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Everything posted by Valentine
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Sometimes I draw Alusuxa Morooi, because it's funny to draw Skrell and because my character Kiskas refers to her exclusively as "Grape Jam." It's of vital importance to note that Alusuxa has a Xibus, which is like a big tooth. A super tooth, if you will.
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I like Ksszhue Hiza. I mean, I like drawing her as an amorphous beast. It's funny and Geeves is a good sport about it. Here are some of my Hizas (9s jumpscares?). For the video, I only drew the 9s in that, the Hiza and the Ilkhi are NOT my work. I edited the video though. HizaScream.mp4
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I made this video after listening to Demon Days and thinking "what if this album cover was Hazel" and so I reached out to fyni, flaminglily, and hazelmouse to get sprites of their respective Hazels, along with my own Hazel, Sunny / 15.20, so here you go. Credit goes to Shonkeywonkeydonkey on Youtube for actually making the acapella of Demon Days used in the video. Along with the video, I'll drop pictures of Hazels that I've drawn (it's pretty much just 9.09 so far). Hazelz-trim.mov
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hi I'm Valentine, I make almost exclusively "shitpost" aurora edits of stuff I think is funny and I'll post them all here. I don't really do commissions or anything (since uhhh I don't have anything set up haha) but I love making stuff that I think is funny and so I'll post it here.
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CatsinHD - Tajara Lore Writer Application
Valentine replied to CatsinHD's topic in Developer Applications Archives
What can I say that I haven't on Catsin's lore dep app? They've always been a very lore-focused individual whom I've had the good fortune to roleplay with and in no small part contributed to my desire over the last year and a half to continue playing Tajara. What caught my attention on this application was their addressing of the current status quo on Adhomai and the incipient societal upheaval that is destined for the planet. It was shrewd to point out that TajLore has been almost completely focused on Adhomai, and I'd be excited to see how the lore develops if it turns towards resolving the longstanding tripartite cold war narrative there and placing more focus on what Tajara can do beyond S'rand'marr. Catsin is also just a reasonable individual overall, in terms of approachability. They've always been level-headed in pretty much everything I've seen them do. This is an easy +1 from me. -
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I've known Cats for about a year, and I can confidently say they still know a lot more about CAT lore than I do. I know they do a lot of work on the Wiki along with CCIA, and they're generally just a really approachable person to ask about lore. I think this post (and the Google doc) shows they have a really solid understanding of Tajara lore, where it could feasibly go, and what could be done to fill empty spaces. That's an easy +1 from me.
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BYOND Ckey: ValentineUnderscore Discord username: Valentine Character names: - Roman Markov - Xeqo'naq Oonq-Resh - Rafail Sariff Plenty more I play sporadically. Species you are applying to play: IPC, G2 Industrial Frame. ------------------------------ General Whitelist Requirements What colour do you plan on making your first alien character?: Exempt, IPC Have you read the lore pages for the species you wish to be whitelisted for?: Yes I have. Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question. Why do you wish to play this species?: I find it really interesting that IPCs are the only species on the whitelist that were created, in recent memory, by purely artificial means. In my opinion, this makes them the most science fiction-based. IPCs seem rich with the opportunity to explore posthumanist themes regarding identity, what it means to have a "soul," and self-actualization. They remind me of the science fiction stories of old. What makes role-playing this species different than role-playing a human?: IPCs are, unlike every other species, purely synthetic. They don't feel pain, they don't breathe, and they are not biological, or even scientifically defined as living things. But they have consciousness granted to them by their positronic nature, which separates them from something like a robot. They're not robots, but they're not alive either. It's interesting because it could place them in a new niche of sentience, and challenge the idea of what "alive" means. IPCs are not born, they're built. They're given data packs to learn skills that take years, can learn the same way an organic creature can through experience, and then they are let loose, so to speak, under the legal ownership of a corporation or a private citizen until they, if they ever, earn the means to be self-owned. It's an interesting term, self-owned, and it says so much about how IPCs are regarded in the Spur. Even if they're free, someone still owns them. It's not a way you'd consider a human or a skrell. And despite all of their synthetic nature, their most important directive is the same as any living thing: self-preservation (although what self-preservation means to an IPC can change dramatically depending on their occupation and age). ------------------------------ Character Application Character Name: Samson-G2(Model)-11.08.2462(Date of manufacturing)-02(Manufacturing number)21(Unit number) (More practically, just Samson-221 or "Sam-21") Write a backstory for your character. This may include their origin, education, personality and how they arrived to the SCCV Horizon. Hephaestus Production Station Amóni. 8th of November, 2462. The nondescript G2 manufacturing line, built alongside cheaper, more prevalent G1 units, designated Samson, second line, was produced. Among those numbers was a unit designated #021. Their purpose: to aid Operation Violet Dawn, which occurred only 24 hours prior, through feats of engineering and mechanical ability only practical to an Industrial Frame: lifting rubble off trapped people, cutting through cumulative miles of melted plastitanium, twisted corpses of buildings, and burning ruins. Many of these G2s and their G1 cohorts were destroyed or irreparably damaged from the Phoron fire-induced overheating or were buried under collapsing rubble carrying out the final orders issued by the late Prime Minister, fighting alongside human emergency services to save as many people as they could. It would've taken thousands of these units to do the job they were assigned. They were no different from the others who saw the Violet Dawn. They were forgotten too. Samson-221, like those of his kind who were lucky, survived. A melted exterior could be mended: and wires could be resoldered or replaced. Unlike the organics who perished, and who survived, Samson-221 was property. There was no time to process the strain of Mars. When he was cleared for duty once again, Samson-221 was returned to Mars under the full purview of his Manufacturer Agent. His agent, who felt an Industrial frame, who had aided the evacuation of Mars during the Dawn would be received favorably by the populace of Mars, and thus would reflect positively on the said agent, secured assignment for Samson to work on Mars immediately following Violet Dawn in the Moderate Hazard Zone. Although this was ill-favored, within 6 months, Samson was relocated to Mendell City, aiding the expansion of the Hephaestus branch there. For the machine himself, the tone of his life was set by his memories during Violet Dawn. He worked almost non-stop alongside emergency services to save trapped people, and to his namesake, he felt his strength was vast and being used well. His agent quite liked this, encouraging Samson to look at himself like he was a strong, heroic figure because that sort of image would reflect extremely well on Hephaestus Industries. Sam-21 spent a majority of his life in Cua Song, from 2463 to 2466, aiding the uncontested growth of the megacorporation on New Hai Phong in the new decade. For every piece of Plastitanium he welded together, or window he installed, Samson-21 thought he was building a better world. A world not consumed in fire. In June of 2466, Sam-21 was moved from New Hai Phong to the SCCV Horizon, because of simple contractual leasing changes, and his Agent sensing opportunity for the 3-year-old IPC. How has the recent events of the Orion Spur impacted your character? Samson-221, like the others of his specific manufacturing circumstance, was rapidly produced to deal with the Violet Dawn crisis on Mars. Violet Dawn was the beginning of his life, and from it, he understood that no matter how badly something is destroyed, someone like him can build it again. It instilled a sense of benevolence in the G2, encouraged by his handler for marketing purposes. The events of Silicon Nightmares had a huge effect on IPCs, making a lot of people more afraid of them, feeding caustic rhetoric that denounces them, or forcing IPCs to consider their autonomy. Samson never felt he was without freedom: he was owned by Hephaestus, but Hephaestus lets him help people, and that was enough purpose for him. The Solarian Collapse also had a tremendous effect on Samson: he felt Mars was abandoned after the disaster, and with the collapse, and even after the start of the Reunification Campaign, Mars is still forgotten. All of his brothers are forgotten. But they still exist in his memories, and if they give him purpose, then every bolt he tightens perpetuates their memory and hope for a "better world." How does your character view the megacorporation they work for? Sam-221 looks on Hephaestus very favorably, and refers to himself as a "Bearer of Aeson's Flame," citing that unlike the flames of Violet Dawn, "Aeson's Flame" creates things instead of decimating them. He feels that being built and owned by Hephaestus means he has opportunities other IPCs don't have: he can make a difference in the Spur and get the resources he needs to make a difference. He is loyal to Aeson and his dream for Hephaestus.
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I will preface by saying I am on the opposite end of the time spectrum from Susan: I joined this forum approximately a year ago, played a little last summer, and returned around November. I wouldn't even say I've been playing here for a year. But what Susan says is something I've thought about quite a bit in the few months I've been here. I've avoided high-intensity events for a few reasons, one is relevant here: If my character got killed (issues with limb metas, etc, etc, aside) it would be a meaningless story point and leave me feeling worse off because it wouldn't have any meaningful narrative impact. and if one can't have a narrative impact in a roleplaying game, why play? Like tabletop games that you've mentioned, player death is very possible. But in those instances, it has a narrative resolution. It's not nothing. I understand that Aurora tends to have a pretty bleak tone: a lot of 'crapsack world' storytelling, corruption, injustice, etcetera. But I feel that same tone extends to how canonicity for players is treated. As Susan put it, it's like the player characters don't matter when it should be a cooperative narrative and they ought to matter a lot. I could see the biggest gripe someone has with what this topic proposes is that it would encourage or create 'narrative protagonist' player characters. But, I have to refute that. There are numerous narratives where a character has impacted the story but isn't the story. As a Heavy Roleplay Server, we should expect our roleplayers not to be fishing for the "I'm the hero" narratives as a given. I like Aurora a lot. It provides a roleplaying outlet you can't find on other SS13 servers, but I agree with this topic.
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ValentineUnderscore - Unathi application
Valentine replied to Valentine's topic in Whitelist Applications Archives
@Captain Gecko Hello, is there any update on this application? Kind regards. -
ValentineUnderscore - Unathi application
Valentine replied to Valentine's topic in Whitelist Applications Archives
@Captain Gecko Hey, thanks for reading. Ozikar follows the Th'akh faith as is practiced in the Tza Basin, like his father, and his father's father. His opinion of the SCC as a whole is neutral leaning negative, albeit, he approves of the idea of the SCC since centralization works well for the Hegemon. He doesn't care much for the other members of the Chainlink, because in his opinion, there is little they can offer the people of Moghes that Hephaestus can't. Too many cooks in the kitchen, he'd say. Nanotrasen, particularly, seems to him like they can barely hold onto their position on top, and the Trasen's affirmation that NT will remain the most influential megacorporation at the detriment of the rest of the Chainlink sounds threatening to him. It sounds to him, in some roundabout way, that Nanotrasen would be willing to cause indirect damage to Moghes by somehow weakening Hephaestus if it meant Nanotrasen remained strong, regardless of how true or untrue that is. There's also the standard "humans only look out for their interests" rhetoric, maybe a little blunted thanks to Aeson being the head of Hephaestus, but still. It's difficult for Ozikar to like any of the other megacorporations beyond tolerating their presence when they're more focused on one-upping each other than fixing his actively dying planet. -
accepted hazelmouse - Command Application
Valentine replied to hazelmouse's topic in Whitelist Applications Archives
Hazel is great fun to roleplay with, Nines is super fun (my miner CONSTANTLY bothers her) and Reem has always been competent during my stint in Engineering. I think given the chance to be command, Hazel would bring a great atmosphere to engineering that it sorely lacks most of the time. Major +1