Guest Marlon Phoenix Posted February 17, 2019 Share Posted February 17, 2019 (edited) There is a bottleneck in terms of treating traumas; you need a psychologist or CMO that knows how to diagnose the trauma and then treat it. Counselors should be given an ability to cure mental traumas. Sitting in the chaplain's office and having the ability target the person with the trauma. After a set amount of time, there is a chance for the trauma to be cured. They can only cure traumas in their office, for the quiet contemplation it brings. Give them a hypnosis clock and a diagnosis book too. This will add another crewmember with the power to help handle traumas, giving chaplains and counselors a mechanical method of fulfilling their job description, as well as providing three crewmembers that have the power to handle these otherwise debilitating debuffs. Edited February 17, 2019 by Marlon Phoenix Link to comment
Chada1 Posted February 17, 2019 Share Posted February 17, 2019 Big yes. We already discussed the idea of Psychologist allowing a sitdown to treat traumas or suppress them. Let's give that to Chaplains instead. Link to comment
Carver Posted February 17, 2019 Share Posted February 17, 2019 4 hours ago, Chada1 said: Big yes. We already discussed the idea of Psychologist allowing a sitdown to treat traumas or suppress them. Let's give that to Chaplains instead. Why not both? Link to comment
Hendricks Posted February 17, 2019 Share Posted February 17, 2019 I think this is actually a good idea, it can alleviate some pressure off of Medical and bring potential rp and interaction with the Chaplain job, two birds with one stone kind of job. Link to comment
Recommended Posts