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About WickedCybs

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    Station Engineer

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  1. Removing it from secret would be neat. Bad things happen, AI starts trying to kill people, conflict, the inevitable delta or shuttle call. Overdone, poisoned by malfs who want to "win". I have experienced some very good malf rounds in the past but lately I don't think it has any place in secret.
  2. I've seen a carbon dioxide engine attempted before I ended up joining a round. Works seemingly okay at first, though it seems like the gas just gets continually hotter and needs replacement, quickly. Ended up having to replace it with phoron since it was kind of in a loop of barely stable yet quickly becoming an issue again. As for interesting setups, observe this, courtesy of the engineering discord.
  3. Has the validhunting been an observed problem? I can only speak for the actions of myself here and those I worked with in a few rounds, but I treat it as a very different experience versus being a traitor. The renegade variants of my characters are irrational and do whatever it takes to survive. This frequently ends up with them at odds with command and security rather than another antag. It spices up a round and makes the atmosphere a touch more chaotic. I don't really need or want the mechanical advantages being a traitor provides and hunting down other traitors as a traitor yourself is something I've never been a fan of. Putting up a better fight is not in my interests either, the crash and burning of renegades is part of the appeal to me and its led to some pretty neat RP. My designated "renegade" characters do well with it, as do my designated "traitor" characters do with that, though I have not done much of the latter. Maybe other modes could benefit from renegades as has been said above me, though I do understand renegades by nature could be lot more valid hunting than other roles, especially for something like vampire or ling.
  4. They have already been doing amazing with the Skrell whitelist they recently received, actively involving others and providing interesting takes on Skrell lore. There's really no doubt in my mind they would be able to do the same with Diona. I really want to see this character. +1
  5. Zer0 makes very believable characters that are a good fit for the universe in lore. it's quite fun to roleplay with them as well. I keep discovering they're the player behind many different characters I've had many positive interactions with, they're clearly capable of pulling off a wide range of backgrounds and motivations. Other than that, well. I'm not well-versed on Unathi lore though the application seems to hit the right notes to me at least. +1
  6. I have only interacted with Riley Williams and Smith, but mainly Smith. As far as departmental knowledge goes, they're an experienced engineer and the characters they play just have a lot of "character" that works with the setting and the job they choose to do. CE is definitely something they'd be able to do justice. Have not interacted much OOCly, but they seem well enough to me. +1
  7. I've only really seen and interacted with them when they play Fairfax, and they are a pretty believable character that really adds to the environment whenever they are in the security department, just playing off of their background and nature as an EPMC. I think they'd absolutely do the concept here in this app well, and I'd be interested to see how such a character develops on the Aurora. +1
  8. It's a better looking layout due to the openness, for sure. Not much to add other than that.
  9. I don't have much to add other than agreeing. Being able to block and parry grabs would be alright I'd think. Trying to wrench someones shield away should really just result in being bashed by it, for example. Having grabs be more punishing on the grabber would make it more of a measured action.
  10. My inactivity in those situations is intentional in most to all cases, trying to see what my cat got into again or other things. I do make sure to take those absences when the effect will be felt the least, so not during a critical hull breach or anything. My apartment is pretty small, so while I do my thing I also check up on the game log in case I'm missing something important. People are informed when I need to be away a bit, when possible. All in all, these are not that long and I'm active for the vast majority of a round, if not all of it. I'd be cryoing if something really demanded my attention outside the game for a long while. As for my internet, I don't think I called it outright bad, it can be laggy sometimes, mostly stable. My crashes or disconnects are due to another thing, some BYOND issues that either freezes the client totally, or renders my viewport being frozen while the game itself is still active. These are a very rare occurrence. If I'm ever laid out, you can generally trust I'll I return within a minute to two as BYOND is restarting. Nobody has had to cryo me yet 😼.
  11. A Scarab CoC consular is not really something that is usually seen. While my interactions with them when they have been playing their consular has been limited so far, I have observed them quite a bit. They really do act like an outside force that is pushing their own agenda and trying to influence things in favour of the Coalition. Which is nice to see. Their consular has personality and vibes well with the rest of command. Hope I get to see how things further develop.
  12. I am surprised I missed this application. I have only really interacted with their character Hanru Smith, and they add a great element to the kitchen that makes it feel more alive whenever they are on. Taking orders, delivering, the discussions. A lot of things that add to the experience. As for this application itself. I think it is a well enough concept. You also do not tend to see Skrell that struggle much when it comes to their education, especially those in the Federation. It's only natural that some would slip under the cracks. Seeing how that and other events shape them would be interesting. +1, might have more to add later.
  13. I've been meaning to post here, thankfully recent shilling reminded me to. I have mainly interacted with Patel and Priceright outside of the trial and they are fun, enjoyable characters to roleplay with. As for the new rep, Hauteur has been interesting to watch. Involving people as a consular and handing out their surveys. They really do make the station feel alive. +1, may have more thoughts to add later.
  14. BYOND key: WickedCybs Character names: Val Xiram, Vael Zuuxix, Ilirium Verana, Informer, Sylvaoo Quvu, A.C.E.S, Sirius-70 How long have you been playing on Aurora?: It is probably around two months at this point. Why do you wish to be on the whitelist?: I am a big fan of engineering and those within it, and I think it would be an interesting development in a current character arc. That said, I do know the responsibilities attached and I’ve been trying things out by acting as an interim head every now and then. Why did you come to Aurora?: Burnout on another HRP server and the want to try something new. It’s been worthwhile so far I would say Have you read the Aurora wiki on the head roles and qualifications you plan on playing?: I have. Have you received any administrative actions? And how serious were they? Yes, a warning about metagaming (used knowledge a character should not know/think oddly about ICly), which I would say is on the upper end when it comes to serious missteps. Please provide well articulated answers to the following questions in a paragraph each. Give a definition of what you think roleplay is, and should be about: Playing the part of a character, with other people doing the same as well. It’s great because it gives people the chance to play out some interesting situations and put themselves into a person who may be like them but not quite, or perhaps not at all. You play people, they should have their own hopes and dreams, thoughts and fears. It is also not limited to reality, and that tends to make it a lot more fun. The setting is a universe where humanity exists alongside other intelligent life, and they intermingle. The established lore and general theme keeping things cohesive and adding immersion to the setting. Add in dastardly antagonists and events to react to, and you have a good environment to let role-play shine. It should of course, be enjoyable too. What do you think the OOC purpose of a Head of Staff is, ingame?: They’re the leaders and managers of their departments. Naturally, they tend to be the “face” that is seen the most by the rest of command and the very presence of a departmental head of staff can serve to involve the rest of their department further into a round and keep them from feeling left out via being their link to command. They are also round movers and a good head of staff can contribute to a round greatly, either by being an active participant in some plot or as the target in another persons scheme, among other things. While expected to be competent and knowledgeable, they’re not paragons of perfection. They’re still people with strengths and weaknesses. What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them?: Keep rounds engaging when you can, guide those within your department and those without it, if it calls for it. Acting as the best example you can be when it comes to being a believable character, essentially. As a whitelist holder, you would be in the spotlight far more, and with that light shone on you its a good chance to show your stuff and you are capable of. I know I have been wanting to follow the example of a few CE’s recently when it comes to their roleplay. This extends both IC and OOC when it comes to conducting yourself. Being a good member of the community is just as important as being a good roleplayer in round. Could you give us the gist of what is currently happening in Tau ceti and how it affected your character and their career? The whole business with the Jargon Federation is very fresh on peoples minds still. For those there for the climax, it’s something they would not be forgetting anytime soon. This is especially the case for Val Xiram, a station engineer and born Federation citizen who had their faith in their nation shaken. Becoming privy to all sorts of troubling and interesting things over the course of the last two warbling events has all but ensured going home could be a one way ticket to a tagging should the Federation delve into their mind… or something gets let slip. So Val looks to the future. Tau Ceti is going to be home for longer than expected. While originally content to be a station engineer in the short term, now that they have to think farther ahead they are aiming higher in their efforts for a better life. Thanks to their skillset and knowledge obtained from their Federation education and general experience. Becoming a Chief Engineer could be a very real possibility, and they’ve been volunteering for interim every now and then to see how they would fare. Sloan’s encouragement has also rubbed off of her, though she wouldn’t tell him that. What roles do you plan on playing after the application is accepted? Only Chief Engineer really. I don’t see myself doing anything else, except maybe consular sometime in the very distant future if I dream up a concept. Characters you intend to use for command or have created for command. Include the job they will be taking.: Val Xiram - Chief Engineer I’m kind of envisioning them as a “skeleton-crew” kind of head that is slotted into a role above the usual responsibilities of a station engineer from time to time due to their current experience level when it comes to leadership, but I will have to see how things end up. Perhaps they’ll end up really coming into their own. I was interim in high-pop recently, and I would say that went pretty well. If this does get accepted, the trial may see an arc with them getting settled into the position, and then I would see if they stick with it or maintain being a station engineer. The latter would actually open up me playing another character in the department since I would still want to CE, just as someone else. How would you rate your own roleplaying?: I am not one for ratings, though maybe a seven out of ten. I try my best, and I think I've been improving. Making less mistakes. Do you understand your whitelist is not permanent, and may be stripped following continuous administrative action? Yep. Have you familiarize yourself with the wiki pages for the command roles? Yes. Extra notes: None.
  15. Really, you just need to interact with Devil's characters in one round and you can already see they are a competent, capable roleplayer who fits the consular role perfectly. Suits their style just fine. I have no doubt they'll put the same amount of effort they do in other roles, into this position too. I would like to see them in action. +1
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