Kaed Posted March 21, 2017 Posted March 21, 2017 The new loadout system looks nice, but it suffers from the problem of being too streamlined. While it looks tidy to place similar items under a single category, like ponchos or suits, it also causes you to only be able to bring one item of that type with you. I have a character who used to regularly bring multiple poncho colors for various occasions, but he is no longer capable of doing this. Ponchos are also not easily available on server, I don't think you can even order them? I feel like the simplest way to fix this would be to unstack the grouped loadout sets into individual entries. But a + button to add a second would work too.
Skull132 Posted June 2, 2017 Posted June 2, 2017 Eh, would rather not I'm afraid :l It makes backend code completely fucking horrible to handle, and there's rarely a need to have 2 of 1 item group. It would also make it relatively unwieldy, the interface that is. Voting dismissal.
Alberyk Posted June 2, 2017 Posted June 2, 2017 I agree with skull, most as the person that ported said system to our code, not really worth the trouble. Voting for dismissal as well.
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