Nik Posted March 30, 2015 Share Posted March 30, 2015 I'm on a roll. Can we shorten the dialogue, currently it's really long and kinda spammy. Link to comment
Guest Marlon Phoenix Posted March 30, 2015 Share Posted March 30, 2015 I like it. Spamming it is an admin issue. It's like an automatic macro. Link to comment
Guest Posted March 30, 2015 Share Posted March 30, 2015 What's with all of the 'remove everything' suggestions lately? I happen to like the zippo flavor texts. Link to comment
Dea Tacita Posted March 30, 2015 Share Posted March 30, 2015 I honestly find it kind of annoying. Link to comment
Carver Posted April 2, 2015 Share Posted April 2, 2015 They add a nice pinch of flavour. The idea of removing these small bits of personality from the game just saddens me as a longtime player. Link to comment
Guest Posted April 2, 2015 Share Posted April 2, 2015 I am against this. I like the flavour text. Link to comment
Guest Posted April 2, 2015 Share Posted April 2, 2015 I think we should remove it for the mere reason of, if a player wants to be lousy and uncool, then using the zippo forces the aspect of being a wicked cool fly guy on them, change it to perhaps something more mediocre, like '[name] flicks open the zippo and lights it' Basically, the flavour text it gives off takes away the player's option to make a /me about them opening up, because it's already done so. Link to comment
Conservatron Posted April 3, 2015 Share Posted April 3, 2015 Slightly unrelated post.. would it be possible to create a macro for items that toss up flavor text? Like, for example, right clicking a zippo and [edit usetext] would be an option, allowing you to change what gets thrown up I haven't dove into byond code at all so I have no idea if this would be realistic or feasible Link to comment
Guest Posted April 3, 2015 Share Posted April 3, 2015 This is another I don't like this remove it thread. Link to comment
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