SatinsPristOTD Posted March 19, 2020 Posted March 19, 2020 (edited) BYOND Key: SatinsPrist666Staff BYOND Key: GarnGame ID:b6f-cNDhReason for complaint: Recalling the shuttle for.... absolutely no rightful reason. We had a changling that went full nutters mode on us. Hostile. Took it's final form. Escaped containment. Killed a few people. The usual "oh crap we need to leave" stuff. My HoP did all the necessary steps. I and Rakt raised to red, light the beacon and I sent an emergency broadcast stating the entire reason for us leaving. I did NOT call the shuttle, however, because a Captain arrived. Once the Captain realized shit hit the fan, they got the evac called. No reason not to. The merc team was there to handle the problem while we got everyone off safe. For some reason the shuttle was recalled with absolutely NO RP/IC reason why. Nothing from Central. Nothing. Just a recall. So I ahelped and found out from Prate (who said the shuttle seemed fine) that Garn just over-ruled it. There was absolutely no reason to power call the shuttle. All the RP was there, the round had been pretty successful. My complaint is the general lack of RP that went into why this action was taken other than "I'm head admin and I don't want the shuttle called." Keep in mind, the round ended 5 minutes after the two hour mark (and would have ended at maybe 5 minutes before the 2 hour mark had he not recalled the shuttle in the first place). So there's not much of an excuse for wanting to extend this round out further. If anything, it gave the merc team more time to murder the thing, and less time for the antag to make it to red dock to maybe incite more panic. The second shuttle (made by the Captain AGAIN) came after my ahelp and was uncontested so take that as you will.Evidence/logs/etc:Additional remarks: Edited March 19, 2020 by SatinsPristOTD
Garnascus Posted March 19, 2020 Posted March 19, 2020 3 minutes ago, SatinsPristOTD said: So I ahelped and found out from Prate (who said the shuttle seemed fine) that Garn just over-ruled it. I missed your ahelp 3 minutes ago, SatinsPristOTD said: So there's not much of an excuse for wanting to extend this round out further. You had already called for mercs and they where en-route. I do not think its fair to call for both. I also did not feel it was fair to end the game over this. Security did not have a high bodycount. Neither did the rest of the station's departments. I know this because i was ghosting over during all of it happening. I believe its more important to keep playing the game when the threat can still be dealt with. That is a call i can and will make on a case by case basis.
SatinsPristOTD Posted March 23, 2020 Author Posted March 23, 2020 (edited) Security couldn't handle the situation as we had lost two of them. In fact, an explosion in the research tunnel caused us to lose multiple people (not just security but if your work place just had an explosion that killed several people and a loose biohazard then you'd ABSOLUTELY try to vacate the premises.) The call simply had no merit, and I'd go further to state it was done in a way that did not promote any sort of RP. If anything, it just added more fluff of "wow central is absolutist incompetent despite our lore stating otherwise". TL;DR the shuttle was valid but the merc team didn't get their save the day hero complex filled if the shuttle left with the biohazards bodycount, so it was recalled for OOC purposes and did nothing to promote better RP. Edited March 23, 2020 by SatinsPristOTD
Garnascus Posted March 23, 2020 Posted March 23, 2020 4 hours ago, SatinsPristOTD said: Security couldn't handle the situation as we had lost two of them. I was literally ghosting over it as it happened. This is not true. 4 hours ago, SatinsPristOTD said: The call simply had no merit, and I'd go further to state it was done in a way that did not promote any sort of RP It is lame to call both the mercenary beacon and an emergency shuttle. That is all.
SatinsPristOTD Posted March 24, 2020 Author Posted March 24, 2020 You didn't even BOTHER to give any sort of RP thing explaining why it wasn't called. We've also done that a MILLION times before. In all my time as playing Command (especially Captain) I have never heard "it's lame to do this so I'm just not letting it happen nor am I even going to bother giving an IC explanation" It's not against the rules. It fit the RP of the situation.
Garnascus Posted March 24, 2020 Posted March 24, 2020 51 minutes ago, SatinsPristOTD said: You didn't even BOTHER to give any sort of RP thing explaining why it wasn't called. Sure i acknowledge that. I just got a bit sidetracked because we started a discussion in msay. 52 minutes ago, SatinsPristOTD said: We've also done that a MILLION times before. I am only speaking about this specific situation. I ghosted over and the mercs had only just finished preparing when you called the emergency shuttle. Its really lame to end the round you just called a team to deal with the threat and the threat had not even compromised a significant portion of your station's resources. Its essentially stopping people from playing the game during the climax.
SatinsPristOTD Posted March 24, 2020 Author Posted March 24, 2020 I didn't call the shuttle. The Captain made the decision and we waited before even calling it. In fact, the emergency broadcast sent out was nearly 10minutes before we even thought about an evac. When the evac was called, it was the Captains decision to do this based on the fact that lost a researcher and an officer. And our borg was informing us we couldn't contain the creature due to it moving through our ventilation system. From an RP standpoint, you would not want civilians among that mess. Especially when people are talking about a giant walking mass of bone, flesh and metal stabbing objects. In the end, I expect Aurora staff to uphold the same level of Heavy Role Play that I am expected to uphold. That's my biggest concern. I simply feel your power call was just that, a power call, and you gave no thought to the RP of the round outside "let the mercs get their valids". Prate himself said he didn't see an issue with the shuttle. Most of Command didn't. Security was all for it. Only... you (and probably the merc team which is a GHOST role) seemed to have some sort of issue with it.... and you apparently didn't care enough to actually go through with your action beyond "I'm headmin of this HRP server. I say this happens and it will, but I won't facilitate any other RP from it"
Garnascus Posted March 24, 2020 Posted March 24, 2020 Next time i will send an announcement about it. 5 hours ago, SatinsPristOTD said: And our borg was informing us we couldn't contain the creature due to it moving through our ventilation system. From an RP standpoint, you would not want civilians among that mess. This is motivated reasoning. You're just looking for any justification you can to warrant an emergency shuttle. If you where actually interested in the RP you would stay and play the game. I could justify calling the emergency shuttle anytime a merc team steps on to the shuttle or a cult team makes a base in the bar. This is not healthy for the server to be so quick with the emergency but thats a separate discussion. Again i stopped the shuttle to allow the merc team to have time to deal with the threat. They showed up and did their thing and then another shuttle was called. It does not make sense to call both the distress beacon and the shuttle.
Alberyk Posted March 30, 2020 Posted March 30, 2020 Admins can indeed recall the shuttle if there is a good reason, in the same way they are allowed to use their powers to make a round better. Now, Garn should have really told people icly, either using a fax or the central command announcement. However, I also find really strange to call a distress signal and just call the shuttle, should not really be a thing and I have seen this happens a couple of times already. At this point, I believe that using one or other should stop you from being able to call an ert or a shuttle for some time. And I do believe that calling the shuttle at the first sign of things not going on the crew's way, because there are civillians (which is essentially everyone on station), would just end with the great majority of rounds, even canon events, being cut short. So, we kinda have to suspend our disbelief here. On the matter of people doing it before; each situation is its own, and not everytime admins will be able to do stuff about it. The emergency shuttle should really be called when there is no way to fix or repair the situation, when there is really no way to handle it, should not be used freely. So, from what I saw, Garn did recall the shuttle in an attempt to make the round better and more interesting for everyone, not saying that it did or not, because it is impossible to please everyone. It would be another thing if he did it to just screw with the crew or the players.
SatinsPristOTD Posted March 30, 2020 Author Posted March 30, 2020 (edited) Just make sure to actually give an RP reason for it and not have us go "wtf" ICly because the excuse of "suspend your disbelief" can only go so far before you lose your status as HRP (if we haven't already, that's up for some major debate). Edited March 30, 2020 by SatinsPristOTD
Alberyk Posted March 31, 2020 Posted March 31, 2020 I guess this is solved then, @Garnascus you should really offer some ic explanation on why the shuttle has been recalled, by using faxes or the announcement system. I will close this complaint tomorrow.
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