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Remove the long Zippo Dialogue.


Nik

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I think we should remove it for the mere reason of, if a player wants to be lousy and uncool, then using the zippo forces the aspect of being a wicked cool fly guy on them, change it to perhaps something more mediocre, like '[name] flicks open the zippo and lights it'


Basically, the flavour text it gives off takes away the player's option to make a /me about them opening up, because it's already done so.

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Slightly unrelated post.. would it be possible to create a macro for items that toss up flavor text? Like, for example, right clicking a zippo and [edit usetext] would be an option, allowing you to change what gets thrown up


I haven't dove into byond code at all so I have no idea if this would be realistic or feasible

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