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About Arbiter_Ambrose
- Birthday April 19
Personal Information
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Interests
Roleplaying (despite being bad at it), H.P Lovecraft, Science and Biology, Religion, AVP, Romance manga and a few other things I guess.
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Occupation
Unemployed :P
Recent Profile Visitors
1,782 profile views
Arbiter_Ambrose's Achievements
Xenoarcheologist (19/37)
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Arbiter_Ambrose started following Peter_Spaceman
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Arbiter_Ambrose started following Girdo's MegaCorp/Biesel Lore Writer Application and pictish20 Command Application
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pictish20 Command Application
Arbiter_Ambrose replied to pictish20's topic in Whitelist Applications Archives
I would be very excited to see Pictish expand into command and especially as a Ta consular or rep, from my experiences with them both OOC and IC it has always been fun or atleast doing the best to make it so and I have enjoyed my roleplay with his characters, I have no doubt that he would understand how to utilise his role in a command position to effectively achieve the responsibilities he believes that they need to do. Big plus 1 for me! -
Girdo's MegaCorp/Biesel Lore Writer Application
Arbiter_Ambrose replied to Girdio's topic in Developer Applications Archives
Is it possible you could elaborate more on this? I feel like it is a bit short. -
Arbiter_Ambrose started following IPC Rework Feedback Thread , New Gun Sprites Feedback and OPINIONS , Replace disruptors with ballistics - Feedback thread and 3 others
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New Gun Sprites Feedback and OPINIONS
Arbiter_Ambrose replied to Arbiter_Ambrose's topic in Suggestions & Ideas
I have considered this, I do not have a response I believe you would be appeased by unfortunately, and I am aware of the standing policy, though I was under the impression it was 2 weeks. -
I like the prospect of three, it seems a good balance, xenobiology takes too long which is what I was worried this might be akin to.
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I greatly miss the old sprites, and I think the new ones do not fit the aurora vibe at all or their inhand sprites, they just feel detached compared to the old ones, and I don't like them, I appreciate the effort that went into procuring them or making them, I assume the former based on what I recall but if not, sorry, but yea. This suggestion is about reverting back to old sprites, does anyone else agree with these opinions? I understand if other people enjoy them.
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This is generally the case for all IPCs, as of now, damage has been heavily nerfed.
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Replace disruptors with ballistics - Feedback thread
Arbiter_Ambrose replied to TheGreyWolf's topic in Completed Projects
Doesn't this just sound like EMPs but before the update and in bullet form now? I think it is a interesting concept but it should be made sure that we don't repeat both the mistakes made in the rework and before the rework, where now EMPs are useless, and before EMPs just killed IPCs and their fun in totality. Also, which round? I do agree it feels like if a IPC gets downed, in alot of cases the chassis dies and doom is ensued rather than the proposed, easy to down, hard to kill motto, but this is kind of irrelevant to the ballistics starting gun change, I have noted that security has alot more ballistically, I assume that operations has noticed it with them asking for tons of ammo with the increased need for it, but I am not sure, it definitely feels there is not really any mid lane for any species though.. I just kind of play, though, unless it is blatant I haven't noticed tooo hard the changes that came from it outside windows being less of a issue..? to hide behind. -
Looking to swap my IPC whitelist to my new account.
Arbiter_Ambrose replied to BruhMan69's question in Questions
Idk, it should be fine, unlike command whitelists I don't think we really take them off people, good luck waiting if you want to do that, IPC recently got a rework so there is alot of stuff. -
Looking to swap my IPC whitelist to my new account.
Arbiter_Ambrose replied to BruhMan69's question in Questions
I believe you will have to contact the current loremaster of the species on our discord, or here if you want to wait a bit longer, NM specifically is his name, you might have to reapply but I wouldn't think so, depends on how long ago it was. -
I agree with Evandorf, I do not think Borers should really be limited, as a person who has played them your powers are limited fairly well, ignoring them chemicals, and the chance you get like 20 ghosts willing to play them is also slim, it is a existing issue, I do agree however with pricing them like a assault rilfe or something, since they can be a main-ish, weapon in the hands of mercs or a traitor.
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Lordnesh, I get where you are coming from here, I get you like treating people, I probably would too if I got into med, but, going SSD to avoid that roleplay is uh, not a rules-legal way to go about it either. I agree mainly with meep and evandorf, though I personally am willing to go through other methods to die than succumbing since I never knew it existed until like, 3 rounds ago? Revenant also makes a very strong point, it does suck if your teammate just dies without confirming anything with you and you wanted to free them, when they COULD have survived.
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EMPs do not do enough damage, Forbearance a HOS took 5 of the EMP grenades with no clear damage at all, with the point of the rework being to make IPCs easy to disable, hard to kill, I feel like even if EMPs were very bad to experience before, this is a bit far in the other direction and against the intent, they are a shell for context, I also agree with what cash says below, organs have never had any effect on my IPC performance, it is normally the limbs being destroyed that impact me.