Chaznoodles Posted September 24, 2014 Posted September 24, 2014 The game's meant to be fun, not work. If someone wants to be serious and make it work, then that's their right. In my opinion, if people are having fun with playing a certain group of people all who share interests and roleplay as a group, then I've got nothing against that. Also, on the first page. Is that something about someone setting one of these greasers on fire?
Frances Posted September 24, 2014 Posted September 24, 2014 The game's meant to be fun, not work. If someone wants to be serious and make it work, then that's their right. In my opinion, if people are having fun with playing a certain group of people all who share interests and roleplay as a group, then I've got nothing against that. With all due respect, this is a general truth which has already been stated and is not really related to the issue at hand. These groups' liberties end where other players' begin, and that's what we're trying to discuss here.
Guest Posted September 25, 2014 Posted September 25, 2014 The game's meant to be fun, not work. If someone wants to be serious and make it work, then that's their right. In my opinion, if people are having fun with playing a certain group of people all who share interests and roleplay as a group, then I've got nothing against that. With all due respect, this is a general truth which has already been stated and is not really related to the issue at hand. These groups' liberties end where other players' begin, and that's what we're trying to discuss here. It shouldn't be too hard to decide, then, right? Punish the Greasers in-game if they push the letter too far, like any other person you guys have handled before. Otherwise, it's not a problem.
Frances Posted September 25, 2014 Posted September 25, 2014 It shouldn't be too hard to decide, then, right? Punish the Greasers in-game if they push the letter too far, like any other person you guys have handled before. Otherwise, it's not a problem. Again, simply trying to refocus, but the question is on whether these events should be allowed in game or not. What you're saying basically amounts to "punish griefers/bad players/everything ICly". Is this kind of roleplay, with these specific events, theme, and frequency, something we want to allow on our server, or an issue to be addressed OOCly?
Skull132 Posted September 25, 2014 Posted September 25, 2014 So. My point below is invalid. Thank you for murking up your points, gentlemen. I'll re-engage at a later date. Or FFrances will. Okay. Here's what I'm gonna suggest, and note that this is purely a suggestion, FFrances has final say in this forum. The argument has lost all value and purpose. Why? Because both sides are pushing their own, subjective viewpoints without acknowledging the objective one, or making attempts towards reaching (or even presenting) a compromise. The effective attitude, from what I've understood, is: here is why I am doing this, deal with it; or here is why I do not like this, stop it. This is not constructive, this is not helpful, this does not move us forwards. Here's what could be done: the issue has been presented and discussed. Leave this as is, but do not forget about it. Keep in the back of your mind, and observe. All parties are now fully aware of the opposing party's viewpoint, so, with that consideration, let's see what happens over the course of the next week or however long with this issue. If anyone feels like the conduct that continues from this point onwards is against the spirit of gameplay on our server, then they are welcomed, and encouraged to post a new complaint. At which point, hopefully this can be turned into more constructive action.
Chaznoodles Posted September 25, 2014 Posted September 25, 2014 People complain when nothing's happening onstation. These peopl create their own events, which I assume other people are more than welcome to get involved in, and that's fabulous. I feel that these people should not have this thread held against them in any way, and allowed to continue with creating things such as this until it starts to create round-ruining havoc, at which point they should be talked to about it and asked to tone it down a few notches. No bans.
Guest Posted September 26, 2014 Posted September 26, 2014 It shouldn't be too hard to decide, then, right? Punish the Greasers in-game if they push the letter too far, like any other person you guys have handled before. Otherwise, it's not a problem. Again, simply trying to refocus, but the question is on whether these events should be allowed in game or not. What you're saying basically amounts to "punish griefers/bad players/everything ICly". Is this kind of roleplay, with these specific events, theme, and frequency, something we want to allow on our server, or an issue to be addressed OOCly? Mhm, good point.
Skull132 Posted September 26, 2014 Posted September 26, 2014 Okay, following some communication, I do believe I am able to condense these 3.something pages into two simple paragraphs. Now, do correct me if I'm wrong, but I hope I'm not. Let's start from the more simpler, clearer issue. Kingmatt9, Jakob Dregnr, firebombed a member of the group, for which the group attacked him. Eye for an eye IC, yes, fair enough. But, and I cannot confirm this because I do not have access to the logs at this very moment, OOCly an admin should be contact if things like this take place. Right, here's why: Kingmatt was not an antag, and firebombing someone just bcuz is something the team would like to be aware of. Had you done that, you would have been given, in all likelyhood (and even FFrances, the Head Admin confirmed this), permission to retaliate ICly. But what's the point then? Simple: you don't undercut the Admin team's awareness of the situation. Had you done this, and had we been aware, half of this complaint could have been nulled very simply. The second attachment to that is the fact that Jakob Drengr, someone who plays Security usually, so I'm making an assumption, would have had action taken against them OOCly. Aurora has had a history of horrible security players, something the community more often than not has complained about. And something we have attempted to curb (the situation right now is good, but it was worse some months ago). But we cannot curb it if things like this are not communicated to us. We keep hearing people complain, but they aren't reporting anything. Summary of point one: in my mind, something the staff can take issue with is them not alerting a potentially shite security officer, and thus cutting them out of the loop (again, cannot confirm due to a lack of logs at this very moment). Pooooint two, the more difficult one. The questioning of roleplay involving the 'church of rock' and the clique that merged from it. Okay, let's identify and accept one thing: cliques like this form in real life, and they even form in a professional setting. They are shit, should be stomped out with fire and brimstone, but there. They do exist. It is up to the security and command staff to take care of them, and actually make them a productive member of the unit. However, until this clique actually starts violating the rules, sans the incident above, or starts consistently treading on the line, they will be let be, due to the previous note in this paragraph (key word: consistently). Regarding the Church of Rock. Allow me to defer to this: http://en.m.wikipedia.org/wiki/Jediism Yes, it does require a suspension of disbelief to imagine a representative of something like that to actually get hired by NT, but. I'm partially willing to accept that, as long as this doesn't also carry with it idiocities, such as suiciding whenever their garb is removed or some crap like that. Summary: no clue. The two points are distinctly different in the nature of the issue they present, so yeah. An unlucky admin can pick out how they want to act, but what I've writte above is what I've gathered and understood of this beautiful mess. Thank you.
Frances Posted October 8, 2014 Posted October 8, 2014 Archiving. Send me a PM if you'd like me to reopen it, but I was under the impression pretty much everything to be said here had been said.
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