Coalf Posted January 8, 2019 Posted January 8, 2019 So recently Burger brought up that he has an issue with the three Nanopastes down in sub-level of science. As seen here: Spoiler As he said it's been rushed basically every round by IPCs and IPC antags alike to be snatched and used in self-healing. So the suggestion was brought up that instead of changing the nanopaste itself the machines could be made fixable by other means so they could be deleted from that level. Burger didn't want to do it so I am making a suggestion thread that some other developer or someone with at least a passable ability of coding will see this and pick it up. Yes, xenoarchaeology isn't the most used department but outright removing the Nanopastes without substituting could cause some fatal mishaps, as they're pretty fucking dangerous since they let out radiation and explode when they overheat too much.
SeniorScore Posted January 9, 2019 Posted January 9, 2019 It being mostly unused should push this change into a higher priority really, less likely to be used as intended in the first place due to it.
Carver Posted January 17, 2019 Posted January 17, 2019 Xenoarch is fairly old, janky code that came long before IPCs even existed. I'd certainly support a minor clean-up of this old system to both give it a little more attention, and reduce the immediate accessibility of a high-end healing item.
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