Tenenza Posted January 24, 2015 Posted January 24, 2015 So, at the start of a Nuke round, there is the whole announcement of like "It's Nuclear, there are Nuke Ops here to blow up Nuke using Authorization Disk, don't let Nuke Ops do that if you're Crew. If you're Nuke Ops, Get Dat FUCK'IN DISK. Etc" That's really stupid, since we have objectiveless antags anyways, and it's kinda metagamey even if no one actually listen to it. It also doesn't really fit the tone of the server so much. So, like, yeah: /Aurorastation/Aurora/blob/master/code/game/gamemodes/nuclear/nuclear.dm Line 25: /datum/game_mode/nuclear/announce() world << "<B>The current game mode is - Nuclear Emergency!</B>" world << "<B>A [syndicate_name()] Strike Force is approaching [station_name()]!</B>" world << "A nuclear explosive was being transported by Nanotrasen to a military base. The transport ship mysteriously lost contact with Space Traffic Control (STC). About that time a strange disk was discovered around [station_name()]. It was identified by Nanotrasen as a nuclear auth. disk and now Syndicate Operatives have arrived to retake the disk and detonate SS13! Also, most likely Syndicate star ships are in the vicinity so take care not to lose the disk!\n<B>Syndicate</B>: Reclaim the disk and detonate the nuclear bomb anywhere on SS13.\n<B>Personnel</B>: Hold the disk and <B>escape with the disk</B> on the shuttle!" Changed into /datum/game_mode/nuclear/announce() world << "<B>The current game mode is - Nuclear Emergency!</B>" There are probably other rounds that could use similar treatment, with removing all the lines that print text involving objectives, winning and losing, and whatnot. Afterall, Antags are supposed to focus on making the round fun for everyone, and not just winning. And the crew is supposed to not powergame the shit out the antags back a result. But like, Nuke is the biggest offender right now, so I'm starting with this.
Conservatron Posted January 25, 2015 Posted January 25, 2015 we should probably change the name of the round entirely, if its possible.
SgtSammac Posted January 25, 2015 Posted January 25, 2015 we should probably change the name of the round entirely, if its possible. IIRC Bay now calls it "Mercenary"
Nik Posted January 26, 2015 Posted January 26, 2015 Better names: Operative. Disruption. Clown-ception. Or mercenary. I like that as well.
Tenenza Posted February 2, 2015 Author Posted February 2, 2015 Bump. Does anyone actually want to keep the Announcement and whatnot?
Guest Posted February 2, 2015 Posted February 2, 2015 Remove it. The way nuclear emergency is on our server, the antags technically aren't even properly equipped to take on an entire security force, overwhelm rambo engineers/assistants/scientistsspendingthewholeroundmakingbombcappedexplosivesandweapons. Fuck, I think it's up for a rework on top of that. I was thinking of something along the same lines as a merge between Bay and /tg/'s nuke playstyles. For now? Yeah, change the OOC info announcement. The players shouldn't even be predicting that the antags are going to do something in some way.
Vanagandr Posted February 2, 2015 Posted February 2, 2015 REMOVE. For my part, I think Nuke would work better if it was reworked to be a sort of team-based traitor mode; spawning with emags instead of submachineguns, syndiesuits instead of hardsuits. A bit like Heist but without the cowardly Vox and with more options for infiltration.
Guest Posted February 2, 2015 Posted February 2, 2015 This is probably one of the only remove theads I will accept that doesn't have a replacement option included
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