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Posted

Ever rolled chemist traitor ? Ever wanted some drugs ? Well here's you chance to SHINE.

Marijuana Kit- orderable from the uplink - 1 TC

Able to grow some weed , provided you can water the plant and give it light

Cocaine kit 2 TCs - contains everything needed for cocaine , from growing the cocoa beans using accelerated growth chemicals and making it into that fine powder

Mobile meth lab - 4 TCs

Ever wanted to be Walter white ? Now we have the mobile meth lab with restocking equipment for only 1 TC each (one 'batch' contains 300 units of meth)

There could be other things , such as being able to roll blunts with paper

That's all I have for now , coming at you soon

Posted

i'm pretty sure that Mindbreaker toxin is canonically just LSD renamed


But what good is spending TC on drugs going to do? what mechanical benefits would there be

Posted

I completely disagree with this.


As Nanako said, Mindbreaker is canonically LSD.


And what advantages would these drugs bring except bring an expedient arrest to you? Not many people would buy. It doesn't bring any RP. It sounds just like "LOL DRUGS". There's a lot better places to manufacture illegal substances than at a high-security research space station.

Posted

I see a lot of downsides to this... I will down vote the drugs use RPly as I do RL. There would be some players who will call on you if you ever try to make drug dealing with them.


But, these are indeed interesting aspects to add but you would want to discuss the negativity of it.

Posted

Coca leaves.


Not cocoa.


Downvoting for general edgelordery. Unless we want to add addiction mechanics, and deal with self-antagging from junkies shivving people for cash to feed their habit, I don't see a need to bring real-world drugs in. Besides, its 2458. They've probably generated non-habit-forming versions of all these things and stuff our cigarettes with them.

Posted (edited)

Downvoting for general edgelordery. Unless we want to add addiction mechanics, and deal with self-antagging from junkies shivving people for cash to feed their habit, I don't see a need to bring real-world drugs in. Besides, its 2458. They've probably generated non-habit-forming versions of all these things and stuff our cigarettes with them.

 

I hope the meme explains my point.

 

5576286.jpg

 

Edit: Anyhow... They're digital as in they are not the original and wouldn't taste best as the original. I'm not a drug addict but... I just know stuff.

Edited by Guest
Posted

it would be like tg drugs except toned down and with realistic side affects and such. There's a crackdown on drug making chemists , so drugs that can be made outside the lab would be cool imo

Posted

Guess I'll put my unpopular opinion in here. I think this could be interesting; for instance, using heroin or a heroin-like drug to force an immediate addiction onto people, and the only way they can get more is to come to you. Much better RP than forcing an implant into people, at least in my opinion.

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