Hawk Posted 14 hours ago Posted 14 hours ago He's back: And oh boy does he still have opinions on combat skills, but I'll try and be brief and not slam people over the skulls with paragraphs, and respect the fact that the system is WIP. The Good: I actually quite like Tenacity, I like how it's permissive instead of restrictive, it feels like a cool reward for picking something rather than "Oh shit this character is useless I can't use guns." Secondly, I like the idea of ministry and leadership, the idea of roleplay interacting with skills, and giving a badass speech that has actual gameplay benefits will encouraging a mixing of the two, rather than wordless TDM once the bullets start flying. Now that I've gotten that out of the way let me get my hammer: The Bad: (Debatably): I'm really, really not a fan of how Security Officers now don't just get the ability to do combat without random impairment (I've ranted about this previously), but now with Tenacity (which lets be honest most officers are going to take over leadership) combined with military training, means every officer can essentially freely take the skill that makes them just more unkillable, for no cost, or thought. (I am aware Tenacity's bonus is minor and only holds out on braindeath but I feel like this issue could snowball if not addressed once more skills are added.) We now have a system where officers are: The only people who get to fight without RNG putting them at a straight disadvantage no matter how well the players perform. The only people who get to use guns unless someone picks gun training at the detriment of all their other combat skills. The only people who get to choose freely in a skill tree, which most players only get 4 points in. And now the only people who get free RNG survivability. Basically, my suggestion (Making the skills reward players for taking it instead of punishing and removing gameplay for not) still hold in my eyes, though I know how frustrating it is to hear people dunk on a system that's still in progress, and that's by no means my intention:
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