BurgerBB Posted February 2, 2018 Posted February 2, 2018 While looking around in the code, I noticed that Dionaea have a series of organs in their system. I decided to look up what they do, and for some god awful reason 4 out of 6 of them serve absolutely 0 purpose other than existing. Here are the four organs that do absolutely nothing but exist: - Neural Strata - Gas Bladder - Polyp Segment - Anchoring Ligament I don't know why they exist but they do, but they've given me ideas on what they should do by name. Here are my ideas that I could easily implement myself. - Neural Strata Idea 1: Remove/damage this and the gestalt instantly splits. Idea 2: Remove/damage this and the gestalt is mute and/or blind. - Gas Bladder Idea 1: Having this gives the ability for a dionaea to spore nutrient filled gas as the cost of biomass AKA fart on nymphs to feed them. - Polyp Segment Idea 1: Remove/damage this and the gestalt cannot regenerate anymore. - Anchoring Ligament Idea 1: Built in biological magboots. Idea 2: Immune from admin winding More ideas are welcome.
Butterrobber202 Posted February 2, 2018 Posted February 2, 2018 - Gas Bladder Idea 1: Having this gives the ability for a dionaea to spore nutrient filled gas as the cost of biomass AKA fart on nymphs to feed them. this is good
BurgerBB Posted February 3, 2018 Author Posted February 3, 2018 There was also some discussion in the discord about dionaea absorbing any non-nutrient chemical and then storing it in the gas bladder to be later expelled. If you wanted to, you could have dionaea who can store 100 units of poison and them expelling it out, or dionaea storing 100 units of bicardine and them expelling it out onto other players.
Caelphon Posted May 15, 2020 Posted May 15, 2020 Revival! I ... didn't even know Dionaes had organs, so this is neat!
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