Guest Posted March 26, 2015 Share Posted March 26, 2015 BYOND Key: oneonethreeeight Player Byond Key: Reyjakai Reason for complaint: Teamkilling antagonists without any reason, murderboning, ganking. I was a fellow operative on a team that had provided for sufficient conflict and had performed grand larceny on several accounts, including cleaning out the entire vault without being spotted once by the security force or anyone paying attention to the air alarms. After pulling off the series of heisting, we decide to head to cargo to intercept supplies and dismantle the consoles. A security force responds after we dilly-dally back and forth. As soon as we're about to engage in CQC fun robusting combat, Reyjakai starts screaming and kicking and shouting about blowing shit up throughout the entire round, which was indicative of a desire to not facilitate roleplay in any way, but blatantly use bombs in a manner in which they kill people and provide no interesting conflict whatsoever. At this point, the server stalls because bomb. Yes, Rey suicide bombed. With his team right next to him, without even warning us. For no other reason than what was described in deadchat as "revenge, because security would have shot us to death anyway with lasers", when I asked. And, for the record, being shot to death by security would've been more interesting and action packed than annihilating your own team and two other bystanders 4noraisins besides "bomb" in a single server tick. I would also like to quote this rule in the antag guidelines. -Only resort to killing if it makes sense. Randomly killing someone because you’re a traitor will get you removed right quick. However, in certain situations, murder can serve as a tool, if none other applicable. Killing the entire nuke team as well as civilian bystanders without any real warning or legitimate reason did not make sense in anyone's mind. And here's another guideline on ganking: -No ganking. While antags will sometimes kill, it is expected for you to provide interesting roleplay to your targets first, if your goal is assassination. Collateral damage is acceptable within reason, but this means you must use common sense, and avoid creating scenarios with a lot of potential for collateral (setting bombs in high-traffic areas, etc.) As already stated, it was very clear there was not any interesting roleplay for the opposition nor was it in the best interest of the nuke team either. The collateral damage that was suffered was completely avoidable, and it was clear that detonating the bomb was acted upon impulse, and that Rey had expressed no interest into surviving for their character, and did not take into consideration whether the rest of the team wanted to live and play the round without being cut short, either. This was the damage report, and at least 4 people were included in the bodycount. http://puu.sh/gQXmf/7b84ba28cf.png Approximate Date/Time: March 26th, 2015. Approx. 6:30PM EST. Link to comment
Reyjakai Posted March 27, 2015 Share Posted March 27, 2015 It's natural for to report things from your point of view while completely ignoring mine, and that's fine. Teamkilling is bad, we both agree on that. I don't quite understand what "murderboning" is supposed to be, and ganking has its merits and uses if it's prepared beforehand. We had two officers on the ground, two of us had been tasered into paincrit, and two officers with laser rifles and security hardsuits were coming at us from behind. I warned them before the fight started that they needed to back off and that I had a bomb. I also used the threaten to blow the bomb command near them. This /should/ have resolved the conflict with the security and forced them to back off, since they would have valued their lives, and terrorists aren't known to be the most reasonable people. I don't know what my "screaming and kicking and shouting about blowing shit up through the entire round" is, but I had suggested several times that I set up bombs in places that would cripple the outposts and draw security as a diversion while the more dangerous objectives be handled by the three man crew on station. This was shot down every chance I proposed it. You can say that it's not facilitating roleplay, but there isn't one objective definition for /roleplay/. We have differing opinions on this, and it's pointless to argue. On to the actual fight. Two of us had been taken into paincrit, and all 3 of the nuke ops were inside of the mining dock area, with the two flanking sec officers coming in from the outside. We were exposed, they were protected. You can claim that you can CQC robust them all you want, but from what I was seeing, I was sitting in crit, barely able to walk, with the officers ignoring my demands to back off because I had a bomb. They ignored it and started shooting us with laser rifles. We have SMGs and a few carbines, laser rifles hurt. My character's face has just melted off, I was hit with another laser rifle round and was almost dead. Another one of our guys was on the ground, getting shot at as well, and the third person wasn't anywhere near the sec guys without going into crossfire, so I lived up to my threats and blew the bomb. I don't know where you expected me to say, "Hey, I've got a bomb big enough to kill everybody here, stand back 15 spaces in a 7x5 room that we're trapped in". In deadchat, I called it how I saw it. Better to take some of them out with me than to all die for nothing. Also, if you think that getting gunned down by security would have been "more interesting" than suicide bombing several people, this report would have never been fabricated. We got into a really bad situation that I didn't see a way of getting out of, so I pulled the plug. Additionally, if surviving for my character is the most important thing, why do nuke ops spawn with suicide pills? You aren't supposed to be taken alive. Link to comment
Guest Menown Posted March 28, 2015 Share Posted March 28, 2015 Hi, one of the officers here. You can't use us ignoring your demand as justification, as, we were in a breached room. We couldn't hear you, no matter what you said. Link to comment
Japak121 Posted March 28, 2015 Share Posted March 28, 2015 Umm.. hi there! I was Breeze, one of the surviving Ops that round. I wasn't in the actual altercation, but some of the conversations my character was involved in before the situation might shed a little light as far as intent goes. So, during the little meeting we had, the Op Reyjakai (pretty sure he went by 'FuckUp' as a codename) pretty much from the start suggested using bombs. Since we weren't really agreeing on anything, and as a way to placate, I suggested we use some bombs as a distraction, ya know to lure sec one way while we went another. It was shot down and we went on our way. Everything was going smooth for the most part, but all throughout the mission Reyjakai would continueously say how he wanted to basically 'blow stuff up'. We all kept trying to come up with reasons not to do this, even settling on saying that there would be 'cleaner fees' and that our employers would be angry at un-needed deaths. Still, he took the bombs anyway. I only say this because it seems like it was kind of his intention all along to just blow someone or something up eventually, no matter what anyone else said. To be fair though, up until that point he played along and did things right, so it's possible it was just his adrenaline getting the better of him. I don't think he's a bad Rper or anything, just that maybe he let things get the better of him and took his need for destruction out where it wasn't wanted. Anyway, that's my two cents. Sorry if it's a waste of space. Link to comment
Guest Posted March 28, 2015 Share Posted March 28, 2015 I honestly saw the situation as bad judgement that was acted upon by impulse, rather than by thinking what was occurring in the situation and what everyone else was doing at the time. I mostly want to bring to attention that, no matter what happens, you should be making decisions as an antagonist for the betterment of roleplaying. suicidebombing alongside your buddy without any real coordination on what was happening was imo a pretty bad call, probably worse than the situation we put ourselves in. i'm not demanding action be taken, but I most certainly want the offender to be aware of their surroundings and remember the players of the characters involved in such random silliness. Link to comment
CakeIsOssim Posted March 31, 2015 Share Posted March 31, 2015 Okay. The other EVA officer here. with the officers ignoring my demands to back off because I had a bomb. They ignored it and started shooting us with laser rifles. We have SMGs and a few carbines, laser rifles hurt. My character's face has just melted off, I was hit with another laser rifle round and was almost dead. Another one of our guys was on the ground, getting shot at as well, and the third person wasn't anywhere near the sec guys without going into crossfire, so I lived up to my threats and blew the bomb. Two things. One, no demands for security to back off because you had explosives were ever heard. Neither through radio, nor through local communication (in space.) Two, this was several days ago, but I am almost certain that NEITHER officer had fired their weapon. I remember specifically pointing my carbine at one of the ops, and suddenly, boom. If I am proven wrong, so be it. But that is how I remember it. Link to comment
Reyjakai Posted April 6, 2015 Share Posted April 6, 2015 I distinctly remember seeing the text stating that my face had been melted off, but I think it's been resolved by now. I'll definitely take my actions more seriously and try not to blow up my teammates, regardless of the situation. Link to comment
Jennalele Posted April 7, 2015 Share Posted April 7, 2015 After debate and communication with the other staff members dealing with, it's been decided that Reyjakai will receive an antagonist ban for the actions that occurred during this round. They will be spoken to accordingly. Topic locked- Complaint resolved. Link to comment
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