph text issues that I will fix now. I will want to add more information, especially about Blue Mesa, Xerxes, and the way the New Gibsonites live. However, this will happen after the main wiki is updated with the basics of New Gibson's planetary overview. Thank you again and please, everyone, do not hesitate to provide more info/corrections if you see them! -
As I am currently maining mining as my first real job in SS13, my humble thoughts on your rework attempt: I am happy you want to make the mining section more unique, please, continue to improve the aesthetic. I always fancied the Dead Space look for Mining. As we are usually mixed with a bit of Engineer spice, I would like to underline the need of departmental color schemes. Any color scheme for mining, be it purple or other, is good and should, in my opinion, be applied to as many resources as possible in mining. This is because it makes me feel a part of my character's department. It makes me feel like I belong to a mining group, insignia;s, color schemes, banners and colored pavement, ore boxes with our color on them and APLU's with our color on them all feel like you belong to a group. Adding them to Cargo will feel, weird... they are different departments and should (realistically also) feel distinct, no matter what color you assign to them. Regarding clothing, I like the militaristic theme you are going for, I dislike the current "janitor-esque" look of the grabs we wear. If this does not work with other people, I suggest to make the clothing look more "high quality" rather than what we have currently. Bits and pieces of accessories, small details and attentions. Those are just my thoughts on your rework attempt, I wish you all the best and I can't wait for more details of your work on the department. Thank you for your hard work!
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For me, as a native of the New Gibson planet (human native) I use the following: Vaurca: Skitter(er), Carapace, Brood of X or Hiver. Due to their presence on NG, I am used to calling them... worker type names. Robots, Cyborgs or IPC's: Data, Unit, Bot or Droid. Skrell: None yet. Unathi: Scales, Rough-Hides, Honorbound, Horned ones or simply Lizards. Dionaea: None yet. Vox: Feathered, Screechers, Ravens or Black Ones. These may seem basic but that's what I default to, IRL I would definitely use the above but only in very private conversations, for obvious reasons.
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[Accepted] Tau Ceti's New Gibson
MarauderW replied to MarauderW's topic in Lore Canonization Applications Archive
@Bygonehero Thank you for finding info on this! I knew Vaurca were on New Gibson, specifically the Scay’extiih’aur brood, but I hadn't searched deep enough to find a real reference to their living conditions on NG. I have added a paragraph mentioning them and the Xerxes biodome to the Population Demographics, including a link to their history if people want to learn more about them, thankfully the Scay’extiih’aur brood are rarely seen outside of NG but they do increase in numbers as their borrow grows deep beneath the ice, which results in a steady increase of their kind throughout the NG biodomes. Please tell me if I need to expand further on this! and thank you again for the feedback! PS: I also added numbering to the Pop Demo, trying to find a better way to present the info without having too many simple paragraphed descriptions of each outpost. -
[Accepted] Tau Ceti's New Gibson
MarauderW replied to MarauderW's topic in Lore Canonization Applications Archive
I would like to add further information, but it would be best to have down the basics, I hope that the above is well written, please send me your feedback! My inspiration came from the Tau Ceti's wiki description of New Gibson, Pluto, and a host of other smaller sources. -
Type (e.g. Planet, Faction, System): Planet Founding/Settlement Date (if applicable): 2167 Region of Space: Tau Ceti Controlled by (if not a faction): Tau Ceti Assembly Other Snapshot information: Unsure what to add here. Long Description: NEW GIBSON Overview New Gibson is the second exoplanet to be colonized by humanity, shortly after the initial success of Biesel's colonization attempt, in 2167. While the economic and social powerhouse established itself on Biesel, New Gibson was set to become the industrial powerhouse of the Tau Ceti system. New Gibson contained a rich and valuable resource pool together with the highest concentrations of many valuable minerals of any planetary surface in Tau Ceti, in the form of highly concentrated ores. Highly sought after especially for the continued development of Biesel's fledgling colony at the beginning of it's life. After the 2452 declaration of independence, due to the massive economical recession the Sol Alliance was suffering from, New Gibson became an independent planet under the wing of the Tau Ceti Assembly, it currently has a representative on the State Senate in Mendell City. It's industrial output shifting from Biesel to accommodate a larger platform of corporations and interests. Currently Nanotrasen owns a staggering 1/4th of the industry capability of the planet together with owning a sizeable stock majority of the planet's capital domed city, Hengsha Arcology. The Hengsha Arcology, or simply Hengsha, is a self-contained complex mimicking the landscape of Biesel, complete with parks, waterfalls and wildlife. This was not only due to New Gibson's extreme cold weather with permanent twilight days and nights but also because the colonists, and by extension the workers, would feel much more comfortable and be more productive in an easily recognizable, friendlier, environment. Almost 1/4th of the population is hired by Nanotransen, and almost all of the families living on Hengsha are considered middle-class, with the wealthy families preferring to live on the more lush Biesel and the lower class being forced to work in more unfortunate conditions. While New Gibson has a complex dedicated to virtually all industries, from personal grooming equipment to advanced AI components, it's major industries are shipbuilding, construction materials, enterprise-scale medical equipment and electronics. Environment Atmosphere The atmosphere of New Gibson is composed primarily of methane, ammonia and trace amounts of water vapors, with temperature ranges from minus 243 degrees Fahrenheit (minus 153 degrees Celsius) to minus 370 F (minus 218 C). The upper regions, North and South poles respectively, being the coldest locations. On rare occasions radiation from Tau Ceti's sun and from space infrequently heats the stratosphere of New Gibson from minus 370 F (minus 218 C) to minus 243 F (minus 153 C). The gravity of New Gibson is slightly heavier than Biesel's and it has a magnetic field protecting it from cosmic rays and solar storms, though not completely. New Gibson is enveloped in perpetual twilight. Geography New Gibson is characterized by huge snow-covered valleys, large solitary mountains (including Mount Tian, the mountain where Hengsha is constructed on), frozen lakes (or oceans) and vast frozen ice caves, the largest of which (discovered) is found at the Blue Mesa outpost. Most of the planet is still yet to be discovered due to the extreme volatility of the weather, making exploration both expensive and extremely dangerous, even for drones. Weather New Gibson's weather is characterized by frequent very high wind speed snow storms. The snow storms are frequent, however once in a while New Gibson allows it's weary plains (and inhabitants) a rest with a long, if not quite welcomed, mild snowfall. Any outside contact must be kept within RIG EVA procedures, and EVA is strictly prohibited during the snow storms duration. Fauna No animal life has thus far been registered as far as the explorer vehicle drones have noted. This is probably due to the very hostile nature of the planet's weather. Flora As with the fauna, the flora is non-existent. Description and Features Population Demographics New Gibson has a total population approaching three million, most of which are human. However due to the constitution guaranteeing the rights of "free travel" and "open immigration" the planet's population is constantly fluctuating, having a slowly rising population of alien inhabitants, especially Vaurca from the Scay’extiih’aur brood who primarily maintain state-sanctioned kois farms across the planets biodomes and outposts. The brood also maintains a large cavern just outside of the Hengsha biodome that continues to grow deeper to this day. About 3/4ths of the population is primarily concentrated in the capital city, Hengsha. There are numerous very small outposts outside of the capital city, and only one slightly large environmental complex, located and constructed in a system of large ice caves to the North of Hengsha, called Blue Mesa. Hengsha contains the largest, most up to date industrial complex ever constructed, integrated and dug in the large mountain on the side of which Hensha resides, Mount Tian. This large complex represents the heart and soul of the many operations on New Gibson. NanoTrasen has bought many of the ports, construction firms, welding industries and other similar industrial firms, although the complex still contains a sizeable amount of independent and Assembly owned firms. Furthermore, Hengsha has its own academy called H.A. Wallace Space Academy, boasting an impressive number of industrial based studies and specializing in EVA operations. Named after Henry Arthur Wallace, the scientist and engineer who designed the Hengsha Arcology project. Blue Mesa, the second largest outpost in New Gibson, is a Nanotransen owned research facility (presumably), it is built similarly to New Gibson but in a modular fashion to allow extensions or "rearrangements" of departments. It's located in a system of large ice caves which span for many miles (kilometers) relatively close to Hengsha. Xerxes Biodome contains the larges portion of the Scay’extiih’aur workers, which houses the New Gibson hive-net relay. For more information on Scay’extiih’aur and her brood, please see Scay'extiih'aur's history.
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Awesome, thank you! I'll start writing up some ideas and send them that'a'way!
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My current character lives and studied on New Gibson, yet there is no page on the wiki to describe the planet or it's main domed city, Hengsha. I want to take it upon me to create and update the lore on this planet, how can I achieve this?
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How can one help in this endeavor? To flesh out the lore, I find it to be a great mental exercise!
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Character Feedback: Aros Theson
MarauderW replied to Windraiser's topic in Character and Concept Feedback
Hey Windraiser, I like your character, he's likable and very eager to help new players get comfortable in their Miner role. That's about it for now! -
I recently (read, 2 days ago) joined the server and about one week joined the SS13 game as I came with the Sseth wave. However, I am a gamer, and I follow Sseth precisely to see what I could be playing, so when I heard that there was a space themed RP game that is free, I couldn't believe my luck! I hopped on to one HRP server, learned the game, a couple of mechanics, and tried to RP. I then got banned for poor drone play, which is entirely my fault, maybe I shouldn't go HRP when still learning the game but still, I tried as I enjoy the chill/calm atmosphere of HRP more than the chaos of other servers. I then came to Aurora and as fresh meat I didn't notice cliques yet. I mainly focus on the gameplay aspect, learning my job, the tools I have to use, stuff like that. But if I do want to engage in roleplay there are tons of options, from the great PDA that I can contact anyone anytime to just fudging around with the mining equipment or relaxing in a bar. The point I want to make is that I need to force myself into the story and cliques (even if I do not see them). I was at the bar last night with 3 other sec guys (one gal), and they were doing their own thing y'know. I could easily talk or inject myself into their convo. But I preferred to smoke my cigarette (irl too) and actually relax after a short yet fruitful mining day. People need to be both open and involve themselves forcefully if needed into conversations, but not to the extent that it is absurd or not realistic. I won't bother a medic as he's trying to revive a patient for example. We're all creatures of habit, IRL and IC, and getting over the clique situation is, mostly, your own job to engage and make other like or dislike your attempt at "being the new guy" (read, fresh meat). Maybe the above doesn't really help but... to put it bluntly, have balls (or lady parts) to interact, if people don't like you or you don't like them, move on to anyone of the many people on Aurora. Slowly but surely you'll make a name for yourself. I am currently "that miner guy", an unknown player, and I quite frankly like it that way, I can focus on actually learning the game. I also want to mention that the people in mining are kind hearted and showed me how to do my job (together with the wiki) easily. We're also the best people on the station so come on down, grab a pick and join the REVOLU.... I mean. Chill atmosphere of your internal's beeping in space. Right.