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Food is important irl, why not ICly?


Dalekfodder

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Posted

Subject says it all but I'll expand it a little...

Why don't we make hunger harmful?

Add a 4th stage where you starve to death maybe? I was also thinking of a digestion system where err you need to dump dat trash in toilet, this would give some of them items a usage, a bit more realistic stuff and all.


I would like to hear everyone's opinion, suggestions to improve it if it ever gets accepted.

Posted
Honestly, we're only on the station for a few hours at most, don't see why you'd starve to death...

 

Eeeyup.


Starving to literal death takes 2-3 weeks.

Our game rounds? up to 7 hours.

At most you would have a grumbly belly.

Posted

Irl shifts don't last 2 hours too.


+ I want to make it dedly cos I'm sure everyone would ignore "oh it just grumbles lol nothing" WE ALL KNOW IN REALITY YOU'D EAT LIKE MAD MAN.

Posted

I just wish people would roleplay hunger more. Whenever I play, I usually make an effort to go grab a bite from the kitchen at some point, if only for the sake of encouraging the chef. It's something that doesn't take much time, helps for your /own/ immersion, and shouldn't only be done because you want to grab food with your best science buddy in the odd round.

Posted

Tempted to bin this.


The ingame penalties for an empty stomach are enough, I can go a full 8 hour workshift with no food fine enough -- it'll suck, but a lack of sleep is a larger issue.

Guest Marlon Phoenix
Posted

I do wish that starving had more penalties.


Maybe something as simple as a red "You feel your stomach rumbling!" message, like with with pain. It'd be annoying enough to prompt more eating, without causing any big IC or gameplay changes.

  • 2 weeks later...
Posted
I do wish that starving had more penalties.


Maybe something as simple as a red "You feel your stomach rumbling!" message, like with with pain. It'd be annoying enough to prompt more eating, without causing any big IC or gameplay changes.

I would support something like this. I think this change could improve the role play.

Posted
I do wish that starving had more penalties.


Maybe something as simple as a red "You feel your stomach rumbling!" message, like with with pain. It'd be annoying enough to prompt more eating, without causing any big IC or gameplay changes.

I would support something like this. I think this change could improve the role play.

This and this.


Hunger should be something that isn't critical, just annoying.

I mean, hunger IRL isn't too different, you eat a sandwich when your stomach rumbles and all that.

Posted

I'm not sure if any of you have gone a day without eating, but you really don't get any sort of pain from not eating in a day, let alone a few hours. Your body stores energy so you can go a day or few without eating. It's lack of sleep that affects you in a short amount of time.

Posted
I'm not sure if any of you have gone a day without eating, but you really don't get any sort of pain from not eating in a day, let alone a few hours. Your body stores energy so you can go a day or few without eating. It's lack of sleep that affects you in a short amount of time.

 


You must be set up differently to me, I get painfully hungry from eating breakfast at 6am to getting to college at 8am. And I have a big breakfast.

Posted
I'm not sure if any of you have gone a day without eating, but you really don't get any sort of pain from not eating in a day, let alone a few hours. Your body stores energy so you can go a day or few without eating. It's lack of sleep that affects you in a short amount of time.

 


You must be set up differently to me, I get painfully hungry from eating breakfast at 6am to getting to college at 8am. And I have a big breakfast.

 

Not sure, probably. I generally don't eat a lot and only eat very little meals.


But back on topic. I don't really think a few hours of not eating is going to affect you all that much.

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