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Make away site spawners open at round start.


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Posted

I'm not sure if this has been suggested before, but I think it'd be fun to have the away site ghost spawners open up at round start, or maybe a bit after round start. Some of my most fun rounds have been playing survival horror on spider station or yucking it up on the kosmotroski base. Maybe even implement something to allow certain away sites to send out SOS signals to Aurora to encourage expeditions, seeing as outside of extended rounds they tend to be quite rare, and could make for fun/interesting RP situations both on and off station.

 

Hell, it'd be a bit of an undertaking, though imo the away sites are all played out at this point and anyone who has been on more then a few expeditions pretty much knows them all, but could even spice things up on the away sites with spawners and make there be certain objectives that they could work to accomplish which would allow them to do extra things like, say, for example, restoring power to the Komsotroski base to allow for an sos to be sent out, or finding a keycard on the zenghu station to allow you into an armory to arm yourselves, things like that. I dunno, I leave that second half to someone with better ideas then me, but I still think it'd be interesting to have the spawners open on round start regardless.

Posted

Being able to send an SOS would be a nice mechanic I think. Would encourage responses that would not just leave things at the whim of an RD. One negative I can think of is that I could see it being repetitive, though that also depends on how well things go I suppose.

Posted

They were like that before. They were changed to be only when a shuttle was sent for a couple of reasons:

-there is not much to do in most away sites as those roles, except trying to escape and somehow reach the station.

-people kept trying to get in contact with the station somehow, that got really repetitive and would derail some rounds.

Voting for dismissal.

Posted

The reason they aren't open is because it was extremely boring to play one when there's no expedition- you don't DO anything and you jut waste the slot unless a rare occurrence happens and there IS an expedition.

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