CourierBravo Posted Saturday at 23:31 Posted Saturday at 23:31 Awhile ago (god knows how long, its august at the time of writing and I still feel like we're in march) some changes were made to the rendering I think? And it removed the old scaling options we had. Before, we used to be able to pick some options that allowed for close up shots, reducing the screen from 15x15 tiles down to something like 9x9 and 5x5? I know this isn't really much of an issue in instances where people are taking a group photo, but it becomes a problem when you're trying to get high res shots of a situation around you, a room, etc. Or when you're tying to use the painting canvas. The painting canvas is impossible to use well without external tools, and even then its a time consuming process, far more than it used to be with the previous scaling options. Its fine and survivable without, we've been doing it for what, a year now? But it would be great if we could bring back these features for painting or introduce some new system for painting so that we can paint pixel art in game a lot easier than we used to. 2 1 Quote
greenjoe Posted yesterday at 00:34 Posted yesterday at 00:34 TGstation has a ui system for painting, that brings up a window to do the painting in that seems like it'd be much better for the painting part at the very least. Quote
Arbiter_Ambrose Posted yesterday at 06:06 Posted yesterday at 06:06 As I said in Carver's post, I think it would be a much needed reinstatement of the ability, many members of the community would be enjoying it and it would allow us to do things we would otherwise struggle to do such as paint with the fincky no UI painting. Quote
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