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  1. The skrell probably can't take any clothing or items with them through the airlock. I think it would be a humorous means of escape, watching the skrell schlorp through the airlock, and come out the other end butt naked and screaming for help
  2. Boggle08

    Remove Cargonia

    Cargo needs something to do in red alert scenarios that isn't just ordering guns and hunkering down. I think people are incentivised to cargonia because there isn't much shit for them to do mechanically/contribute to the round besides loading up on guns. I've started playing cargo a little more, and as I understand it for techs, we worry about the warehouse and the bounties primarily. The former is done early in the round, the latter is completed as the round progresses. Bounties don't get done when SHTF. It is dangerous to wander the halls when SHTF. What else is there when the other departments can't complete bounties and no one is ordering shit in a hazardous round? I don't see any other ways cargo can contribute to a crazy round unless other departments go out of their way to order shit. Take engineering. We have our own "militia", but it is usually contained within our department, and the characters who are violence adverse don't assemble weapons. It's because we have obligations to ensure the station has power and air. Such obligations incentivize us to stay put, ensure engineering isn't compromised, and stay alive. Reaching the shuttle is a hard feat when the road there is paved with depressurized halls, and you can't fix shit if you're dead or validhunting. It is a natural response to whatever's going on, and it's in the interest of preserving the lives of the people who work in engineering rather than stopping "greentext". A heavy handed approach to culling bad cargo behavior will only be agreeable to me if it is a temporary measure in service to finding some more things for cargo to do during red alert. What would cargo do otherwise? Roll down the shutters and wait for the alert to pass? There's enough downtime in cargo already. Do keep in mind, through all of this, I am not justifying cargo to go on wild hunts scouring the station for the bad guy. Cargo should be locking down their department with their weapons instead of doing that shit. From an IC perspective, some shit kicking job at NT isn't worth dying for. Give the department more responsibilities to the station during crisis, and I believe things will get better. Idle hands are the work of the Unga.
  3. I can make the accent come and go, and adjust coherency depending on circumstances. I may even have Rakt "force" proper basic when speaking with command staff or in dire circumstances. As for professionalism, I suppose I can start by having Rakt wear an actual shirt to work. Maybe even a tie.
  4. Sure thing, I can talk about Ruul. I've had some good interactions with the character as Rakt, I actually think the two are similar enough to become friends. However, I wonder why command staff haven't tried to fire you yet. You've tried to get one of the boys in medical to honor duel you using wooden swords, shaved my head and someone else's in a hazing ritual, and the whole fragmentation paper thing (Though, I suppose that doesn't count too much ICly, since you just threw paper around). If I did any of that as Rakt, Any CE worth their white hardhat would've suspended/fired my ass or at least would've given me a severe talking to. You play Ruul at times like they don't give a shit about keeping their job or not, there isn't too much grounding the character right now. That being said, I don't think having one insane character on your roster should disqualify you from a command whitelist for an entirely different character, who sounds a lot more reasonable and well rounded by the way you describe him.
  5. BYOND key Boggle08 Character names Markos Rakt(Atmos Tech) Horace Thratch(Phoron Researcher) Riktor Skriggs(Shaft Miner) R4-ND(Security Officer) How long have you been playing on Aurora? About half a year now. Why do you wish to be on the whitelist? I feel like I'm hitting an upper limit in engineering, and doing this is one thing I haven't tried yet. I also want more people to know how atmos works. Why did you come to Aurora? Wanted to try HRP. Now it's the only server I boot up. Have you read the Aurora wiki on the head roles and qualifications you plan on playing? Yes Have you received any administrative actions? And how serious were they? I've been kicked for using the L-wurd, Warned for throwing around a singletank gas explosive around near red dock during transfer(never detonated), and got booted and warned for going afk 40 minutes as an atmos tech(real heavy IRL shit going on with that last one). Please provide well articulated answers to the following questions in a paragraph each. Give a definition of what you think roleplay is, and should be about Creating a character in a story with no protagonists. Starting with a rough idea of what you want, fleshing it out, testing it, making adjustments, and improvising. It's a very entertaining way to exercise creativity. What do you think the OOC purpose of a Head of Staff is, ingame? If I had to summarize in three words, "get shit done". You train new comers, you ensure tasks are delegated and everyone is working efficiently, and in the case of something like a CE, you authorize station projects and make sure everything has air and power. Heads have a lot of clout too, and what they decide to do can drastically change the direction of where the round is going. It is their job to respond to situations, but it is also their job to generate something interesting for everyone else. What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them? Having a whitelist for heads assists in maintaining a HRP environment, and it helps people understand their expectations going into the server. This is the kind of place where heads of staff will fire or suspend you for doing drugs, getting into fights, or doing extremely unsafe shit. Whitelisted people are passive, non-intrusive quality control. Could you give us the gist of what is currently happening in Tau ceti and how it affected your character and their career? Tau Ceti broke off from the Sol Alliance, Their government is sponsored by NT, and there's a shit ton of Phoron in the system. Biesel is a hub that promises retaliative freedom, prosperity, and safety compared other locations and factions in the galaxy. The amount of control NT has over the government, the rapidly expanding population of foreigners, and the rights of IPC's remain contentious issues. Rakt moved to Ceti for work and safety. Previously a spacer, the ship he worked aboard was destroyed by Vox raiders, killing most of the crew and leaving Rakt as a one-armed alcoholic wreck. He hitched it to Tau Ceti in order to find safer work, and found it on New Gibson's Blue Mesa facility. Fifteen years later, He's on the Aurora. What roles do you plan on playing after the application is accepted? CE, further down the line I'll try to make an RD out of Thratch and maybe a HoP. Characters you intend to use for command or have created for command. Include the job they will be taking. Markos Rakt, for Chief Engineer. How would you rate your own roleplaying? Like, a 7/10. Do you understand your whitelist is not permanent, and may be stripped following continuous administrative action? Yes. Have you familiarize yourself with the wiki pages for the command roles? Yes. Extra notes I think I have more than enough knowledge to qualify for CE, but the character may need adjusting, or even a few background changes. No matter what happens, he will calm down so he can work a CE position in a reasonable manner. I am eager for feedback, no matter what it is.
  6. In a medium RP server, Science would be yelled at in perpetuity for never upgrading anything. Going to RnD is a 50/50 shot of either getting what I need or having the scientist either waste my time or ignore my ass. Just having one technician who can handle requests and roam the station plugging a RPED into everything means that everyone has better shit. Science benefits because they can focus on RnD without being interrupted by requests, which means more time for them to fuck around with the other parts of the department. Everyone else benefits because they're no longer stuck with lazy scientists.
  7. Ever since you put the command app in, I've noticed you've taken charge when the CE's not in. That Engineering militia charge on the bridge was fucking glorious. Once you do become CE, you're going to be far more different than the ones I've interacted with (in a good way). I will say that you need more experience under your belt if you mean to be Chief. You appear to have a general understanding of how engineering works, but a CE has to exceed that. When everything is broken, on fire, delaminating, depressurized, or losing power, you have to be the one who can proffer a solution for your boys if the answer isn't obvious or if they have no idea what they're doing. +1, I at least wanna see you trial for it. Make sure you know the ins and outs of both the engines though.
  8. BYOND Key: Boggle08 Character Names: Markos Rakt(Atmos tech), Hoarace Thratch(Phoron Researcher). Species you are applying to play: IPC What color do you plan on making your first alien character: N/A Have you read our lore section's page on this species?: Yes Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question. Why do you wish to play this specific race----------------------------------------------------------- IPC's can have extremely varied perceptions of the self. I've skimmed over the lore for other races, and no other race is as foreign in that regard, except Dionna and perhaps Vaurca. If I were to attempt what I'm trying to do with this character with any other race, it not be as effective. Childhood, discomfort, emotions, and stray organic spontaneity would get in the way of shaping and maintaining this thing's mentality. Identify what makes role-playing this species different than role-playing a Human---------------- IPC's have a shit ton of constraints, both in the setting and how you can RP them. They legally reside somewhere between property and free citizens, with the latter constantly being called into question. However, There are a lot of avenues you can take with IPC's in terms of character design and backstory that you can't with humans. The positronic brain allows for all sorts of quirks. Perhaps an employer programmed in a set of behaviors for the IPC? Maybe the IPC was dropped a few times, and is acting funny for it? Is the IPC running off of artificial morality, or has it found its own way? Where does the IPC land on the gradient of AI sentience or self determination? IPC backstories can be extremely varied as well. Every race undergoes early life or childhood. An IPC can be written with something similar, or none at all, which allows for variety. Character Name: R4-ND Please provide a short backstory for this character--------------------------------------------- R4-ND was originally an a bishop model IPC that was activated as a Eridani pencil pusher. It was under the employment and servitude of a sub-branch of the Eridani PMC, one that specialized in the monitoring and pacification of Dregs on the surface. R4-ND, and his department, worked out of a suspended bunker just a few floors removed from the surface of the planet. Due to the nature of R4-ND's work, and its proximity to the Dregs, the unit's positronic brain was installed with an Artificial morality that instilled an almost religious fervor for the corporate way of life. For twenty years, R4-ND spent a repetitive life of pushing paperwork, processing arrest warrants, Taking inventory, ensuring the department's equipment functioned properly, and listening to the tall tales told by the private contractors that had to venture out under the Eridanian northern lights. R4-ND almost never left the office, and when his shift was over, there was a small closet in the back of the department for him to recharge and enter hibernation mode. He held no interests outside of his duties, except for perhaps range practice and reading the newspaper. Because he never left the office, and because he was always happy to take someone else's paperwork, he became the mascot of his department. All throughout his tenure, he had never had to lift a barrel at an offending dreg, and He had never seen his life or those of his coworkers ever get placed under duress. Until one day. A criminal syndicate of Dregs had finally managed to elude the overwhelming force of the Eridani PMC, and through years of planning and accumulating resources, scaled the side of the Eridani office tower R4-ND worked in and literally blew the entire department out of the side of the skyscraper. This left a massive rectangular chunk of the building open to the foul air, and balancing precariously on four support struts that the Dregs were not able to demolish. The Dreg syndicate could've clambered up the struts and to loot and burn the offices above, but they wanted vengeance. At this point, The PMC Bunker was embedded into the ground in a solid, rectangular chunk, with many of the officers too injured to fight. Before the department could recover, The dregs descended from the side of the Office building and swarmed the bunker. The Officers tried to collect their wounded and hold out, but they were slowly losing ground. They were finally pushed into the armory, and it was down to R4-ND, five other officers, and a pile of other injured officers. R4-ND had never had to engage the Dregs until now: He was a paperwork jockey. More than ever, His Morality Utilons seared in the back of his positronic matrix: Every shot levied at his coworkers was a violation of the NAP. It could not continue. And so R4-ND grabbed an EMP grenade, pulled the electric pin, and charged into the crowd of dregs as they were banging, scratching, and shooting into the armory. The Dregs had but a few seconds to reconcile their leering disposition with terror before the grenade erupted in a blinding, cyan light. The Dregs lay still on the ground, twitching and trembling as they choked on the foul air of lower Eridani, and felt their cybernetics grind and burn their organic bodies. After the action, R4-ND's body was recovered, but had suffered extensive damage to his positronic brain. The company deemed R4-ND too expensive of an asset to recover, and slated him for scrapping. It was the men and women who served with R4-ND that saved his life. 20 years of taking everyone's paperwork had paid off. They pooled some money together, and bribed the official responsible for scrapping R4-ND to save his hide instead. R4-ND was reconstituted into a Baseline IPC body, but there was much that the Positronic recovery specialists couldn't save. He still knew his co-workers, but now, he couldn't do his job properly. He had to relearn everything. The old bunker R4-ND worked in was scrapped, and his old colleagues transferred away. Today, R4-ND is a Security cadet on the Aurora, relearning what he had lost that day on the Eridanian surface. Though his old department is physically gone, his colleagues aren't, and he has managed to keep in contact with them in spite of his damaged memory. For one so fixated on his duties, it is ironic that they were the things he remembered the most. What do you like about this character?---------------------------------------------------------- He's basically a turbo corporate Eridani IPC that OD'd on free market Ancap-tier Libertarianism, resulting in an extremely narrow minded being with a diminished and repressed sense of self. He is effectively, property, and proud of it; dude has the personality of an employee training video. The wage cage is his home. When this guy goes to work, everything in its surrounding environment is be painfully shoved into a narrow flowchart of conditional statements based on its hard coded beliefs. The fun I'll have with this character will come from this guy trying to rationalize and respond accordingly to the world of organics. Oh, and if this dude actually has the capacity for bucking his Libertarian Utilons, he would probably never explore it. I think if he tried that, it would give him existential terror. How would you rate your role-playing ability?--------------------------------------------------- I put a lot of thought into my characters when creating them, and constantly adjust them to suit their environment. I design my characters from the starting basis that they are side characters in a story with no protagonists, and I tend to gravitate towards ones with comedic elements. I've done stuff like this before Aurora, both tabletop and online. Notes: This is my first app. I think started here in July.
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